Player Matchup

Kuzenbo
Kuzenbo
BNA Hammy
Kuzenbo
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 201L
1,480 Elo+
Solo
Thanatos
Thanatos
CurtPaladin9969
Thanatos
Level 67
God Stats
41W - 27L
1,609 SR
Queue Stats
375W - 332L
1,494 Elo+
Party 1
Lancelot
Lancelot
YoLegxcy
Lancelot
Level 144
God Stats
3W - 2L
1,741 SR
Queue Stats
159W - 144L
1,543 Elo+
Party 1
Izanami
Izanami
ossamness
Izanami
Level 144
God Stats
16W - 17L
1,605 SR
Queue Stats
52W - 56L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
xHesy
Zhong Kui
Level 139
God Stats
3W - 2L
1,506 SR
Queue Stats
264W - 245L
1,539 Elo+
Solo
Team Averages
Level 111
1,592 SR
1,522 Elo+

VS

Team Averages
Level 93
1,494 SR
1,510 Elo+
Ullr
Ullr
BrazzleMcDazzle
Ullr
Level 159
God Stats
20W - 25L
1,507 SR
Queue Stats
578W - 551L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
ClappedEm
Kuzenbo
Level 34
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 7L
1,494 Elo+
Solo
Discordia
Discordia
Hsg-luhlux13
Discordia
Level 66
God Stats
77W - 71L
1,575 SR
Queue Stats
320W - 335L
1,529 Elo+
Solo
Osiris
Osiris
I-xCluTcH-----
Osiris
Level 141
God Stats
4W - 6L
1,465 SR
Queue Stats
183W - 172L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
walter_akihiko1
Morgan Le Fay
Level 66
God Stats
5W - 5L
1,229 SR
Queue Stats
187W - 230L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BNA Hammy
Kuzenbo
15
4 / 0 / 2
10,140
507
7,146
11,693
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
3 / 5 / 4
9,338
467
4,678
12,130
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
YoLegxcy
Lancelot
18
11 / 0 / 0
12,351
618
21,101
20,259
16,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ossamness
Izanami
15
0 / 3 / 3
9,174
459
8,219
11,253
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
xHesy
Zhong Kui
16
1 / 3 / 6
10,145
507
7,754
13,957
10,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,432
472
8,208
17,028
7,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ClappedEm
Kuzenbo
14
2 / 0 / 2
8,944
447
5,437
11,426
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Hsg-luhlux13
Discordia
16
0 / 6 / 2
9,375
469
6,365
10,226
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 1
10,465
523
10,653
18,467
21,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
walter_akihiko1
Morgan Le Fay
13
0 / 6 / 0
8,547
427
6,506
12,344
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
19
Kills
11
11
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BNA Hammy
Kuzenbo
4
0
2
5
L
2
4
3
0.88
L
Kuzenbo
ClappedEm
Kuzenbo
2
0
2
3
W
Thanatos
3
5
4
1
L
Discordia
Hsg-luhlux13
Discordia
0
6
2
0.17
L
7
3
1
2.5
W
Lancelot
YoLegxcy
Lancelot
11
0
0
11
W
Izanami
ossamness
Izanami
0
3
3
0.5
L
Morgan Le Fay
walter_akihiko1
Morgan Le Fay
0
6
0
0
W
Zhong Kui
xHesy
Zhong Kui
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,898
Damage
37,169
69,292
Taken
69,491
51,652
Mitigated
52,605
28,792
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BNA Hammy
Kuzenbo
7,146
3,225
160
2,430
11,693
14,247
326
2,590
9,103
43,993
0
L
8,208
4,160
0
2,532
17,028
7,075
324
3,682
13,346
0
95,198
L
Kuzenbo
ClappedEm
Kuzenbo
5,437
2,167
46
2,401
11,426
14,328
415
4,263
7,163
23,704
0
W
Thanatos
4,678
1,476
0
7,755
12,130
6,262
109
1,272
10,858
0
64,229
L
Discordia
Hsg-luhlux13
Discordia
6,365
740
0
740
10,226
4,694
0
4,976
5,250
82,466
0
L
10,653
4,516
0
3,850
18,467
21,132
336
1,979
16,488
0
91,242
W
Lancelot
YoLegxcy
Lancelot
21,101
3,637
0
10,010
20,259
16,867
564
6,354
13,905
0
99,433
W
Izanami
ossamness
Izanami
8,219
4,706
0
2,785
11,253
4,102
1,278
2,383
8,870
0
73,747
L
Morgan Le Fay
walter_akihiko1
Morgan Le Fay
6,506
612
0
2,566
12,344
5,376
0
0
12,344
57,829
0
W
Zhong Kui
xHesy
Zhong Kui
7,754
721
0
5,652
13,957
10,174
1,169
5,709
8,248
66,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
46,763
564
Minions Killed
554
0
Camps Cleared
0
1,857,798
Distance Traveled
1,846,128
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,140
507
70
4
0
383,029
1
L
Ullr
9,432
472
151
8
0
328,961
1
L
Kuzenbo
8,944
447
37
2
0
405,837
2
W
Thanatos
9,338
467
84
4
0
381,903
5
L
Discordia
9,375
469
126
6
0
336,344
3
L
Osiris
10,465
523
141
7
0
404,942
4
W
Lancelot
12,351
618
171
9
0
464,313
3
W
Izanami
9,174
459
111
6
0
351,392
5
L
Morgan Le Fay
8,547
427
99
5
0
370,044
3
W
Zhong Kui
10,145
507
128
6
0
277,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role