Player Matchup

Jing Wei
Jing Wei
JunksBalls
Jing Wei
Level 44
God Stats
9W - 6L
1,543 SR
Queue Stats
136W - 110L
1,504 Elo+
Party 3
Bakasura
Bakasura
MrMoneyMiser141
Bakasura
Level 107
God Stats
4W - 3L
1,461 SR
Queue Stats
54W - 50L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
SamYosemite
Kuzenbo
Level 117
God Stats
26W - 14L
1,627 SR
Queue Stats
86W - 57L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
Wavy_2nd
Sun Wukong
Level 85
God Stats
4W - 0L
1,873 SR
Queue Stats
119W - 105L
1,492 Elo+
Party 3
Baba Yaga
Baba Yaga
uwu emmie
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,745 Elo+
Party 1
Team Averages
Level 76
1,601 SR
1,587 Elo+

VS

Team Averages
Level 46
1,573 SR
1,526 Elo+
Chernobog
Chernobog
BlosTV
Chernobog
Level 42
God Stats
9W - 6L
1,750 SR
Queue Stats
227W - 175L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Compti
Gilgamesh
Level 61
God Stats
6W - 9L
1,272 SR
Queue Stats
379W - 340L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Jpageyy
Baron Samedi
Level 68
God Stats
8W - 9L
1,600 SR
Queue Stats
552W - 487L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
Nemmasmom
Zhong Kui
Level 47
God Stats
1W - 1L
1,744 SR
Queue Stats
51W - 68L
1,481 Elo+
Solo
Merlin
Merlin
tlssmitealt
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JunksBalls
Jing Wei
17
2 / 4 / 9
11,376
455
11,629
18,819
8,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
20
8 / 2 / 5
13,792
552
20,161
29,182
15,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
SamYosemite
Kuzenbo
15
1 / 0 / 9
10,989
440
7,476
14,100
20,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Wavy_2nd
Sun Wukong
18
4 / 3 / 2
12,030
481
8,975
18,550
12,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
uwu emmie
Baba Yaga
17
2 / 1 / 13
11,475
459
25,540
8,731
3,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlosTV
Chernobog
16
0 / 4 / 6
10,542
422
7,983
18,440
8,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Compti
Gilgamesh
17
1 / 2 / 2
10,906
436
5,127
24,747
13,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jpageyy
Baron Samedi
15
1 / 3 / 2
10,964
439
5,193
22,130
27,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Nemmasmom
Zhong Kui
19
6 / 3 / 3
12,991
520
21,056
24,151
18,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
2 / 5 / 2
10,642
426
19,416
19,618
10,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
17
Kills
10
10
Deaths
17
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlosTV
Chernobog
0
4
6
0.75
L
Gilgamesh
Compti
Gilgamesh
1
2
2
1
L
Baron Samedi
Jpageyy
Baron Samedi
1
3
2
0.67
W
Jing Wei
JunksBalls
Jing Wei
2
4
9
1.63
W
Bakasura
8
2
5
5.25
L
Zhong Kui
Nemmasmom
Zhong Kui
6
3
3
2.5
W
Kuzenbo
SamYosemite
Kuzenbo
1
0
9
5.5
W
Sun Wukong
Wavy_2nd
Sun Wukong
4
3
2
1.67
L
Merlin
2
5
2
0.6
W
Baba Yaga
uwu emmie
Baba Yaga
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,781
Damage
58,775
89,382
Taken
109,086
60,922
Mitigated
77,799
31,742
Healing
44,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlosTV
Chernobog
7,983
4,282
0
1,380
18,440
8,926
0
6,850
11,329
0
95,593
L
Gilgamesh
Compti
Gilgamesh
5,127
1,596
0
10,793
24,747
13,169
0
4,523
19,313
0
103,402
L
Baron Samedi
Jpageyy
Baron Samedi
5,193
428
6,457
5,902
22,130
27,088
290
9,381
11,996
42,467
0
W
Jing Wei
JunksBalls
Jing Wei
11,629
8,411
0
4,378
18,819
8,527
3,031
7,938
10,881
0
90,218
W
Bakasura
20,161
12,887
0
9,057
29,182
15,723
122
14,333
14,849
0
134,735
L
Zhong Kui
Nemmasmom
Zhong Kui
21,056
1,168
0
14,126
24,151
18,537
1,063
4,855
18,466
113,760
0
W
Kuzenbo
SamYosemite
Kuzenbo
7,476
3,279
3,758
4,050
14,100
20,601
18
8,358
5,742
24,784
0
W
Sun Wukong
Wavy_2nd
Sun Wukong
8,975
1,767
382
7,559
18,550
12,198
1,937
10,469
8,081
0
70,368
L
Merlin
19,416
1,264
282
5,589
19,618
10,079
554
9,528
9,453
95,128
0
W
Baba Yaga
uwu emmie
Baba Yaga
25,540
599
0
2,558
8,731
3,873
280
4,673
4,058
93,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,662
Gold Earned
56,045
616
Minions Killed
635
0
Camps Cleared
0
2,580,664
Distance Traveled
2,334,456
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,542
422
118
5
0
482,491
4
L
Gilgamesh
10,906
436
146
6
0
546,270
5
L
Baron Samedi
10,964
439
56
2
0
439,106
7
W
Jing Wei
11,376
455
140
6
0
462,012
0
W
Bakasura
13,792
552
219
9
0
605,702
0
L
Zhong Kui
12,991
520
183
7
0
429,934
6
W
Kuzenbo
10,989
440
32
1
0
505,798
3
W
Sun Wukong
12,030
481
96
4
0
501,451
12
L
Merlin
10,642
426
132
5
0
436,655
9
W
Baba Yaga
11,475
459
129
5
0
505,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role