Player Matchup

Poseidon
Poseidon
AlexAndaHalf
Poseidon
Level 37
God Stats
8W - 10L
1,349 SR
Queue Stats
75W - 70L
1,235 Elo+
Solo
Cernunnos
Cernunnos
Crik0zo
Cernunnos
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 108L
1,106 Elo+
Solo
Achilles
Achilles
Lightinged
Achilles
Level 86
God Stats
3W - 0L
1,631 SR
Queue Stats
21W - 21L
1,566 Elo+
Solo
Team Averages
Level 53
1,493 SR
1,302 Elo+

VS

Team Averages
Level 32
1,417 SR
1,483 Elo+
Ymir
Ymir
Fartslices
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lowkeei
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,450 Elo+
Party 1
Hercules
Hercules
WinstonTHEwolF
Hercules
Level 64
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexAndaHalf
Poseidon
16
7 / 4 / 17
12,822
754
19,223
11,062
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Crik0zo
Cernunnos
17
4 / 3 / 17
12,432
731
15,621
11,697
4,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Lightinged
Achilles
18
14 / 0 / 11
14,645
861
21,519
20,713
34,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 5
10,618
625
3,656
25,120
27,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Lowkeei
Zhong Kui
14
4 / 13 / 3
11,155
656
18,619
22,046
11,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
3 / 4 / 4
10,559
621
8,537
21,014
16,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
25
Kills
7
7
Deaths
27
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlexAndaHalf
Poseidon
7
4
17
3.88
W
Cernunnos
Crik0zo
Cernunnos
4
3
17
4.17
L
0
10
5
0.25
W
Achilles
Lightinged
Achilles
14
0
11
19.5
L
Zhong Kui
Lowkeei
Zhong Kui
4
13
3
0.42
L
Hercules
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,363
Damage
30,812
43,472
Taken
68,180
44,064
Mitigated
55,077
9,820
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlexAndaHalf
Poseidon
19,223
3,820
0
1,119
11,062
4,547
1,137
7,385
3,677
52,560
0
W
Cernunnos
Crik0zo
Cernunnos
15,621
7,758
0
1,202
11,697
4,900
1,662
8,000
3,697
0
47,208
L
3,656
880
0
652
25,120
27,559
69
7,848
17,272
23,538
0
W
Achilles
Lightinged
Achilles
21,519
5,117
0
7,499
20,713
34,617
237
8,074
12,427
0
54,393
L
Zhong Kui
Lowkeei
Zhong Kui
18,619
660
155
3,002
22,046
11,004
0
6,265
15,781
49,936
0
L
Hercules
8,537
2,822
0
4,435
21,014
16,514
339
5,266
15,748
0
15,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
32,332
177
Minions Killed
105
12
Camps Cleared
1
912,082
Distance Traveled
783,124
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,822
754
51
3
5
282,927
4
W
Cernunnos
12,432
731
72
4
1
303,065
0
L
Ymir
10,618
625
35
2
1
240,284
0
W
Achilles
14,645
861
54
3
6
326,090
2
L
Zhong Kui
11,155
656
61
4
0
238,563
0
L
Hercules
10,559
621
9
1
0
304,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role