Player Matchup

King Arthur
King Arthur
Dragonwizard61
King Arthur
Level 128
God Stats
0W - 1L
1,231 SR
Queue Stats
33W - 42L
1,381 Elo+
Party 1
Artio
Artio
FrollyFlaps18
Artio
Level 106
God Stats
0W - 1L
1,498 SR
Queue Stats
28W - 37L
1,374 Elo+
Party 1
Raijin
Raijin
Scrubsatute
Raijin
Level 109
God Stats
0W - 1L
1,732 SR
Queue Stats
13W - 20L
1,382 Elo+
Party 1
Medusa
Medusa
Thexziled
Medusa
Level 115
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 10L
1,075 Elo+
Party 1
Merlin
Merlin
kamugames
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,274 Elo+

VS

Team Averages
Level 77
1,501 SR
1,400 Elo+
King Arthur
King Arthur
FiveGCausesCancr
King Arthur
Level 100
God Stats
34W - 36L
1,556 SR
Queue Stats
109W - 101L
1,523 Elo+
Solo
Loki
Loki
MedicatedLoki
Loki
Level 89
God Stats
25W - 23L
1,569 SR
Queue Stats
35W - 38L
1,561 Elo+
Party 2
Chiron
Chiron
PercPopperZzz
Chiron
Level 23
God Stats
7W - 14L
1,404 SR
Queue Stats
36W - 65L
1,262 Elo+
Party 2
Fenrir
Fenrir
bicbic
Fenrir
Level 13
God Stats
3W - 5L
1,153 SR
Queue Stats
13W - 32L
1,103 Elo+
Party 2
Vulcan
Vulcan
i-Morfix
Vulcan
Level 159
God Stats
4W - 1L
1,823 SR
Queue Stats
77W - 82L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonwizard61
King Arthur
19
1 / 7 / 7
11,952
664
10,586
27,417
29,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 5 / 6
10,659
592
6,831
31,304
40,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
20
5 / 8 / 5
12,764
709
15,315
19,081
8,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Thexziled
Medusa
20
5 / 14 / 6
13,233
735
19,101
26,886
12,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
kamugames
Merlin
18
2 / 13 / 6
11,284
627
9,150
21,923
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiveGCausesCancr
King Arthur
20
3 / 2 / 20
13,331
741
15,540
25,365
32,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
19 / 2 / 17
15,862
881
30,096
23,867
12,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 23
13,184
732
18,184
13,468
6,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
bicbic
Fenrir
18
5 / 9 / 17
12,738
708
9,246
24,411
13,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
i-Morfix
Vulcan
20
17 / 0 / 17
15,795
878
38,008
8,830
4,775
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
141
14
Kills
47
47
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dragonwizard61
King Arthur
1
7
7
0.64
W
King Arthur
FiveGCausesCancr
King Arthur
3
2
20
6.5
L
1
5
6
0.8
W
19
2
17
13.75
W
3
1
23
14.5
L
Raijin
5
8
5
0.94
L
Medusa
Thexziled
Medusa
5
14
6
0.57
W
Fenrir
bicbic
Fenrir
5
9
17
1.5
W
Vulcan
i-Morfix
Vulcan
17
0
17
25.5
L
Merlin
kamugames
Merlin
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,983
Damage
111,074
126,611
Taken
95,941
98,652
Mitigated
69,798
8,207
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dragonwizard61
King Arthur
10,586
451
0
381
27,417
29,230
0
9,025
17,813
0
44,530
W
King Arthur
FiveGCausesCancr
King Arthur
15,540
2,695
0
1,197
25,365
32,485
1,146
8,439
16,926
0
47,533
L
6,831
839
1,741
3,984
31,304
40,190
0
7,885
22,950
17,007
0
W
30,096
10,793
0
6,706
23,867
12,150
0
7,203
16,664
0
69,900
W
18,184
5,290
1,621
3,929
13,468
6,777
2,402
4,912
8,556
0
44,418
L
Raijin
15,315
253
0
938
19,081
8,478
0
5,392
13,425
48,157
0
L
Medusa
Thexziled
Medusa
19,101
7,503
0
650
26,886
12,122
360
6,807
19,754
294
39,328
W
Fenrir
bicbic
Fenrir
9,246
2,234
0
1,400
24,411
13,611
2,007
7,302
17,109
0
22,345
W
Vulcan
i-Morfix
Vulcan
38,008
18,710
0
1,517
8,830
4,775
4,866
3,568
5,262
98,731
0
L
Merlin
kamugames
Merlin
9,150
885
0
513
21,923
8,632
0
7,677
13,991
42,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
70,910
226
Minions Killed
314
0
Camps Cleared
0
1,461,907
Distance Traveled
2,063,211
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,952
664
60
3
0
320,025
2
W
King Arthur
13,331
741
50
3
0
414,177
10
L
Artio
10,659
592
21
1
0
345,605
0
W
Loki
15,862
881
57
3
0
453,474
2
W
Chiron
13,184
732
64
4
0
388,838
0
L
Raijin
12,764
709
61
3
0
268,490
0
L
Medusa
13,233
735
39
2
0
296,762
0
W
Fenrir
12,738
708
21
1
0
387,359
0
W
Vulcan
15,795
878
122
7
0
419,363
0
L
Merlin
11,284
627
45
3
0
231,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role