Player Matchup

Tiamat
Tiamat
DarkWolf556
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HiddenMyth18
Morgan Le Fay
Level 104
God Stats
2W - 3L
1,376 SR
Queue Stats
172W - 179L
1,512 Elo+
Solo
Nemesis
Nemesis
JuicyMang0
Nemesis
Level 85
God Stats
3W - 1L
1,542 SR
Queue Stats
72W - 60L
1,527 Elo+
Party 1
Neith
Neith
MilkMen
Neith
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
cruz258
Jormungandr
Level 63
God Stats
3W - 1L
1,837 SR
Queue Stats
275W - 265L
1,468 Elo+
Solo
Team Averages
Level 77
1,551 SR
1,543 Elo+

VS

Team Averages
Level 117
1,505 SR
1,425 Elo+
Bastet
Bastet
PriizyBoop
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 215L
1,446 Elo+
Party 2
Apollo
Apollo
SyLvio RJ
Apollo
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 397L
1,378 Elo+
Party 3
Izanami
Izanami
TRIPKINGBRsz
Izanami
Level 147
God Stats
9W - 6L
1,598 SR
Queue Stats
375W - 396L
1,432 Elo+
Party 3
Janus
Janus
nekauBr
Janus
Level 32
God Stats
1W - 3L
1,709 SR
Queue Stats
77W - 128L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
pierre3342
Hou Yi
Level 126
God Stats
0W - 4L
1,221 SR
Queue Stats
118W - 129L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 5 / 14
13,206
660
11,385
18,835
11,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
HiddenMyth18
Morgan Le Fay
20
6 / 4 / 11
14,305
715
26,917
16,244
8,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JuicyMang0
Nemesis
20
7 / 2 / 7
13,347
667
10,247
18,404
10,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
MilkMen
Neith
20
8 / 3 / 11
13,681
684
16,134
12,750
7,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
cruz258
Jormungandr
20
3 / 3 / 18
13,087
654
15,078
21,957
39,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PriizyBoop
Bastet
18
4 / 7 / 6
11,809
590
14,260
21,777
10,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
SyLvio RJ
Apollo
19
0 / 5 / 5
11,606
580
8,711
14,208
7,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
TRIPKINGBRsz
Izanami
19
1 / 5 / 9
11,727
586
14,023
19,247
9,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
nekauBr
Janus
18
1 / 6 / 8
11,529
576
14,564
15,640
6,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
pierre3342
Hou Yi
20
11 / 5 / 4
12,869
643
15,892
18,522
9,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
28
Kills
17
17
Deaths
28
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
5
14
2.2
W
Morgan Le Fay
HiddenMyth18
Morgan Le Fay
6
4
11
2.88
W
Nemesis
JuicyMang0
Nemesis
7
2
7
5.25
W
Neith
MilkMen
Neith
8
3
11
4.5
L
Bastet
PriizyBoop
Bastet
4
7
6
1
L
Apollo
SyLvio RJ
Apollo
0
5
5
0.5
L
Izanami
TRIPKINGBRsz
Izanami
1
5
9
1.1
W
Jormungandr
cruz258
Jormungandr
3
3
18
4
L
Janus
nekauBr
Janus
1
6
8
0.83
L
Hou Yi
pierre3342
Hou Yi
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,761
Damage
67,450
88,190
Taken
89,394
76,766
Mitigated
43,605
38,551
Healing
23,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,385
953
3,324
5,518
18,835
11,401
273
3,836
14,999
24,162
0
W
Morgan Le Fay
HiddenMyth18
Morgan Le Fay
26,917
2,061
2,118
4,935
16,244
8,751
987
3,101
13,143
60,288
0
W
Nemesis
JuicyMang0
Nemesis
10,247
3,694
4,387
5,377
18,404
10,086
2,299
2,971
15,433
0
20,900
W
Neith
MilkMen
Neith
16,134
4,229
1,501
3,110
12,750
7,094
3,543
2,265
10,485
0
45,317
L
Bastet
PriizyBoop
Bastet
14,260
3,155
1,985
3,522
21,777
10,384
0
12,872
8,905
0
26,703
L
Apollo
SyLvio RJ
Apollo
8,711
3,368
1,684
2,009
14,208
7,467
0
7,680
6,528
0
30,607
L
Izanami
TRIPKINGBRsz
Izanami
14,023
6,389
1,847
5,866
19,247
9,547
1,644
10,927
8,320
0
47,253
W
Jormungandr
cruz258
Jormungandr
15,078
2,551
3,025
5,256
21,957
39,434
714
2,391
19,566
36,965
0
L
Janus
nekauBr
Janus
14,564
139
1,965
2,402
15,640
6,867
0
10,526
5,114
31,940
0
L
Hou Yi
pierre3342
Hou Yi
15,892
6,843
458
1,914
18,522
9,340
400
11,375
7,147
0
25,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,626
Gold Earned
59,540
231
Minions Killed
209
0
Camps Cleared
0
1,831,132
Distance Traveled
1,665,443
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,206
660
28
1
0
367,814
0
W
Morgan Le Fay
14,305
715
94
5
0
335,184
0
W
Nemesis
13,347
667
20
1
0
391,836
2
W
Neith
13,681
684
54
3
0
365,796
1
L
Bastet
11,809
590
21
1
0
372,597
0
L
Apollo
11,606
580
55
3
0
370,284
1
L
Izanami
11,727
586
63
3
0
290,165
2
W
Jormungandr
13,087
654
35
2
0
370,502
1
L
Janus
11,529
576
45
2
0
299,935
2
L
Hou Yi
12,869
643
25
1
0
332,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role