Player Matchup

Charybdis
Charybdis
KingJulien3101
Charybdis
Level 119
God Stats
53W - 34L
1,570 SR
Queue Stats
836W - 580L
1,661 Elo+
Party 1
Athena
Athena
LiveKnot8275362
Athena
Level 87
God Stats
1W - 1L
1,571 SR
Queue Stats
282W - 214L
1,625 Elo+
Party 1
Ao Kuang
Ao Kuang
Xevmeister
Ao Kuang
Level 157
God Stats
124W - 126L
1,494 SR
Queue Stats
560W - 457L
1,655 Elo+
Party 1
Team Averages
Level 121
1,545 SR
1,647 Elo+

VS

Team Averages
Level 94
1,461 SR
1,525 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EL SMACK
Ra
Level 154
God Stats
11W - 14L
1,383 SR
Queue Stats
184W - 251L
1,450 Elo+
Solo
Tyr
Tyr
YoMamaSoDead
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingJulien3101
Charybdis
15
5 / 1 / 6
10,068
774
13,902
10,488
5,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 12
10,530
810
7,549
15,090
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Xevmeister
Ao Kuang
15
7 / 5 / 6
10,348
796
12,916
14,556
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 5 / 3
7,613
586
13,860
15,036
6,243
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
8,712
670
5,393
8,084
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 2
8,808
678
8,919
15,519
11,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
3
0.3
L
3
5
2
0.8
W
Charybdis
KingJulien3101
Charybdis
5
1
6
8
W
3
0
12
9
W
Ao Kuang
Xevmeister
Ao Kuang
7
5
6
2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
28,172
40,134
Taken
38,639
31,471
Mitigated
19,929
11,499
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,860
2,935
0
900
15,036
6,243
0
8,330
6,706
0
27,817
L
5,393
1,172
554
932
8,084
2,454
0
3,354
4,730
22,214
0
W
Charybdis
KingJulien3101
Charybdis
13,902
7,712
0
1,995
10,488
5,540
327
1,775
8,713
0
54,751
W
7,549
2,836
554
3,358
15,090
17,759
198
2,359
12,731
17,159
0
W
Ao Kuang
Xevmeister
Ao Kuang
12,916
3,812
633
4,959
14,556
8,172
1,744
1,726
12,830
31,745
5,828
L
8,919
1,298
0
2,195
15,519
11,232
0
7,759
7,760
0
25,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
25,133
158
Minions Killed
122
9
Camps Cleared
3
691,234
Distance Traveled
651,981
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,613
586
33
3
3
252,872
3
L
Ra
8,712
670
40
3
0
152,662
3
W
Charybdis
10,068
774
91
7
2
223,420
0
W
Athena
10,530
810
13
1
0
238,958
2
W
Ao Kuang
10,348
796
54
4
7
228,856
2
L
Tyr
8,808
678
49
4
0
246,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role