Player Matchup

Thanatos
Thanatos
HsmRetro
Thanatos
Level 80
God Stats
7W - 13L
1,324 SR
Queue Stats
23W - 28L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
Ultra Nstinkt
Erlang Shen
Level 86
God Stats
54W - 32L
1,615 SR
Queue Stats
542W - 530L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Voodookush559
Baron Samedi
Level 126
God Stats
33W - 32L
1,729 SR
Queue Stats
736W - 629L
1,482 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,438 Elo+

VS

Team Averages
Level 95
1,379 SR
1,510 Elo+
Sol
Sol
BearCub18
Sol
Level 109
God Stats
11W - 7L
1,546 SR
Queue Stats
147W - 168L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
InSaNe_BlAcKFiRe
Gilgamesh
Level 109
God Stats
4W - 1L
1,337 SR
Queue Stats
89W - 60L
1,568 Elo+
Solo
Hou Yi
Hou Yi
martianodeli
Hou Yi
Level 67
God Stats
3W - 4L
1,254 SR
Queue Stats
164W - 180L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HsmRetro
Thanatos
12
1 / 5 / 4
9,698
606
6,224
11,172
4,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Ultra Nstinkt
Erlang Shen
15
2 / 2 / 3
10,967
685
11,074
21,856
24,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Voodookush559
Baron Samedi
16
3 / 6 / 2
11,220
701
17,415
15,866
8,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
11,450
716
15,262
9,812
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
16
3 / 3 / 8
11,172
698
11,806
20,895
17,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
17
6 / 2 / 4
11,502
719
11,803
10,367
4,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
13
13
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Thanatos
HsmRetro
Thanatos
1
5
4
0.6
W
Gilgamesh
3
3
8
2.33
L
Erlang Shen
Ultra Nstinkt
Erlang Shen
2
2
3
1.75
L
Baron Samedi
Voodookush559
Baron Samedi
3
6
2
0.67
W
Hou Yi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
38,871
48,894
Taken
41,074
37,406
Mitigated
26,296
14,687
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,262
6,116
0
1,522
9,812
3,509
498
4,518
5,294
44,201
5,466
L
Thanatos
HsmRetro
Thanatos
6,224
1,556
0
3,861
11,172
4,795
0
2,413
8,759
0
18,384
W
Gilgamesh
11,806
3,265
123
4,184
20,895
17,961
522
8,376
12,519
0
26,929
L
Erlang Shen
Ultra Nstinkt
Erlang Shen
11,074
4,849
615
4,923
21,856
24,025
171
7,237
14,619
0
38,144
L
Baron Samedi
Voodookush559
Baron Samedi
17,415
2,092
2,268
3,020
15,866
8,586
336
4,654
11,212
51,668
0
W
Hou Yi
11,803
5,597
0
86
10,367
4,826
1,604
4,959
5,408
0
47,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
34,124
160
Minions Killed
172
6
Camps Cleared
8
820,024
Distance Traveled
857,989
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,450
716
73
5
5
289,160
2
L
Thanatos
9,698
606
29
2
2
247,277
1
W
Gilgamesh
11,172
698
28
2
0
300,808
1
L
Erlang Shen
10,967
685
64
4
3
329,020
3
L
Baron Samedi
11,220
701
67
4
1
243,727
0
W
Hou Yi
11,502
719
71
4
3
268,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role