Player Matchup

Lancelot
Lancelot
PunjabiBarbie
Lancelot
Level 104
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 4L
1,473 Elo+
Party 2
Yu Huang
Yu Huang
StarMarkey
Yu Huang
Level 159
God Stats
1W - 0L
1,463 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
Xgeuari
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 123
1,548 SR
1,491 Elo+

VS

Team Averages
Level 62
1,726 SR
1,447 Elo+
Terra
Terra
C3lmet
Terra
Level 89
God Stats
4W - 3L
1,672 SR
Queue Stats
51W - 59L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TraQs
Morgan Le Fay
Level 29
God Stats
8W - 6L
1,699 SR
Queue Stats
28W - 37L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
demodemodemodemo
Danzaburou
Level 67
God Stats
4W - 1L
1,807 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PunjabiBarbie
Lancelot
17
3 / 4 / 8
12,117
638
16,748
22,557
23,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
StarMarkey
Yu Huang
17
6 / 5 / 5
12,662
666
20,579
17,686
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Xgeuari
Ullr
17
2 / 3 / 8
12,179
641
13,014
17,772
8,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
C3lmet
Terra
16
1 / 3 / 7
12,018
633
8,953
22,621
25,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
TraQs
Morgan Le Fay
19
5 / 3 / 7
13,321
701
17,007
16,549
7,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
demodemodemodemo
Danzaburou
17
6 / 5 / 5
13,437
707
13,669
17,789
8,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
11
Kills
12
12
Deaths
11
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
C3lmet
Terra
1
3
7
1.5
W
Lancelot
PunjabiBarbie
Lancelot
3
4
8
1.75
W
Yu Huang
StarMarkey
Yu Huang
6
5
5
1.7
L
Morgan Le Fay
TraQs
Morgan Le Fay
5
3
7
2.83
W
Ullr
Xgeuari
Ullr
2
3
8
2
L
Danzaburou
demodemodemodemo
Danzaburou
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
39,629
58,015
Taken
56,959
40,009
Mitigated
41,948
12,850
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
C3lmet
Terra
8,953
1,075
1,529
6,017
22,621
25,669
58
6,953
15,668
27,934
0
W
Lancelot
PunjabiBarbie
Lancelot
16,748
2,613
798
5,705
22,557
23,595
140
8,634
13,923
0
41,937
W
Yu Huang
StarMarkey
Yu Huang
20,579
1,442
761
3,845
17,686
8,174
351
8,426
9,260
55,994
0
L
Morgan Le Fay
TraQs
Morgan Le Fay
17,007
1,272
0
3,379
16,549
7,952
462
7,811
8,738
65,171
0
W
Ullr
Xgeuari
Ullr
13,014
4,954
0
1,741
17,772
8,240
2,626
10,257
7,515
0
60,928
L
Danzaburou
demodemodemodemo
Danzaburou
13,669
5,848
0
2,571
17,789
8,327
1,375
6,004
11,785
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
38,776
204
Minions Killed
159
11
Camps Cleared
4
1,004,617
Distance Traveled
985,263
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,018
633
21
1
0
361,071
6
W
Lancelot
12,117
638
42
2
4
379,895
9
W
Yu Huang
12,662
666
69
4
0
292,334
6
L
Morgan Le Fay
13,321
701
84
4
3
332,051
1
W
Ullr
12,179
641
93
5
7
332,388
1
L
Danzaburou
13,437
707
54
3
1
292,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role