Player Matchup

Apollo
Apollo
ChaosThunder54
Apollo
Level 102
God Stats
6W - 14L
1,364 SR
Queue Stats
387W - 388L
1,457 Elo+
Solo
Athena
Athena
HAV0C_FL120
Athena
Level 89
God Stats
7W - 3L
1,418 SR
Queue Stats
443W - 435L
1,427 Elo+
Solo
Izanami
Izanami
Rigzly
Izanami
Level 69
God Stats
10W - 0L
1,408 SR
Queue Stats
210W - 204L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
TBC Mau5ee
Cthulhu
Level 126
God Stats
18W - 6L
1,932 SR
Queue Stats
644W - 714L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
VolatileHEMI
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 132L
1,244 Elo+
Party 1
Team Averages
Level 81
1,524 SR
1,373 Elo+

VS

Team Averages
Level 81
1,439 SR
1,466 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KeeperKing15
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,424 Elo+
Party 2
Agni
Agni
dojadijabdias
Agni
Level 18
God Stats
0W - 3L
1,197 SR
Queue Stats
22W - 33L
1,434 Elo+
Solo
Nike
Nike
sicamoreman
Nike
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 104L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,414
724
7,815
8,777
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
18
2 / 4 / 12
10,072
775
9,561
22,102
26,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Rigzly
Izanami
17
5 / 3 / 8
10,890
838
8,900
10,959
5,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TBC Mau5ee
Cthulhu
17
6 / 6 / 8
10,184
783
17,870
18,810
19,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 9
9,916
763
7,922
12,573
5,964
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 3 / 11
11,077
852
19,480
16,255
11,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
 
Susano
13
1 / 2 / 6
8,358
643
11,739
9,447
3,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 6 / 6
9,306
716
6,403
16,391
12,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 5
9,705
747
14,985
9,088
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 11
10,287
791
9,064
16,253
14,288
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
16
Kills
18
20
Deaths
16
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
11
3.17
L
Susano
 
Susano
1
2
6
2
W
1
2
10
3
W
Athena
2
4
12
2
L
4
6
6
1.17
W
Izanami
Rigzly
Izanami
5
3
8
3
W
Cthulhu
TBC Mau5ee
Cthulhu
6
6
8
1.67
W
2
5
9
1.3
L
7
2
5
4.75
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,068
Damage
61,671
73,221
Taken
67,434
61,723
Mitigated
46,653
18,654
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,480
1,340
2,088
6,771
16,255
11,784
993
9,393
6,862
39,870
0
L
Susano
 
Susano
11,739
1,059
2,340
2,699
9,447
3,809
1,299
4,236
5,211
0
16,618
W
7,815
4,242
2,050
1,501
8,777
4,279
2,223
4,839
3,938
0
15,328
W
Athena
9,561
2,250
1,705
2,702
22,102
26,815
674
9,408
12,694
21,016
0
L
6,403
1,503
717
3,292
16,391
12,645
92
8,075
8,316
0
12,241
W
Izanami
Rigzly
Izanami
8,900
6,456
964
1,824
10,959
5,373
3,494
4,294
6,665
0
28,330
W
Cthulhu
TBC Mau5ee
Cthulhu
17,870
1,218
3,975
1,734
18,810
19,292
336
11,015
7,795
35,199
0
W
7,922
2,546
872
1,327
12,573
5,964
1,266
4,909
7,664
18,767
0
L
14,985
929
1,087
2,304
9,088
4,127
674
4,387
4,701
26,832
0
L
9,064
1,033
1,332
2,049
16,253
14,288
623
9,262
6,991
0
28,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
48,733
130
Minions Killed
136
0
Camps Cleared
0
1,145,116
Distance Traveled
1,204,995
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,077
852
53
4
0
238,445
0
L
Susano
8,358
643
12
1
0
272,855
6
W
Apollo
9,414
724
16
1
0
211,713
0
W
Athena
10,072
775
26
2
0
265,208
0
L
Mulan
9,306
716
13
1
0
192,687
0
W
Izanami
10,890
838
40
3
0
209,472
0
W
Cthulhu
10,184
783
24
2
0
240,468
0
W
Nu Wa
9,916
763
24
2
0
218,255
0
L
Agni
9,705
747
29
2
0
233,506
0
L
Nike
10,287
791
29
2
0
267,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role