Player Matchup

Erlang Shen
Erlang Shen
FudgeCakays
Erlang Shen
Level 130
God Stats
6W - 2L
1,333 SR
Queue Stats
275W - 202L
1,661 Elo+
Party 2
Ah Puch
Ah Puch
Gravitus
Ah Puch
Level 121
God Stats
1W - 0L
1,288 SR
Queue Stats
309W - 183L
1,694 Elo+
Party 2
Sylvanus
Sylvanus
ShavedNips
Sylvanus
Level 124
God Stats
6W - 6L
1,579 SR
Queue Stats
175W - 97L
1,706 Elo+
Party 2
Neith
Neith
TheSheriffff
Neith
Level 27
God Stats
59W - 23L
1,687 SR
Queue Stats
161W - 55L
1,703 Elo+
Party 2
Yu Huang
Yu Huang
Zarha
Yu Huang
Level 156
God Stats
19W - 19L
1,683 SR
Queue Stats
376W - 242L
1,684 Elo+
Party 2
Team Averages
Level 112
1,514 SR
1,690 Elo+

VS

Team Averages
Level 88
1,547 SR
1,511 Elo+
Izanami
Izanami
Abbeÿ
Izanami
Level 155
God Stats
0W - 2L
1,554 SR
Queue Stats
3W - 4L
1,583 Elo+
Party 1
Atlas
Atlas
AzurëStratos
Atlas
Level 120
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DB_Grundy
Gilgamesh
Level 73
God Stats
17W - 15L
1,526 SR
Queue Stats
143W - 121L
1,474 Elo+
Solo
Poseidon
Poseidon
Zandernomis
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
dustinwzl
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FudgeCakays
Erlang Shen
16
4 / 1 / 7
9,208
767
10,473
12,650
12,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Gravitus
Ah Puch
18
2 / 0 / 5
9,916
826
9,043
10,191
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
ShavedNips
Sylvanus
16
4 / 1 / 9
9,900
825
7,222
11,795
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 1 / 5
9,240
770
8,069
5,801
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Zarha
Yu Huang
17
4 / 0 / 10
9,647
804
19,613
5,817
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abbeÿ
Izanami
15
0 / 4 / 3
8,155
680
8,081
13,804
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 2
8,492
708
6,873
13,583
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
DB_Grundy
Gilgamesh
14
0 / 2 / 1
7,770
648
5,992
14,273
8,342
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
Zandernomis
Poseidon
15
2 / 5 / 1
8,661
722
6,788
11,368
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
dustinwzl
Tiamat
13
0 / 6 / 2
7,607
634
4,944
10,082
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
18
Kills
3
3
Deaths
18
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abbeÿ
Izanami
0
4
3
0.38
L
1
1
2
2
L
Gilgamesh
DB_Grundy
Gilgamesh
0
2
1
0.25
W
Erlang Shen
FudgeCakays
Erlang Shen
4
1
7
7.5
W
Ah Puch
Gravitus
Ah Puch
2
0
5
4.5
W
Sylvanus
ShavedNips
Sylvanus
4
1
9
8.5
W
4
1
5
6.5
L
Poseidon
Zandernomis
Poseidon
2
5
1
0.5
W
Yu Huang
Zarha
Yu Huang
4
0
10
9
L
Tiamat
dustinwzl
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
32,678
46,254
Taken
63,110
38,758
Mitigated
38,033
19,965
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abbeÿ
Izanami
8,081
4,429
0
2,450
13,804
5,172
0
10,162
3,503
0
33,236
L
6,873
2,909
0
2,314
13,583
14,569
0
7,144
6,257
20,088
0
L
Gilgamesh
DB_Grundy
Gilgamesh
5,992
902
0
1,239
14,273
8,342
0
9,104
4,991
0
24,687
W
Erlang Shen
FudgeCakays
Erlang Shen
10,473
3,756
0
2,617
12,650
12,410
263
6,352
6,000
0
24,263
W
Ah Puch
Gravitus
Ah Puch
9,043
430
0
5,821
10,191
5,406
74
3,457
6,622
54,588
0
W
Sylvanus
ShavedNips
Sylvanus
7,222
1,486
3,376
5,107
11,795
14,939
522
4,326
7,343
12,263
0
W
8,069
2,126
0
1,246
5,801
3,137
2,518
2,485
3,274
0
30,655
L
Poseidon
Zandernomis
Poseidon
6,788
709
0
991
11,368
3,923
0
6,939
4,167
25,860
0
W
Yu Huang
Zarha
Yu Huang
19,613
1,499
0
1,798
5,817
2,866
636
1,327
4,410
43,262
0
L
Tiamat
dustinwzl
Tiamat
4,944
384
0
797
10,082
6,027
0
2,529
7,426
15,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
40,685
264
Minions Killed
208
0
Camps Cleared
0
1,359,378
Distance Traveled
1,226,356
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,155
680
67
6
0
232,951
3
L
Atlas
8,492
708
23
2
0
256,278
0
L
Gilgamesh
7,770
648
38
3
0
274,860
4
W
Erlang Shen
9,208
767
13
1
0
293,478
2
W
Ah Puch
9,916
826
118
10
0
298,414
0
W
Sylvanus
9,900
825
6
1
0
250,682
2
W
Neith
9,240
770
64
5
0
244,994
0
L
Poseidon
8,661
722
56
5
0
239,353
0
W
Yu Huang
9,647
804
63
5
0
271,810
3
L
Tiamat
7,607
634
24
2
0
222,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role