Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Slankz
Anhur
Level 127
God Stats
4W - 2L
1,536 SR
Queue Stats
159W - 128L
1,653 Elo+
Party 1
Ganesha
Ganesha
ToweringVase710
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,538 Elo+
Solo
Cthulhu
Cthulhu
acrazyas
Cthulhu
Level 107
God Stats
8W - 1L
1,653 SR
Queue Stats
180W - 117L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
ℓiъъy
Zhong Kui
Level 160
God Stats
5W - 1L
1,324 SR
Queue Stats
155W - 93L
1,599 Elo+
Party 1
Team Averages
Level 108
1,503 SR
1,592 Elo+

VS

Team Averages
Level 65
1,614 SR
1,627 Elo+
Cthulhu
Cthulhu
CooCooCaCoo
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 24L
1,766 Elo+
Party 2
Athena
Athena
JohnX3x16X
Athena
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,491 Elo+
Solo
Ymir
Ymir
Lenird
Ymir
Level 120
God Stats
4W - 1L
1,697 SR
Queue Stats
208W - 71L
1,666 Elo+
Party 2
Anhur
Anhur
SinisterAlpaca
Anhur
Level 54
God Stats
1W - 1L
1,758 SR
Queue Stats
30W - 22L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aParkedCar87
Ah Muzen Cab
Level 105
God Stats
6W - 3L
1,614 SR
Queue Stats
284W - 109L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 2 / 16
10,947
782
14,401
17,176
10,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Slankz
Anhur
19
14 / 5 / 8
11,876
848
15,196
16,525
9,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 4 / 23
10,831
774
9,881
19,168
30,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
acrazyas
Cthulhu
17
2 / 2 / 22
10,372
741
13,961
19,190
28,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ℓiъъy
Zhong Kui
17
3 / 4 / 11
10,533
752
18,669
17,803
14,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CooCooCaCoo
Cthulhu
17
4 / 4 / 6
10,871
777
21,349
18,366
21,480
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
JohnX3x16X
Athena
13
0 / 8 / 9
8,450
604
3,026
17,501
11,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Lenird
Ymir
16
1 / 5 / 8
9,146
653
7,718
20,706
22,504
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 4 / 7
10,479
749
23,282
14,596
7,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
aParkedCar87
Ah Muzen Cab
18
6 / 6 / 4
11,102
793
16,266
16,566
8,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
27
Kills
15
17
Deaths
27
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
16
7.5
L
Cthulhu
CooCooCaCoo
Cthulhu
4
4
6
1.75
L
Athena
JohnX3x16X
Athena
0
8
9
0.56
L
Ymir
Lenird
Ymir
1
5
8
1
L
4
4
7
1.88
W
Anhur
Slankz
Anhur
14
5
8
3.6
W
1
4
23
3.13
L
Ah Muzen Cab
aParkedCar87
Ah Muzen Cab
6
6
4
1.33
W
Cthulhu
acrazyas
Cthulhu
2
2
22
6.5
W
Zhong Kui
ℓiъъy
Zhong Kui
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,108
Damage
71,641
89,862
Taken
87,735
93,268
Mitigated
71,716
36,300
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,401
2,765
2,327
3,934
17,176
10,723
1,569
6,613
10,563
25,214
0
L
Cthulhu
CooCooCaCoo
Cthulhu
21,349
249
3,026
4,392
18,366
21,480
245
10,027
8,114
40,740
0
L
Athena
JohnX3x16X
Athena
3,026
1,094
1,359
981
17,501
11,516
33
14,018
3,340
6,468
0
L
Ymir
Lenird
Ymir
7,718
968
1,812
1,764
20,706
22,504
192
12,837
7,413
13,845
0
L
23,282
8,214
3,062
2,459
14,596
7,738
695
9,427
4,995
0
41,362
W
Anhur
Slankz
Anhur
15,196
5,433
2,922
3,821
16,525
9,572
3,307
4,574
11,951
0
26,462
W
9,881
262
1,300
2,594
19,168
30,124
489
6,392
12,776
22,348
0
L
Ah Muzen Cab
aParkedCar87
Ah Muzen Cab
16,266
4,432
2,300
4,663
16,566
8,478
375
9,461
6,961
0
32,923
W
Cthulhu
acrazyas
Cthulhu
13,961
530
4,587
5,255
19,190
28,610
594
7,734
11,456
28,388
0
W
Zhong Kui
ℓiъъy
Zhong Kui
18,669
3,222
2,474
7,086
17,803
14,239
2,873
6,780
11,023
37,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,559
Gold Earned
50,048
157
Minions Killed
140
0
Camps Cleared
0
1,276,797
Distance Traveled
1,140,531
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,947
782
27
2
0
262,271
0
L
Cthulhu
10,871
777
58
4
0
269,517
0
L
Athena
8,450
604
8
1
0
181,884
0
L
Ymir
9,146
653
12
1
0
208,939
0
L
Anhur
10,479
749
44
3
0
240,227
2
W
Anhur
11,876
848
31
2
0
256,742
0
W
Ganesha
10,831
774
4
0
0
254,830
0
L
Ah Muzen Cab
11,102
793
18
1
0
239,964
0
W
Cthulhu
10,372
741
40
3
0
283,647
2
W
Zhong Kui
10,533
752
55
4
0
219,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role