Player Matchup

Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond I
BallzLickah
Tyr
Diamond I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
2,741 MMR
Solo
Osiris
Osiris
Diamond II
FluffyNarwhal4
Osiris
Diamond II
Level 158
God Stats
1W - 2L
1,531 SR
Queue Stats
457W - 446L
2,285 MMR
Solo
Chronos
Chronos
Masters
PaininsunarU
Chronos
Masters
Level 160
God Stats
43W - 43L
1,658 SR
Queue Stats
754W - 712L
2,542 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
SrWely
Kumbhakarna
Diamond II
Level 102
God Stats
0W - 1L
1,324 SR
Queue Stats
292W - 294L
2,311 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,503 SR
2,276 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,690 SR
2,169 MMR
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
 
Ah Muzen Cab
Grandmaster
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
Aizengo
Ganesha
Diamond III
Level 149
God Stats
5W - 6L
1,906 SR
Queue Stats
141W - 146L
2,208 MMR
Solo
Loki
Loki
Masters
CIinkz
Loki
Masters
Level 160
God Stats
2W - 3L
1,612 SR
Queue Stats
814W - 758L
2,518 MMR
Solo
Bellona
Bellona
Masters
ClaspingApe
Bellona
Masters
Level 85
God Stats
2W - 1L
1,818 SR
Queue Stats
209W - 178L
2,286 MMR
Solo
Yu Huang
Yu Huang
Diamond I
DoctorDilf
Yu Huang
Diamond I
Level 160
God Stats
10W - 5L
1,615 SR
Queue Stats
300W - 270L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 0
6,001
546
1,999
5,219
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 6 / 0
5,330
485
4,554
10,476
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,528
503
4,184
7,948
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
PaininsunarU
Chronos
11
0 / 1 / 0
6,350
577
2,811
5,491
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
SrWely
Kumbhakarna
6
0 / 3 / 1
4,839
440
1,912
10,131
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasBaron SamediAresNemesis

VS

Bans
MercuryKaliCliodhnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 0
6,158
560
4,598
5,745
2,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ganesha
Aizengo
Ganesha
10
1 / 0 / 7
5,919
538
2,440
3,509
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
CIinkz
Loki
11
2 / 0 / 5
6,526
593
5,861
6,478
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ClaspingApe
Bellona
12
3 / 0 / 0
6,715
610
3,583
6,774
4,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
DoctorDilf
Yu Huang
10
4 / 1 / 1
6,125
557
6,208
4,599
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
W
Ganesha
Aizengo
Ganesha
1
0
7
4.5
L
1
6
0
0.17
W
Loki
CIinkz
Loki
2
0
5
4.5
W
Bellona
ClaspingApe
Bellona
3
0
0
3
W
Yu Huang
DoctorDilf
Yu Huang
4
1
1
4.5
L
0
1
1
0.5
L
Chronos
PaininsunarU
Chronos
0
1
0
0
L
Kumbhakarna
SrWely
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,460
Damage
22,690
39,265
Taken
27,105
16,727
Mitigated
13,167
11,524
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,999
1,438
0
1,992
5,219
1,797
0
244
4,975
0
51,236
W
Ah Muzen Cab
 
Ah Muzen Cab
4,598
2,749
0
1,765
5,745
2,012
0
462
5,283
0
54,478
W
Ganesha
Aizengo
Ganesha
2,440
358
0
2,005
3,509
2,243
0
151
3,358
14,448
0
L
4,554
1,711
0
1,663
10,476
4,497
0
4,897
5,213
0
25,578
W
Loki
CIinkz
Loki
5,861
1,965
0
2,866
6,478
2,309
0
456
6,022
0
45,434
W
Bellona
ClaspingApe
Bellona
3,583
973
0
2,670
6,774
4,489
0
3,301
3,473
0
48,408
W
Yu Huang
DoctorDilf
Yu Huang
6,208
1,332
0
250
4,599
2,114
0
353
4,246
38,510
0
L
4,184
1,606
0
3,188
7,948
4,850
0
853
7,007
0
39,425
L
Chronos
PaininsunarU
Chronos
2,811
1,547
0
1,227
5,491
1,730
726
0
5,491
48,589
0
L
Kumbhakarna
SrWely
Kumbhakarna
1,912
284
844
2,610
10,131
3,853
0
2,084
7,931
13,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
31,443
344
Minions Killed
383
0
Camps Cleared
0
1,065,128
Distance Traveled
1,101,122
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,001
546
113
10
0
204,977
5
W
Ah Muzen Cab
6,158
560
114
10
0
191,428
2
W
Ganesha
5,919
538
2
0
0
227,521
4
L
Tyr
5,330
485
47
4
0
213,220
4
W
Loki
6,526
593
78
7
0
252,485
2
W
Bellona
6,715
610
105
10
0
222,884
4
W
Yu Huang
6,125
557
84
8
0
206,804
2
L
Osiris
5,528
503
76
7
0
235,436
4
L
Chronos
6,350
577
93
8
0
204,562
3
L
Kumbhakarna
4,839
440
15
1
0
206,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role