Player Matchup

Thanatos
Thanatos
Alkee
Thanatos
Level 60
God Stats
54W - 56L
1,514 SR
Queue Stats
261W - 247L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
Buttstuffe
Cernunnos
Level 102
God Stats
13W - 6L
1,692 SR
Queue Stats
15W - 10L
1,632 Elo+
Party 3
He Bo
He Bo
PrimiTive8187
He Bo
Level 107
God Stats
8W - 12L
1,454 SR
Queue Stats
205W - 173L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
RynTynTyn
Sylvanus
Level 126
God Stats
18W - 12L
1,572 SR
Queue Stats
28W - 24L
1,603 Elo+
Party 3
Vamana
Vamana
godsright_Not
Vamana
Level 88
God Stats
7W - 11L
1,569 SR
Queue Stats
387W - 354L
1,524 Elo+
Solo
Team Averages
Level 97
1,560 SR
1,554 Elo+

VS

Team Averages
Level 86
1,505 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
ComradeMilk
Erlang Shen
Level 44
God Stats
1W - 1L
1,512 SR
Queue Stats
44W - 37L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
EZPZGOD
Kumbhakarna
Level 41
God Stats
2W - 1L
1,273 SR
Queue Stats
35W - 36L
1,557 Elo+
Party 2
Rama
Rama
TheSwaggerBeast
Rama
Level 101
God Stats
5W - 3L
1,740 SR
Queue Stats
24W - 22L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alkee
Thanatos
8
1 / 1 / 0
6,038
377
3,537
6,199
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Buttstuffe
Cernunnos
13
0 / 1 / 1
7,370
461
7,915
11,994
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 1
7,831
489
7,368
9,397
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
RynTynTyn
Sylvanus
11
1 / 2 / 1
6,442
403
4,531
9,617
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 2 / 1
7,646
478
6,212
12,622
10,552
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 1
9,884
618
12,031
15,913
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
14
1 / 1 / 1
8,269
517
2,578
13,833
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ComradeMilk
Erlang Shen
16
3 / 0 / 0
10,088
631
8,244
10,862
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
EZPZGOD
Kumbhakarna
12
1 / 0 / 2
7,923
495
2,073
10,708
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 0
7,758
485
7,338
9,118
3,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
11
11
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
1
2.75
W
Bakasura
 
Bakasura
1
1
1
1.5
L
Thanatos
Alkee
Thanatos
1
1
0
1
L
Cernunnos
Buttstuffe
Cernunnos
0
1
1
0.5
W
Erlang Shen
ComradeMilk
Erlang Shen
3
0
0
3
W
Kumbhakarna
EZPZGOD
Kumbhakarna
1
0
2
2
L
2
5
1
0.5
L
Sylvanus
RynTynTyn
Sylvanus
1
2
1
0.75
W
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
32,264
49,829
Taken
60,434
30,452
Mitigated
30,904
19,136
Healing
29,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,031
5,700
0
11,069
15,913
6,179
2,826
6,301
9,612
88,546
0
W
Bakasura
 
Bakasura
2,578
1,522
0
3,921
13,833
5,657
0
2,622
11,211
0
60,397
L
Thanatos
Alkee
Thanatos
3,537
1,213
0
5,326
6,199
2,654
0
1,682
4,387
0
26,826
L
Cernunnos
Buttstuffe
Cernunnos
7,915
3,689
0
6,677
11,994
5,371
0
1,454
10,540
0
62,853
W
Erlang Shen
ComradeMilk
Erlang Shen
8,244
5,588
0
7,491
10,862
8,647
696
83
10,779
0
80,163
W
Kumbhakarna
EZPZGOD
Kumbhakarna
2,073
289
0
2,372
10,708
7,253
402
1,594
9,114
20,792
0
L
7,368
364
0
1,160
9,397
3,921
0
5,463
3,934
54,288
0
L
Sylvanus
RynTynTyn
Sylvanus
4,531
1,701
216
2,552
9,617
7,954
0
3,717
5,669
27,591
13,160
W
7,338
6,654
0
4,695
9,118
3,168
2,031
674
8,444
0
61,118
L
6,212
3,413
0
3,205
12,622
10,552
0
1,788
10,834
0
52,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
43,922
421
Minions Killed
546
0
Camps Cleared
0
1,238,227
Distance Traveled
1,551,495
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,884
618
129
8
0
269,776
1
W
Bakasura
8,269
517
125
8
0
357,707
1
L
Thanatos
6,038
377
56
4
0
190,893
2
L
Cernunnos
7,370
461
107
7
0
258,204
1
W
Erlang Shen
10,088
631
153
10
0
321,633
5
W
Kumbhakarna
7,923
495
26
2
0
315,226
0
L
He Bo
7,831
489
66
4
0
279,549
3
L
Sylvanus
6,442
403
79
5
0
264,552
7
W
Rama
7,758
485
113
7
0
287,153
0
L
Vamana
7,646
478
113
7
0
245,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role