Player Matchup

Neith
Neith
MusheenGunChris
Neith
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 239L
1,244 Elo+
Party 1
Chaac
Chaac
ice warrior tx
Chaac
Level 27
God Stats
12W - 16L
1,340 SR
Queue Stats
177W - 214L
1,244 Elo+
Party 1
Ao Kuang
Ao Kuang
siththegreat
Ao Kuang
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 133L
1,418 Elo+
Party 3
Hades
Hades
uNaHitman
Hades
Level 96
God Stats
20W - 14L
1,510 SR
Queue Stats
49W - 60L
1,434 Elo+
Party 3
Nike
Nike
uNaR6King
Nike
Level 28
God Stats
0W - 2L
1,688 SR
Queue Stats
50W - 65L
1,585 Elo+
Party 3
Team Averages
Level 59
1,507 SR
1,385 Elo+

VS

Team Averages
Level 76
1,567 SR
1,398 Elo+
Chaac
Chaac
DiaBeteChicKen
Chaac
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 28L
1,114 Elo+
Solo
Ymir
Ymir
Girthy Slawdog
Ymir
Level 40
God Stats
15W - 12L
1,509 SR
Queue Stats
38W - 49L
1,408 Elo+
Party 2
Chiron
Chiron
WHITEHAMMER HMB
Chiron
Level 115
God Stats
1W - 0L
1,599 SR
Queue Stats
120W - 120L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
iSpaz lulz
Baron Samedi
Level 68
God Stats
4W - 2L
1,593 SR
Queue Stats
57W - 62L
1,440 Elo+
Party 2
Bellona
Bellona
tundrahmb
Bellona
Level 127
God Stats
3W - 1L
1,634 SR
Queue Stats
180W - 160L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,501
406
7,528
8,268
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,767
423
4,052
15,190
8,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
siththegreat
Ao Kuang
13
3 / 6 / 0
7,843
490
5,332
16,248
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
uNaHitman
Hades
13
2 / 2 / 1
7,818
489
8,900
12,028
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
13
1 / 1 / 2
8,021
501
6,601
10,018
7,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,002
500
7,488
14,310
10,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 3
7,701
481
3,111
8,747
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 1
7,767
485
11,341
11,040
4,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
iSpaz lulz
Baron Samedi
12
1 / 1 / 2
7,407
463
6,438
7,373
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
tundrahmb
Bellona
12
7 / 4 / 0
8,024
502
9,221
16,275
13,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
11
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
0
0
3
1.5
L
1
2
0
0.5
W
1
0
1
1.5
W
Baron Samedi
iSpaz lulz
Baron Samedi
1
1
2
2
L
0
1
0
0
L
Ao Kuang
siththegreat
Ao Kuang
3
6
0
0.5
W
Bellona
tundrahmb
Bellona
7
4
0
1.75
L
Hades
uNaHitman
Hades
2
2
1
1.25
L
Nike
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,413
Damage
37,599
61,752
Taken
57,745
32,200
Mitigated
39,571
26,958
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,488
1,892
0
6,319
14,310
10,052
98
1,983
12,327
0
50,098
W
3,111
827
237
3,191
8,747
7,515
300
2,335
6,412
25,754
0
L
7,528
2,401
0
3,528
8,268
3,799
53
211
8,057
0
37,202
W
11,341
4,237
450
4,660
11,040
4,033
0
0
11,040
0
77,573
W
Baron Samedi
iSpaz lulz
Baron Samedi
6,438
712
232
2,290
7,373
4,460
460
4,923
2,450
59,108
0
L
4,052
390
0
8,339
15,190
8,134
26
1,198
13,992
0
45,243
L
Ao Kuang
siththegreat
Ao Kuang
5,332
1,728
75
7,024
16,248
6,228
0
1,738
14,510
40,879
0
W
Bellona
tundrahmb
Bellona
9,221
2,846
0
4,979
16,275
13,511
0
5,278
10,997
0
46,205
L
Hades
uNaHitman
Hades
8,900
357
197
4,250
12,028
6,681
0
6,402
5,626
54,191
0
L
Nike
6,601
1,736
0
3,545
10,018
7,358
0
0
10,018
1,780
46,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
38,901
398
Minions Killed
407
0
Camps Cleared
0
1,438,074
Distance Traveled
1,437,155
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,002
500
85
5
0
298,416
3
W
Ymir
7,701
481
39
2
0
289,088
1
L
Neith
6,501
406
61
4
0
253,086
0
W
Chiron
7,767
485
121
8
0
261,382
0
W
Baron Samedi
7,407
463
84
5
0
279,417
3
L
Chaac
6,767
423
67
4
0
318,316
1
L
Ao Kuang
7,843
490
84
5
0
307,467
0
W
Bellona
8,024
502
78
5
0
308,852
0
L
Hades
7,818
489
102
6
0
277,705
3
L
Nike
8,021
501
84
5
0
281,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role