Player Matchup

Shiva
Shiva
FORE5
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,476 Elo+
Party 1
Lancelot
Lancelot
LegitDestroyeL
Lancelot
Level 102
God Stats
3W - 8L
1,277 SR
Queue Stats
89W - 75L
1,568 Elo+
Party 1
Scylla
Scylla
roquesrolando
Scylla
Level 149
God Stats
0W - 4L
1,438 SR
Queue Stats
119W - 103L
1,553 Elo+
Party 1
Team Averages
Level 93
1,405 SR
1,532 Elo+

VS

Team Averages
Level 51
1,539 SR
1,318 Elo+
Lancelot
Lancelot
Ram6oYac24
Lancelot
Level 81
God Stats
2W - 2L
1,733 SR
Queue Stats
204W - 306L
1,283 Elo+
Solo
Hades
Hades
WolfWoodring
Hades
Level 43
God Stats
6W - 11L
1,462 SR
Queue Stats
153W - 245L
1,330 Elo+
Party 2
Neith
Neith
roselle0305
Neith
Level 28
God Stats
67W - 135L
1,424 SR
Queue Stats
111W - 196L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FORE5
Shiva
9
0 / 2 / 3
9,767
488
2,015
6,098
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
18
4 / 5 / 2
12,713
636
14,030
27,012
24,061
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 4 / 3
13,748
687
15,242
15,371
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ram6oYac24
Lancelot
18
4 / 2 / 6
12,884
644
13,318
17,563
8,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 1 / 7
12,980
649
19,147
17,640
11,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 6
12,991
650
11,677
15,391
7,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
11
11
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
FORE5
Shiva
0
2
3
0.75
L
Lancelot
4
5
2
1
W
Lancelot
Ram6oYac24
Lancelot
4
2
6
3.5
W
3
1
7
6.5
L
4
4
3
1.38
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
44,142
48,481
Taken
50,594
32,448
Mitigated
26,496
9,866
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
FORE5
Shiva
2,015
310
316
1,602
6,098
3,453
0
2,411
3,687
0
4,264
L
Lancelot
14,030
2,126
395
5,450
27,012
24,061
0
10,183
16,829
0
38,146
W
Lancelot
Ram6oYac24
Lancelot
13,318
2,457
262
5,356
17,563
8,103
695
5,469
11,656
0
56,713
W
19,147
1,108
663
7,394
17,640
11,245
385
3,724
13,572
58,088
0
L
15,242
555
0
2,103
15,371
4,934
79
6,848
8,523
66,544
0
W
11,677
3,822
461
2,934
15,391
7,148
1,988
6,142
8,854
0
45,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
38,855
169
Minions Killed
203
6
Camps Cleared
11
810,453
Distance Traveled
1,046,800
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,767
488
4
0
0
131,754
2
L
Lancelot
12,713
636
49
2
4
347,747
3
W
Lancelot
12,884
644
51
3
5
369,422
4
W
Hades
12,980
649
77
4
5
352,525
1
L
Scylla
13,748
687
116
6
2
330,952
5
W
Neith
12,991
650
75
4
1
324,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role