Player Matchup

Hachiman
Hachiman
N7054
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
Zhy23
Ah Puch
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Solo
Cerberus
Cerberus
fishking55
Cerberus
Level 107
God Stats
1W - 3L
1,710 SR
Queue Stats
62W - 66L
1,529 Elo+
Party 1
Team Averages
Level 94
1,570 SR
1,538 Elo+

VS

Team Averages
Level 102
1,467 SR
1,529 Elo+
Hou Yi
Hou Yi
BestConsolplayer
Hou Yi
Level 75
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 4L
1,661 Elo+
Solo
Cerberus
Cerberus
KordlessKey
Cerberus
Level 111
God Stats
16W - 19L
1,542 SR
Queue Stats
249W - 230L
1,474 Elo+
Party 2
Thoth
Thoth
Ryujin2539
Thoth
Level 121
God Stats
2W - 6L
1,360 SR
Queue Stats
310W - 306L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
N7054
Hachiman
7
0 / 2 / 0
4,267
711
3,664
5,567
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ah Puch
Zhy23
Ah Puch
6
1 / 0 / 0
4,524
754
1,527
1,365
441
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
fishking55
Cerberus
7
0 / 4 / 1
4,651
775
2,066
8,915
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,235
873
6,012
3,623
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
KordlessKey
Cerberus
8
0 / 1 / 4
4,568
761
2,940
4,164
2,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
10
4 / 0 / 2
5,401
900
4,272
2,909
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Cerberus
KordlessKey
Cerberus
0
1
4
2
L
Hachiman
N7054
Hachiman
0
2
0
0
W
Thoth
4
0
2
5
L
Ah Puch
Zhy23
Ah Puch
1
0
0
1
L
Cerberus
fishking55
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,257
Damage
13,224
15,847
Taken
10,696
6,941
Mitigated
4,619
1,495
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,012
3,555
0
830
3,623
1,326
312
1,337
2,286
0
16,815
W
Cerberus
KordlessKey
Cerberus
2,940
368
0
932
4,164
2,338
0
2,179
1,985
9,672
0
L
Hachiman
N7054
Hachiman
3,664
1,434
0
0
5,567
1,979
0
3,027
2,540
0
11,867
W
Thoth
4,272
283
0
295
2,909
955
314
797
2,112
17,034
0
L
Ah Puch
Zhy23
Ah Puch
1,527
63
0
291
1,365
441
0
639
726
8,201
0
L
Cerberus
fishking55
Cerberus
2,066
244
0
1,204
8,915
4,521
0
3,590
5,325
7,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,442
Gold Earned
15,204
58
Minions Killed
78
0
Camps Cleared
6
269,219
Distance Traveled
352,069
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,235
873
28
5
2
115,434
0
W
Cerberus
4,568
761
20
3
3
116,275
2
L
Hachiman
4,267
711
19
3
0
98,803
1
W
Thoth
5,401
900
30
5
1
120,360
1
L
Ah Puch
4,524
754
14
2
0
66,175
1
L
Cerberus
4,651
775
25
4
0
104,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role