Player Matchup

Baron Samedi
Baron Samedi
DutchesDaBoi
Baron Samedi
Level 68
God Stats
9W - 3L
1,514 SR
Queue Stats
39W - 53L
1,403 Elo+
Party 1
Mulan
Mulan
SirStride
Mulan
Level 84
God Stats
1W - 1L
1,479 SR
Queue Stats
41W - 48L
1,439 Elo+
Party 1
Chronos
Chronos
Zexul
Chronos
Level 79
God Stats
0W - 3L
1,158 SR
Queue Stats
0W - 6L
1,175 Elo+
Solo
Team Averages
Level 77
1,383 SR
1,339 Elo+

VS

Team Averages
Level 91
1,601 SR
1,560 Elo+
Bellona
Bellona
CorruptWarrior4
Bellona
Level 114
God Stats
1W - 0L
1,696 SR
Queue Stats
59W - 55L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
Level 14
God Stats
14W - 9L
1,608 SR
Queue Stats
14W - 10L
1,498 Elo+
Party 2
Freya
Freya
thebuttercrust
Freya
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
369W - 216L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DutchesDaBoi
Baron Samedi
15
6 / 9 / 3
11,023
735
15,630
17,957
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
SirStride
Mulan
15
6 / 6 / 4
11,687
779
23,140
27,145
28,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
Zexul
Chronos
13
1 / 10 / 7
9,795
653
6,273
21,342
8,323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 14
10,401
693
14,340
21,877
21,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
16
8 / 4 / 12
11,736
782
17,775
15,610
7,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 3 / 8
13,434
896
27,906
20,721
11,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
25
25
Deaths
13
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
6
14
1.33
L
Baron Samedi
DutchesDaBoi
Baron Samedi
6
9
3
0.83
W
Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
8
4
12
3.5
L
Mulan
SirStride
Mulan
6
6
4
1.33
L
Chronos
Zexul
Chronos
1
10
7
0.45
W
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
60,021
66,444
Taken
58,208
46,706
Mitigated
40,584
11,016
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,340
5,114
0
5,259
21,877
21,817
317
10,740
10,700
0
32,396
L
Baron Samedi
DutchesDaBoi
Baron Samedi
15,630
2,134
1,964
2,782
17,957
10,092
0
6,869
11,088
39,757
0
W
Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
17,775
4,712
0
1,684
15,610
7,514
1,024
5,124
10,195
0
32,828
L
Mulan
SirStride
Mulan
23,140
5,355
0
4,366
27,145
28,291
0
10,724
16,421
1,872
36,190
L
Chronos
Zexul
Chronos
6,273
2,497
0
1,904
21,342
8,323
333
8,508
12,834
20,315
0
W
27,906
9,484
0
8,244
20,721
11,253
1,582
7,472
12,914
61,891
5,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
35,571
123
Minions Killed
138
5
Camps Cleared
7
631,526
Distance Traveled
824,024
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,401
693
31
2
3
266,740
4
L
Baron Samedi
11,023
735
51
3
2
204,053
2
W
Tsukuyomi
11,736
782
36
2
0
299,260
1
L
Mulan
11,687
779
34
2
0
250,025
3
L
Chronos
9,795
653
38
3
3
177,448
2
W
Freya
13,434
896
71
5
4
258,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role