Player Matchup

Baron Samedi
Baron Samedi
DiRtY_DaN718
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,500 Elo+
Party 1
Achilles
Achilles
EVORICAN
Achilles
Level 27
God Stats
3W - 3L
1,181 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
France935
Cthulhu
Level 25
God Stats
1W - 3L
1,568 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
HakaiMono-Kami
Nemesis
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Party 1
Artemis
Artemis
TheSeventhFallen
Artemis
Level 105
God Stats
11W - 2L
1,507 SR
Queue Stats
36W - 22L
1,500 Elo+
Party 1
Team Averages
Level 76
1,451 SR
1,500 Elo+

VS

Team Averages
Level 66
1,493 SR
1,536 Elo+
Zhong Kui
Zhong Kui
BIG_Dum999
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,544 Elo+
Party 2
Tiamat
Tiamat
GrizzL_23
Tiamat
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 76L
1,481 Elo+
Party 3
Bellona
Bellona
JClemente_61
Bellona
Level 47
God Stats
6W - 7L
1,507 SR
Queue Stats
58W - 56L
1,540 Elo+
Party 3
Cupid
Cupid
bustersabeast
Cupid
Level 69
God Stats
11W - 10L
1,632 SR
Queue Stats
42W - 54L
1,587 Elo+
Party 3
Lancelot
Lancelot
scotpark
Lancelot
Level 69
God Stats
2W - 1L
1,326 SR
Queue Stats
22W - 18L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiRtY_DaN718
Baron Samedi
17
3 / 2 / 1
10,500
457
13,975
13,865
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
EVORICAN
Achilles
15
0 / 3 / 1
9,309
405
8,793
19,794
19,866
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
France935
Cthulhu
16
0 / 3 / 1
9,700
422
3,767
14,315
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 3
10,168
442
9,755
23,067
12,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 0
8,494
369
7,870
17,377
7,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIG_Dum999
Zhong Kui
17
1 / 3 / 5
11,089
482
6,623
15,612
11,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
GrizzL_23
Tiamat
17
3 / 1 / 10
10,634
462
14,625
17,187
14,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JClemente_61
Bellona
19
2 / 1 / 7
12,296
535
15,744
18,865
23,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 5
12,011
522
7,071
13,661
6,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
scotpark
Lancelot
18
11 / 2 / 1
12,184
530
17,878
18,098
10,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
20
20
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BIG_Dum999
Zhong Kui
1
3
5
1.17
L
Baron Samedi
DiRtY_DaN718
Baron Samedi
3
2
1
1.75
L
Achilles
EVORICAN
Achilles
0
3
1
0.17
L
Cthulhu
France935
Cthulhu
0
3
1
0.17
W
Tiamat
GrizzL_23
Tiamat
3
1
10
8
L
3
5
3
0.9
W
Bellona
JClemente_61
Bellona
2
1
7
5.5
L
2
7
0
0.29
W
3
1
5
5.5
W
Lancelot
scotpark
Lancelot
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,160
Damage
61,941
88,418
Taken
83,423
56,878
Mitigated
66,605
20,768
Healing
27,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BIG_Dum999
Zhong Kui
6,623
309
0
5,808
15,612
11,301
1,376
5,921
9,691
75,843
0
L
Baron Samedi
DiRtY_DaN718
Baron Samedi
13,975
235
1,034
4,324
13,865
7,991
0
7,754
6,042
79,452
0
L
Achilles
EVORICAN
Achilles
8,793
1,190
0
4,308
19,794
19,866
560
2,321
17,318
0
59,718
L
Cthulhu
France935
Cthulhu
3,767
101
288
5,356
14,315
8,840
0
3,433
10,882
60,911
0
W
Tiamat
GrizzL_23
Tiamat
14,625
1,872
0
6,025
17,187
14,709
93
3,787
13,400
62,561
0
L
9,755
3,127
0
2,332
23,067
12,634
0
4,844
17,805
0
80,466
W
Bellona
JClemente_61
Bellona
15,744
2,851
0
3,065
18,865
23,284
552
2,965
15,900
0
90,234
L
7,870
2,576
0
3,126
17,377
7,547
96
2,896
14,285
0
53,580
W
7,071
3,578
0
6,144
13,661
6,733
0
2,648
11,013
0
110,051
W
Lancelot
scotpark
Lancelot
17,878
3,772
0
6,210
18,098
10,578
171
2,939
15,159
0
98,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
58,214
486
Minions Killed
667
0
Camps Cleared
0
2,143,023
Distance Traveled
2,230,011
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,089
482
136
6
0
403,830
7
L
Baron Samedi
10,500
457
119
5
0
455,268
7
L
Achilles
9,309
405
84
4
0
383,294
0
L
Cthulhu
9,700
422
86
4
0
459,287
3
W
Tiamat
10,634
462
76
3
0
466,088
11
L
Nemesis
10,168
442
113
5
0
476,781
4
W
Bellona
12,296
535
170
7
0
422,572
6
L
Artemis
8,494
369
84
4
0
368,393
3
W
Cupid
12,011
522
170
7
0
408,688
3
W
Lancelot
12,184
530
115
5
0
528,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role