Player Matchup

Medusa
Medusa
OshawottSenpai
Medusa
Level 120
God Stats
0W - 3L
1,405 SR
Queue Stats
276W - 258L
1,500 Elo+
Solo
Lancelot
Lancelot
ParasouloveX
Lancelot
Level 159
God Stats
1W - 1L
1,516 SR
Queue Stats
15W - 21L
1,441 Elo+
Solo
Cabrakan
Cabrakan
WrigglyCornet29
Cabrakan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 94L
1,527 Elo+
Solo
Scylla
Scylla
krissy2445
Scylla
Level 109
God Stats
10W - 7L
1,713 SR
Queue Stats
291W - 305L
1,511 Elo+
Solo
Achilles
Achilles
legendarykevin92
Achilles
Level 101
God Stats
0W - 2L
1,472 SR
Queue Stats
46W - 49L
1,486 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,493 Elo+

VS

Team Averages
Level 107
1,646 SR
1,499 Elo+
Sun Wukong
Sun Wukong
DeSnakes
Sun Wukong
Level 122
God Stats
1W - 0L
1,772 SR
Queue Stats
61W - 52L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
GorillaSnake406
Baron Samedi
Level 54
God Stats
7W - 1L
1,854 SR
Queue Stats
38W - 28L
1,490 Elo+
Party 1
Hades
Hades
Sora_Simo
Hades
Level 119
God Stats
9W - 8L
1,363 SR
Queue Stats
37W - 38L
1,465 Elo+
Solo
Tiamat
Tiamat
StrategicStroke
Tiamat
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
132W - 134L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
marsTAK
Danzaburou
Level 154
God Stats
1W - 1L
1,742 SR
Queue Stats
104W - 90L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,365
669
9,356
16,308
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ParasouloveX
Lancelot
16
2 / 4 / 2
9,658
690
13,778
16,339
8,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
14
1 / 9 / 3
8,751
625
12,702
22,021
19,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
krissy2445
Scylla
17
3 / 3 / 1
10,220
730
11,395
9,527
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 5
8,765
626
4,809
19,418
27,393
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeSnakes
Sun Wukong
19
10 / 0 / 16
11,777
841
17,786
22,000
22,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GorillaSnake406
Baron Samedi
18
5 / 1 / 16
11,018
787
16,106
11,385
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Sora_Simo
Hades
19
4 / 3 / 13
11,721
837
8,694
15,476
9,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 0 / 18
10,955
783
12,747
11,566
10,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
marsTAK
Danzaburou
19
6 / 2 / 11
12,408
886
15,075
15,998
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
6
Kills
29
29
Deaths
6
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeSnakes
Sun Wukong
10
0
16
18
W
Baron Samedi
GorillaSnake406
Baron Samedi
5
1
16
13
L
0
7
2
0.14
L
Lancelot
ParasouloveX
Lancelot
2
4
2
0.75
W
Hades
Sora_Simo
Hades
4
3
13
3.5
W
4
0
18
13
L
Cabrakan
1
9
3
0.28
L
Scylla
krissy2445
Scylla
3
3
1
1.17
L
0
6
5
0.42
W
Danzaburou
marsTAK
Danzaburou
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,040
Damage
70,408
83,613
Taken
76,425
67,818
Mitigated
57,616
7,662
Healing
32,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeSnakes
Sun Wukong
17,786
3,993
0
7,727
22,000
22,335
1,080
8,797
13,203
0
35,805
W
Baron Samedi
GorillaSnake406
Baron Samedi
16,106
1,425
4,320
5,422
11,385
6,192
545
4,411
6,974
34,930
0
L
9,356
3,552
0
1,539
16,308
7,665
0
7,838
8,470
0
45,064
L
Lancelot
ParasouloveX
Lancelot
13,778
1,879
0
435
16,339
8,358
55
6,242
10,097
0
43,412
W
Hades
Sora_Simo
Hades
8,694
124
562
5,452
15,476
9,775
1,744
4,931
10,545
47,315
0
W
12,747
1,747
162
3,101
11,566
10,808
719
3,245
8,321
32,188
0
L
Cabrakan
12,702
1,733
0
3,530
22,021
19,914
0
9,846
12,175
20,158
0
L
Scylla
krissy2445
Scylla
11,395
531
0
371
9,527
4,488
0
3,504
6,023
43,826
0
L
4,809
1,240
255
1,532
19,418
27,393
0
10,117
9,301
0
12,206
W
Danzaburou
marsTAK
Danzaburou
15,075
8,844
0
5,604
15,998
8,506
5,377
2,713
13,285
0
62,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
57,879
262
Minions Killed
309
0
Camps Cleared
0
1,258,604
Distance Traveled
1,547,023
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,777
841
45
3
0
323,699
2
W
Baron Samedi
11,018
787
45
3
0
299,138
0
L
Medusa
9,365
669
74
5
0
248,682
0
L
Lancelot
9,658
690
67
5
0
330,602
1
W
Hades
11,721
837
85
6
0
317,063
2
W
Tiamat
10,955
783
47
3
0
324,686
0
L
Cabrakan
8,751
625
22
2
0
230,284
2
L
Scylla
10,220
730
76
5
0
251,067
2
L
Achilles
8,765
626
23
2
0
197,969
0
W
Danzaburou
12,408
886
87
6
0
282,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role