Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LeoSec2001
Thor
Level 34
God Stats
7W - 4L
1,346 SR
Queue Stats
174W - 181L
1,249 Elo+
Solo
Arachne
Arachne
WhoGrmYT
Arachne
Level 26
God Stats
5W - 7L
1,485 SR
Queue Stats
12W - 15L
1,348 Elo+
Party 1
Chaac
Chaac
WizardRacer4133
Chaac
Level 83
God Stats
11W - 10L
1,449 SR
Queue Stats
35W - 41L
1,413 Elo+
Party 1
Lancelot
Lancelot
blahhaaron
Lancelot
Level 114
God Stats
3W - 1L
1,479 SR
Queue Stats
51W - 76L
1,289 Elo+
Solo
Team Averages
Level 72
1,452 SR
1,360 Elo+

VS

Team Averages
Level 53
1,410 SR
1,248 Elo+
Serqet
Serqet
Deivilgun666
Serqet
Level 38
God Stats
5W - 9L
1,736 SR
Queue Stats
46W - 84L
1,342 Elo+
Solo
Artemis
Artemis
HectorScarone
Artemis
Level 145
God Stats
13W - 19L
1,404 SR
Queue Stats
332W - 354L
1,480 Elo+
Solo
Pele
Pele
Mimi319020
Pele
Level 22
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 65L
1,069 Elo+
Party 2
Cliodhna
Cliodhna
Seaphreyxo2362
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 97L
1,150 Elo+
Party 2
Cthulhu
Cthulhu
dabest9598
Cthulhu
Level 39
God Stats
0W - 4L
1,126 SR
Queue Stats
53W - 97L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 2 / 23
14,547
1,039
21,685
19,558
15,243
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 13
14,064
1,005
17,352
15,106
8,668
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
WhoGrmYT
Arachne
20
11 / 3 / 16
15,332
1,095
24,591
19,124
11,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
2 / 3 / 23
14,677
1,048
25,037
27,949
33,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
blahhaaron
Lancelot
20
14 / 2 / 15
15,968
1,141
26,101
18,840
11,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
1 / 4 / 6
12,820
916
4,788
13,483
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
20
5 / 7 / 5
15,393
1,100
33,253
23,873
12,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 9 / 5
12,067
862
5,817
22,793
10,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
20
3 / 8 / 7
14,626
1,045
20,322
28,638
13,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
dabest9598
Cthulhu
19
3 / 7 / 7
13,700
979
28,824
33,179
56,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
35
Kills
12
12
Deaths
35
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
23
7.75
L
Serqet
1
4
6
1
L
Artemis
5
7
5
1.07
W
4
2
13
5.25
L
0
9
5
0.28
L
Cliodhna
3
8
7
0.81
W
Arachne
WhoGrmYT
Arachne
11
3
16
6.33
W
2
3
23
4.5
W
Lancelot
blahhaaron
Lancelot
14
2
15
10.75
L
Cthulhu
dabest9598
Cthulhu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,766
Damage
93,004
100,577
Taken
121,966
79,564
Mitigated
100,477
35,812
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
21,685
2,911
10,382
9,502
19,558
15,243
0
4,769
14,445
42,780
0
L
Serqet
4,788
1,235
0
1,068
13,483
7,262
0
3,294
10,060
0
18,991
L
Artemis
33,253
19,058
0
5,937
23,873
12,318
0
6,404
17,300
0
75,628
W
17,352
3,322
0
0
15,106
8,668
0
4,154
10,561
0
35,170
L
5,817
3,329
0
791
22,793
10,678
0
2,918
19,616
0
13,267
L
Cliodhna
20,322
3,304
0
2,581
28,638
13,838
0
4,902
23,523
0
41,160
W
Arachne
WhoGrmYT
Arachne
24,591
18,065
884
5,661
19,124
11,055
0
4,476
14,024
0
32,522
W
25,037
7,279
843
7,771
27,949
33,395
0
7,700
18,924
0
52,605
W
Lancelot
blahhaaron
Lancelot
26,101
4,363
0
769
18,840
11,203
0
5,987
12,415
0
42,980
L
Cthulhu
dabest9598
Cthulhu
28,824
2,910
333
3,173
33,179
56,381
0
4,167
28,325
51,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,588
Gold Earned
68,606
218
Minions Killed
253
8
Camps Cleared
4
1,296,579
Distance Traveled
1,252,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,547
1,039
58
4
0
247,953
0
L
Serqet
12,820
916
37
3
0
220,094
0
L
Artemis
15,393
1,100
101
7
2
226,695
0
W
Thor
14,064
1,005
39
3
2
250,061
0
L
Pele
12,067
862
18
1
0
253,000
1
L
Cliodhna
14,626
1,045
38
3
1
276,674
0
W
Arachne
15,332
1,095
16
1
5
255,389
1
W
Chaac
14,677
1,048
60
4
0
257,566
0
W
Lancelot
15,968
1,141
45
3
1
285,610
0
L
Cthulhu
13,700
979
59
4
1
275,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role