Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fa-Shawn
Danzaburou
Level 134
God Stats
27W - 19L
1,602 SR
Queue Stats
188W - 171L
1,534 Elo+
Solo
Sol
Sol
HAudiTX
Sol
Level 53
God Stats
0W - 4L
1,233 SR
Queue Stats
210W - 263L
1,454 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,496 Elo+

VS

Team Averages
Level 100
1,520 SR
1,456 Elo+
Merlin
Merlin
Andree_Cibrian
Merlin
Level 137
God Stats
17W - 12L
1,666 SR
Queue Stats
653W - 731L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Asaapj
Sun Wukong
Level 79
God Stats
158W - 163L
1,525 SR
Queue Stats
443W - 510L
1,590 Elo+
Solo
Neith
Neith
HennyCsippin
Neith
Level 85
God Stats
1W - 0L
1,369 SR
Queue Stats
17W - 21L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 1 / 3
8,422
561
9,369
16,643
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fa-Shawn
Danzaburou
14
0 / 1 / 3
9,220
615
10,680
14,399
6,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
13
3 / 2 / 0
9,160
611
10,994
13,480
5,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
8,522
568
15,727
10,718
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Asaapj
Sun Wukong
15
2 / 1 / 2
9,376
625
10,559
14,554
14,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 2
9,281
619
10,595
11,148
5,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
4
4
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
3
1.5
W
0
0
2
1
W
Sun Wukong
Asaapj
Sun Wukong
2
1
2
3
L
Danzaburou
Fa-Shawn
Danzaburou
0
1
3
1.5
L
Sol
3
2
0
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
36,881
44,522
Taken
36,420
29,248
Mitigated
24,377
12,814
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,369
2,528
722
2,564
16,643
17,130
0
6,501
10,142
27,884
0
W
15,727
521
0
2,138
10,718
4,958
0
6,401
3,916
47,731
0
W
Sun Wukong
Asaapj
Sun Wukong
10,559
2,453
463
1,569
14,554
14,194
0
7,581
6,586
227
29,031
L
Danzaburou
Fa-Shawn
Danzaburou
10,680
2,885
0
5,223
14,399
6,812
0
4,772
9,627
0
36,613
L
Sol
10,994
2,821
235
4,070
13,480
5,306
58
5,143
8,337
37,519
0
W
10,595
3,636
0
1,459
11,148
5,225
0
5,620
5,137
0
24,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
27,179
159
Minions Killed
151
7
Camps Cleared
5
786,858
Distance Traveled
789,614
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,422
561
24
2
1
269,901
2
W
Merlin
8,522
568
75
5
2
270,460
3
W
Sun Wukong
9,376
625
28
2
2
252,194
1
L
Danzaburou
9,220
615
75
5
3
282,130
2
L
Sol
9,160
611
60
4
3
234,827
1
W
Neith
9,281
619
48
3
1
266,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role