Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HeavenlyDemon94
Nike
Level 107
God Stats
11W - 13L
1,352 SR
Queue Stats
213W - 211L
1,507 Elo+
Solo
Ares
Ares
xXAlexisXxo
Ares
Level 88
God Stats
9W - 4L
1,384 SR
Queue Stats
110W - 114L
1,458 Elo+
Solo
Team Averages
Level 120
1,447 SR
1,493 Elo+

VS

Team Averages
Level 125
1,495 SR
1,486 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Aguilucho_6712
Vulcan
Level 123
God Stats
16W - 12L
1,532 SR
Queue Stats
117W - 160L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
Chokolâte
Jormungandr
Level 160
God Stats
8W - 13L
1,423 SR
Queue Stats
269W - 268L
1,502 Elo+
Solo
Medusa
Medusa
D-O-M_3094
Medusa
Level 128
God Stats
2W - 1L
1,324 SR
Queue Stats
102W - 129L
1,447 Elo+
Party 1
Erlang Shen
Erlang Shen
FlamingoDoge
Erlang Shen
Level 85
God Stats
17W - 16L
1,698 SR
Queue Stats
269W - 221L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 0 / 0
7,916
792
2,276
6,798
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Golden Blade

Golden Blade

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
13
0 / 2 / 0
6,815
682
8,200
6,514
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
12
0 / 2 / 1
6,621
662
10,500
8,596
4,117
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 2 / 1
6,803
680
6,204
13,339
7,810
Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 1
6,957
696
5,597
14,648
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 0 / 3
7,709
771
6,536
10,245
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 3
8,061
806
10,108
4,763
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
Chokolâte
Jormungandr
14
2 / 0 / 5
7,917
792
12,029
9,515
5,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
D-O-M_3094
Medusa
13
0 / 1 / 8
7,193
719
5,861
6,876
3,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
FlamingoDoge
Erlang Shen
14
3 / 1 / 4
8,517
852
7,454
12,094
10,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
9
9
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
0
2
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Xbalanque
 
Xbalanque
0
2
1
0.25
W
Olorun
 
Olorun
0
0
3
1.5
W
4
0
3
5.5
W
Jormungandr
Chokolâte
Jormungandr
2
0
5
4.5
W
Medusa
D-O-M_3094
Medusa
0
1
8
4
W
Erlang Shen
FlamingoDoge
Erlang Shen
3
1
4
5
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
41,988
49,895
Taken
43,493
32,084
Mitigated
27,576
5,023
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,276
379
179
857
6,798
3,380
0
2,922
3,876
0
32,801
L
Nu Wa
 
Nu Wa
8,200
3,038
459
1,396
6,514
2,859
203
4,091
2,423
26,064
0
L
Xbalanque
 
Xbalanque
10,500
2,779
0
502
8,596
4,117
0
5,529
3,067
0
26,197
W
Olorun
 
Olorun
6,536
2,881
959
5,146
10,245
5,494
2,085
2,412
7,833
41,120
0
W
10,108
2,911
0
432
4,763
2,281
0
2,459
2,304
36,361
0
W
Jormungandr
Chokolâte
Jormungandr
12,029
3,848
0
1,890
9,515
5,702
0
3,270
6,245
41,084
0
W
Medusa
D-O-M_3094
Medusa
5,861
2,627
0
1,606
6,876
3,105
471
2,096
4,780
0
22,837
W
Erlang Shen
FlamingoDoge
Erlang Shen
7,454
3,877
1,710
3,768
12,094
10,994
0
3,560
8,534
0
19,950
L
6,204
405
0
1,092
13,339
7,810
0
8,132
5,207
0
21,022
L
5,597
466
0
538
14,648
13,918
0
7,999
6,649
11,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
39,397
187
Minions Killed
273
0
Camps Cleared
0
1,033,561
Distance Traveled
1,068,502
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,916
792
64
6
0
254,227
4
L
Nu Wa
6,815
682
36
4
0
176,702
3
L
Xbalanque
6,621
662
43
4
0
193,876
2
W
Olorun
7,709
771
75
8
0
186,867
5
W
Vulcan
8,061
806
54
5
0
240,154
0
W
Jormungandr
7,917
792
70
7
0
209,594
2
W
Medusa
7,193
719
44
4
0
201,069
1
W
Erlang Shen
8,517
852
30
3
0
230,818
1
L
Nike
6,803
680
29
3
0
213,416
2
L
Ares
6,957
696
15
2
0
195,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role