Player Matchup

Fenrir
Fenrir
McL I Pino
Fenrir
Level 85
God Stats
1W - 1L
1,484 SR
Queue Stats
25W - 42L
1,287 Elo+
Solo
Hou Yi
Hou Yi
MrScarface95
Hou Yi
Level 16
God Stats
7W - 30L
1,137 SR
Queue Stats
16W - 61L
1,132 Elo+
Party 1
Ymir
Ymir
XxBigDixBoixX
Ymir
Level 46
God Stats
8W - 18L
1,437 SR
Queue Stats
117W - 193L
1,208 Elo+
Party 1
Team Averages
Level 49
1,353 SR
1,209 Elo+

VS

Team Averages
Level 72
1,499 SR
1,360 Elo+
Chernobog
Chernobog
El__Pistolero777
Chernobog
Level 27
God Stats
1W - 0L
1,693 SR
Queue Stats
8W - 4L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
Eyez2029
Baron Samedi
Level 160
God Stats
32W - 28L
1,549 SR
Queue Stats
239W - 295L
1,368 Elo+
Party 2
Horus
Horus
eliRAGE4U
Horus
Level 28
God Stats
9W - 6L
1,254 SR
Queue Stats
61W - 78L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
McL I Pino
Fenrir
12
2 / 6 / 1
8,373
644
8,871
16,262
7,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
11
0 / 8 / 2
7,481
575
10,254
12,501
5,537
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 6 / 1
7,911
609
6,420
16,175
20,083
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
9 / 1 / 10
10,807
831
15,154
10,892
5,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Eyez2029
Baron Samedi
15
4 / 1 / 16
10,526
810
16,017
13,354
10,879
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
eliRAGE4U
Horus
15
7 / 1 / 11
10,261
789
7,420
12,227
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
20
20
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
9
1
10
14
W
Baron Samedi
Eyez2029
Baron Samedi
4
1
16
12
L
Fenrir
McL I Pino
Fenrir
2
6
1
0.42
L
Hou Yi
0
8
2
0.13
L
1
6
1
0.25
W
Horus
eliRAGE4U
Horus
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
38,591
44,938
Taken
36,473
33,470
Mitigated
27,842
2,640
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
15,154
11,061
0
2,881
10,892
5,446
1,003
2,203
8,689
0
43,660
W
Baron Samedi
Eyez2029
Baron Samedi
16,017
2,520
3,876
5,997
13,354
10,879
799
2,079
11,275
43,162
0
L
Fenrir
McL I Pino
Fenrir
8,871
1,568
0
1,145
16,262
7,850
0
5,514
10,748
0
23,992
L
Hou Yi
10,254
4,465
0
0
12,501
5,537
0
3,356
9,145
0
27,073
L
6,420
816
697
798
16,175
20,083
0
7,600
8,575
16,203
0
W
Horus
eliRAGE4U
Horus
7,420
2,981
1,897
4,931
12,227
11,517
309
2,397
9,830
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
31,594
79
Minions Killed
157
5
Camps Cleared
7
584,668
Distance Traveled
730,763
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,807
831
53
4
3
231,702
0
W
Baron Samedi
10,526
810
76
6
2
236,051
4
L
Fenrir
8,373
644
30
2
3
213,644
3
L
Hou Yi
7,481
575
30
2
1
171,271
0
L
Ymir
7,911
609
19
1
1
199,753
4
W
Horus
10,261
789
28
2
2
263,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role