Player Matchup

Khepri
Khepri
Aminatrix
Khepri
Level 47
God Stats
2W - 3L
1,529 SR
Queue Stats
102W - 97L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
HideYoMomma
Cliodhna
Level 137
God Stats
5W - 2L
1,629 SR
Queue Stats
34W - 20L
1,623 Elo+
Party 1
Hercules
Hercules
P3schE
Hercules
Level 44
God Stats
2W - 0L
1,803 SR
Queue Stats
15W - 13L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Papi Plasma
Danzaburou
Level 28
God Stats
3W - 1L
1,552 SR
Queue Stats
72W - 69L
1,392 Elo+
Party 1
Raijin
Raijin
Sublimationn
Raijin
Level 108
God Stats
6W - 8L
1,376 SR
Queue Stats
7W - 16L
1,314 Elo+
Party 1
Team Averages
Level 73
1,578 SR
1,448 Elo+

VS

Team Averages
Level 75
1,434 SR
1,413 Elo+
Fenrir
Fenrir
ArrestSpoonBOI
Fenrir
Level 73
God Stats
0W - 4L
1,189 SR
Queue Stats
98W - 115L
1,391 Elo+
Party 2
Xing Tian
Xing Tian
B1gNose75
Xing Tian
Level 85
God Stats
7W - 9L
1,378 SR
Queue Stats
111W - 129L
1,390 Elo+
Party 2
Nox
Nox
Joshua_Kimmich6
Nox
Level 87
God Stats
1W - 4L
1,222 SR
Queue Stats
98W - 107L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Kaal Se Yol
Gilgamesh
Level 43
God Stats
2W - 3L
1,599 SR
Queue Stats
99W - 118L
1,389 Elo+
Party 2
Sol
Sol
Q and A
Sol
Level 86
God Stats
6W - 5L
1,780 SR
Queue Stats
186W - 196L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aminatrix
Khepri
13
0 / 1 / 2
8,534
449
5,704
11,466
10,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
HideYoMomma
Cliodhna
17
6 / 0 / 3
10,479
552
14,056
17,070
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
P3schE
Hercules
15
5 / 1 / 4
10,217
538
11,693
23,533
16,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Papi Plasma
Danzaburou
13
0 / 1 / 2
8,486
447
8,713
6,977
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
2 / 1 / 4
9,384
494
10,277
7,545
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,344
439
10,713
19,023
8,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
B1gNose75
Xing Tian
11
0 / 1 / 1
7,480
394
6,046
20,065
25,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 0
6,642
350
4,273
5,558
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kaal Se Yol
Gilgamesh
13
0 / 4 / 2
8,352
440
8,507
16,342
14,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
0 / 2 / 1
7,936
418
8,581
13,849
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aminatrix
Khepri
0
1
2
1
L
4
5
0
0.8
L
Xing Tian
B1gNose75
Xing Tian
0
1
1
0.5
W
Cliodhna
HideYoMomma
Cliodhna
6
0
3
7.5
L
0
1
0
0
L
Gilgamesh
Kaal Se Yol
Gilgamesh
0
4
2
0.25
W
Hercules
P3schE
Hercules
5
1
4
7
W
Danzaburou
Papi Plasma
Danzaburou
0
1
2
1
L
Sol
0
2
1
0.25
W
Raijin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,443
Damage
38,120
66,591
Taken
74,837
42,444
Mitigated
54,249
27,317
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aminatrix
Khepri
5,704
449
704
3,290
11,466
10,120
407
5,207
6,259
30,080
0
L
10,713
3,887
0
5,389
19,023
8,642
0
4,253
14,770
0
54,864
L
Xing Tian
B1gNose75
Xing Tian
6,046
435
166
1,853
20,065
25,116
0
4,318
15,747
37,580
0
W
Cliodhna
HideYoMomma
Cliodhna
14,056
3,752
0
8,977
17,070
8,424
878
3,976
13,094
0
95,025
L
4,273
548
0
1,000
5,558
2,130
0
1,122
4,436
39,864
0
L
Gilgamesh
Kaal Se Yol
Gilgamesh
8,507
2,320
0
3,332
16,342
14,330
0
2,315
14,027
0
58,157
W
Hercules
P3schE
Hercules
11,693
5,238
0
9,934
23,533
16,919
949
3,995
19,538
0
54,802
W
Danzaburou
Papi Plasma
Danzaburou
8,713
3,596
0
3,162
6,977
3,288
2,976
4,485
2,492
0
61,063
L
Sol
8,581
3,228
0
4,330
13,849
4,031
750
3,973
9,876
71,489
0
W
Raijin
10,277
797
0
1,250
7,545
3,693
1,905
1,237
6,308
73,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
38,754
493
Minions Killed
406
0
Camps Cleared
0
1,852,437
Distance Traveled
1,631,511
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,534
449
32
2
0
378,848
4
L
Fenrir
8,344
439
77
4
0
380,441
5
L
Xing Tian
7,480
394
43
2
0
351,407
7
W
Cliodhna
10,479
552
137
7
0
432,918
1
L
Nox
6,642
350
64
3
0
242,623
4
L
Gilgamesh
8,352
440
110
6
0
350,532
1
W
Hercules
10,217
538
100
5
0
378,771
5
W
Danzaburou
8,486
447
109
6
0
337,825
0
L
Sol
7,936
418
112
6
0
306,508
4
W
Raijin
9,384
494
115
6
0
324,075
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role