Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
AIphaZero2
Medusa
Platinum I
Level 160
God Stats
1W - 0L
1,740 SR
Queue Stats
91W - 83L
2,055 MMR
Solo
Chang'e
Chang'e
Platinum III
KrashKourseMd
Chang'e
Platinum III
Level 148
God Stats
42W - 16L
1,745 SR
Queue Stats
223W - 221L
1,823 MMR
Solo
Ullr
Ullr
Diamond II
thesnapplecap
Ullr
Diamond II
Level 160
God Stats
3W - 4L
1,355 SR
Queue Stats
55W - 64L
2,337 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,568 SR
1,843 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,606 SR
1,727 MMR
Vamana
Vamana
Grandmaster
 
Vamana
Grandmaster
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
J4F_SMOK3
Anhur
Silver IV
Level 158
God Stats
3W - 3L
1,465 SR
Queue Stats
519W - 526L
881 MMR
Solo
Janus
Janus
Gold V
MyeCohk9995
Janus
Gold V
Level 87
God Stats
9W - 4L
1,730 SR
Queue Stats
203W - 207L
1,354 MMR
Solo
Mercury
Mercury
Grandmaster
Octizy
Mercury
Grandmaster
Level 101
God Stats
68W - 25L
1,834 SR
Queue Stats
819W - 673L
3,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 1 / 3
6,625
552
3,152
6,427
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
9
0 / 1 / 3
5,916
493
2,060
6,802
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
AIphaZero2
Medusa
12
1 / 0 / 0
6,816
568
4,850
5,771
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
12
2 / 3 / 1
7,381
615
5,710
8,579
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 0 / 1
7,251
604
6,665
6,887
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FreyaRavanaBastetNemesis

VS

Bans
ArtemisBakasuraKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 2 / 2
7,248
604
6,621
9,064
5,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
 
Khepri
9
0 / 1 / 0
5,379
448
2,549
6,414
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
J4F_SMOK3
Anhur
9
0 / 2 / 0
5,663
472
3,085
6,953
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 3 / 0
4,961
413
1,699
4,494
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Octizy
Mercury
11
3 / 1 / 1
6,858
572
5,973
8,072
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
3
2.5
W
Geb
 
Geb
0
1
3
1.5
L
Vamana
 
Vamana
2
2
2
1.5
L
Khepri
 
Khepri
0
1
0
0
W
Medusa
AIphaZero2
Medusa
1
0
0
1
L
Anhur
J4F_SMOK3
Anhur
0
2
0
0
W
Chang'e
2
3
1
0.83
L
0
3
0
0
L
Mercury
Octizy
Mercury
3
1
1
3.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
19,927
34,466
Taken
34,997
16,747
Mitigated
16,449
11,942
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,152
1,365
0
850
6,427
2,488
117
610
5,745
0
46,397
W
Geb
 
Geb
2,060
257
0
2,173
6,802
5,684
0
1,288
5,514
13,082
0
L
Vamana
 
Vamana
6,621
3,311
0
3,555
9,064
5,546
0
4,780
4,284
0
57,344
L
Khepri
 
Khepri
2,549
152
0
1,542
6,414
4,359
0
762
5,652
18,451
0
W
Medusa
AIphaZero2
Medusa
4,850
2,972
0
3,381
5,771
2,044
0
729
5,042
0
57,999
L
Anhur
J4F_SMOK3
Anhur
3,085
1,614
0
1,380
6,953
2,286
0
351
6,602
0
34,694
W
Chang'e
5,710
285
216
3,211
8,579
3,330
0
0
8,579
51,270
0
L
1,699
260
0
1,228
4,494
1,266
78
171
4,323
23,522
0
L
Mercury
Octizy
Mercury
5,973
3,291
0
710
8,072
2,992
0
1,706
6,366
0
52,868
W
6,665
3,104
0
2,111
6,887
3,201
672
1,411
5,338
0
64,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
30,109
456
Minions Killed
342
0
Camps Cleared
0
1,145,107
Distance Traveled
1,128,836
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,625
552
86
7
0
281,209
4
W
Geb
5,916
493
16
1
0
231,268
8
L
Vamana
7,248
604
106
9
0
262,435
2
L
Khepri
5,379
448
35
3
0
216,880
3
W
Medusa
6,816
568
112
9
0
194,243
2
L
Anhur
5,663
472
69
6
0
202,390
4
W
Chang'e
7,381
615
115
10
0
207,590
1
L
Janus
4,961
413
41
3
0
161,455
1
L
Mercury
6,858
572
91
8
0
285,676
1
W
Ullr
7,251
604
127
11
0
230,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role