Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hawkeyez34
Bakasura
Level 160
God Stats
1W - 1L
2,090 SR
Queue Stats
277W - 131L
1,722 Elo+
Party 2
Freya
Freya
YeauxYeaux
Freya
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 71L
1,694 Elo+
Party 2
Chaac
Chaac
cheapstake01
Chaac
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
225W - 85L
1,824 Elo+
Party 2
Team Averages
Level 124
1,618 SR
1,648 Elo+

VS

Team Averages
Level 49
1,523 SR
1,586 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BalefulBoogeyman
Jormungandr
Level 65
God Stats
18W - 17L
1,628 SR
Queue Stats
93W - 108L
1,547 Elo+
Party 1
Medusa
Medusa
LivinglaVidaYoga
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,787 Elo+
Solo
Persephone
Persephone
SwirlixPink
Persephone
Level 44
God Stats
21W - 19L
1,702 SR
Queue Stats
205W - 201L
1,539 Elo+
Party 1
Thor
Thor
Yirmia
Thor
Level 20
God Stats
0W - 2L
1,284 SR
Queue Stats
28W - 21L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 3
8,717
792
5,559
8,125
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
 
Janus
15
1 / 2 / 9
8,576
780
9,164
6,883
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Hawkeyez34
Bakasura
16
5 / 1 / 6
9,041
822
13,717
11,402
6,055
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
17
5 / 1 / 7
9,401
855
8,462
10,296
4,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 8
9,145
831
14,546
17,349
10,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 3 / 4
9,146
831
10,016
17,183
20,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
BalefulBoogeyman
Jormungandr
15
1 / 2 / 3
8,339
758
5,773
15,460
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 2 / 1
6,807
619
3,384
3,818
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
SwirlixPink
Persephone
14
1 / 4 / 5
8,078
734
8,250
9,224
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Yirmia
Thor
15
5 / 5 / 2
8,400
764
8,402
14,763
7,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
16
Kills
9
9
Deaths
16
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
3
2.25
W
Janus
 
Janus
1
2
9
2.75
L
King Arthur
 
King Arthur
2
3
4
1.33
L
Jormungandr
BalefulBoogeyman
Jormungandr
1
2
3
1.25
W
Bakasura
Hawkeyez34
Bakasura
5
1
6
8
L
0
2
1
0.25
L
Persephone
SwirlixPink
Persephone
1
4
5
0.88
W
Freya
5
1
7
8.5
L
Thor
Yirmia
Thor
5
5
2
1.2
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
35,825
54,055
Taken
60,448
27,995
Mitigated
46,834
15,756
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,559
2,617
0
836
8,125
4,104
2,011
1,053
7,026
0
33,579
W
Janus
 
Janus
9,164
298
0
250
6,883
2,479
1,188
1,868
4,923
30,787
0
L
King Arthur
 
King Arthur
10,016
1,934
0
625
17,183
20,057
0
4,329
11,590
0
34,300
L
Jormungandr
BalefulBoogeyman
Jormungandr
5,773
945
0
1,879
15,460
13,349
0
6,357
8,171
27,510
0
W
Bakasura
Hawkeyez34
Bakasura
13,717
8,205
0
2,418
11,402
6,055
610
3,200
8,092
0
24,220
L
3,384
1,369
0
279
3,818
1,800
0
1,819
1,999
0
9,287
L
Persephone
SwirlixPink
Persephone
8,250
652
64
865
9,224
4,290
0
765
8,175
28,281
0
W
Freya
8,462
2,797
0
3,650
10,296
4,985
405
1,920
8,318
34,009
0
L
Thor
Yirmia
Thor
8,402
2,929
0
917
14,763
7,338
0
4,354
9,210
0
20,072
W
14,546
4,177
0
8,602
17,349
10,372
954
5,453
11,673
0
41,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
40,770
258
Minions Killed
186
0
Camps Cleared
0
1,302,548
Distance Traveled
1,012,729
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,717
792
42
4
0
220,961
1
W
Janus
8,576
780
65
6
0
261,622
3
L
King Arthur
9,146
831
61
6
0
242,704
1
L
Jormungandr
8,339
758
43
4
0
239,403
0
W
Bakasura
9,041
822
42
4
0
320,737
1
L
Medusa
6,807
619
15
1
0
101,842
2
L
Persephone
8,078
734
44
4
0
211,879
1
W
Freya
9,401
855
52
5
0
247,712
1
L
Thor
8,400
764
23
2
0
216,901
4
W
Chaac
9,145
831
57
5
0
251,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role