Player Matchup

Xing Tian
Xing Tian
bassman_08
Xing Tian
Level 92
God Stats
1W - 0L
1,716 SR
Queue Stats
104W - 139L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
diegohache__
Tsukuyomi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,173 Elo+
Party 1
Sol
Sol
jorgenijor_7
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,243 Elo+
Party 1
Team Averages
Level 70
1,572 SR
1,254 Elo+

VS

Team Averages
Level 48
1,469 SR
1,323 Elo+
Zeus
Zeus
ICEMAN-603-
Zeus
Level 24
God Stats
89W - 94L
1,482 SR
Queue Stats
108W - 133L
1,328 Elo+
Party 2
Chaac
Chaac
SamauraiSteve
Chaac
Level 60
God Stats
6W - 5L
1,426 SR
Queue Stats
57W - 67L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xiasthedad
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
bassman_08
Xing Tian
17
3 / 0 / 12
13,232
735
11,787
19,613
23,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
diegohache__
Tsukuyomi
18
10 / 4 / 5
13,567
754
19,026
17,415
10,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 10
12,740
708
25,725
19,166
9,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
10,738
597
14,683
12,464
4,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 2
11,217
623
17,792
34,358
24,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
xiasthedad
Ah Muzen Cab
15
0 / 8 / 3
10,496
583
8,485
18,137
7,279
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
2
4
2
0.75
W
Xing Tian
bassman_08
Xing Tian
3
0
12
9
W
Tsukuyomi
diegohache__
Tsukuyomi
10
4
5
3.13
W
3
1
10
8
L
Ah Muzen Cab
xiasthedad
Ah Muzen Cab
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
40,960
56,194
Taken
64,959
43,890
Mitigated
36,251
17,563
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,683
1,438
289
475
12,464
4,298
0
7,375
5,089
42,129
0
L
17,792
4,591
0
13,079
34,358
24,674
0
20,463
13,895
0
46,783
W
Xing Tian
bassman_08
Xing Tian
11,787
875
0
1,849
19,613
23,844
430
6,783
12,408
25,639
0
W
Tsukuyomi
diegohache__
Tsukuyomi
19,026
6,257
0
4,931
17,415
10,549
1,313
4,005
12,750
0
56,678
W
25,725
9,879
0
10,783
19,166
9,497
1,099
4,407
14,759
69,698
0
L
Ah Muzen Cab
xiasthedad
Ah Muzen Cab
8,485
4,460
279
2,139
18,137
7,279
0
10,304
7,833
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
32,451
225
Minions Killed
154
8
Camps Cleared
5
1,022,020
Distance Traveled
838,383
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,738
597
63
4
1
261,894
1
L
Chaac
11,217
623
46
3
4
321,793
3
W
Xing Tian
13,232
735
38
2
0
369,804
1
W
Tsukuyomi
13,567
754
79
4
3
334,363
0
W
Sol
12,740
708
108
6
5
317,853
3
L
Ah Muzen Cab
10,496
583
45
3
0
254,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role