Player Matchup

Ravana
Ravana
ChickenMachinne
Ravana
Level 71
God Stats
5W - 4L
1,141 SR
Queue Stats
904W - 932L
1,470 Elo+
Solo
Nu Wa
Nu Wa
JoeBromo
Nu Wa
Level 65
God Stats
28W - 21L
1,661 SR
Queue Stats
202W - 208L
1,521 Elo+
Solo
Skadi
Skadi
Marvy2d
Skadi
Level 145
God Stats
1W - 0L
1,769 SR
Queue Stats
20W - 37L
1,344 Elo+
Solo
Lancelot
Lancelot
Zoro13579
Lancelot
Level 7
God Stats
2W - 1L
1,286 SR
Queue Stats
19W - 25L
1,410 Elo+
Solo
Cthulhu
Cthulhu
icy-poison
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,453 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,440 Elo+

VS

Team Averages
Level 78
1,448 SR
1,458 Elo+
Yemoja
Yemoja
BH Snapshot
Yemoja
Level 15
God Stats
2W - 3L
1,423 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 1
Achilles
Achilles
Crazyadog187
Achilles
Level 88
God Stats
26W - 24L
1,484 SR
Queue Stats
65W - 71L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Dhenny13
Danzaburou
Level 63
God Stats
6W - 10L
1,617 SR
Queue Stats
172W - 204L
1,491 Elo+
Solo
Merlin
Merlin
KormitTheFrog
Merlin
Level 80
God Stats
27W - 29L
1,487 SR
Queue Stats
490W - 520L
1,537 Elo+
Party 2
Lancelot
Lancelot
Krazylite
Lancelot
Level 142
God Stats
17W - 12L
1,227 SR
Queue Stats
513W - 533L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
7,440
744
6,838
9,696
6,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
JoeBromo
Nu Wa
14
0 / 0 / 8
7,434
743
6,739
4,740
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Marvy2d
Skadi
15
4 / 1 / 11
8,329
833
8,962
6,810
3,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Zoro13579
Lancelot
15
8 / 3 / 5
8,877
888
12,809
11,450
10,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
icy-poison
Cthulhu
14
4 / 0 / 6
8,152
815
7,712
8,801
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 4 / 2
6,769
677
4,069
11,245
7,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Crazyadog187
Achilles
12
0 / 5 / 2
6,514
651
3,665
14,188
13,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Dhenny13
Danzaburou
12
1 / 4 / 0
6,768
677
5,976
10,244
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 0
8,172
817
6,512
5,887
2,982
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Krazylite
Lancelot
13
3 / 3 / 0
7,199
720
6,641
8,580
4,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
16
Kills
7
7
Deaths
17
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
2
0.25
W
0
3
12
2
L
Achilles
Crazyadog187
Achilles
0
5
2
0.2
L
Danzaburou
Dhenny13
Danzaburou
1
4
0
0.25
W
Nu Wa
JoeBromo
Nu Wa
0
0
8
4
L
3
1
0
3
L
Lancelot
Krazylite
Lancelot
3
3
0
1
W
Skadi
Marvy2d
Skadi
4
1
11
9.5
W
Lancelot
Zoro13579
Lancelot
8
3
5
3.5
W
Cthulhu
icy-poison
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
26,863
41,497
Taken
50,144
30,690
Mitigated
33,081
6,248
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,069
967
2,081
718
11,245
7,263
0
3,713
7,532
9,727
0
W
6,838
1,998
284
1,812
9,696
6,707
1,372
1,527
8,055
0
16,019
L
Achilles
Crazyadog187
Achilles
3,665
922
275
920
14,188
13,167
0
2,953
11,235
0
11,418
L
Danzaburou
Dhenny13
Danzaburou
5,976
1,235
0
2,217
10,244
5,542
0
4,036
6,208
0
18,308
W
Nu Wa
JoeBromo
Nu Wa
6,739
1,922
0
507
4,740
1,582
1,610
921
3,819
26,863
0
L
6,512
566
0
0
5,887
2,982
244
1,418
4,469
32,953
0
L
Lancelot
Krazylite
Lancelot
6,641
964
0
0
8,580
4,127
0
2,331
6,249
0
27,508
W
Skadi
Marvy2d
Skadi
8,962
4,043
0
1,214
6,810
3,144
2,146
2,491
4,293
0
33,399
W
Lancelot
Zoro13579
Lancelot
12,809
2,529
0
500
11,450
10,785
0
2,993
8,269
0
27,111
W
Cthulhu
icy-poison
Cthulhu
7,712
458
283
1,648
8,801
8,472
48
2,649
5,929
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
35,422
174
Minions Killed
183
0
Camps Cleared
0
1,039,480
Distance Traveled
878,970
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,769
677
15
2
0
167,484
0
W
Ravana
7,440
744
29
3
0
207,601
2
L
Achilles
6,514
651
16
2
0
180,305
1
L
Danzaburou
6,768
677
26
3
0
178,366
3
W
Nu Wa
7,434
743
35
4
0
193,250
3
L
Merlin
8,172
817
79
8
0
138,223
0
L
Lancelot
7,199
720
47
5
0
214,592
0
W
Skadi
8,329
833
55
6
0
211,010
0
W
Lancelot
8,877
888
30
3
0
238,743
2
W
Cthulhu
8,152
815
25
3
0
188,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role