Player Matchup

Thor
Thor
Bronze I
IVORRA22LATAS
Thor
Bronze I
Level 141
God Stats
58W - 107L
1,303 SR
Queue Stats
130W - 259L
1,086 MMR
Party 1
Charybdis
Charybdis
Silver II
LyllonSensei
Charybdis
Silver II
Level 123
God Stats
1W - 1L
1,441 SR
Queue Stats
37W - 105L
1,497 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
imc1994
Kukulkan
Bronze III
Level 89
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 4L
1,419 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,396 SR
1,334 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,476 SR
1,383 MMR
Ullr
Ullr
Bronze IV
LeYenS_
Ullr
Bronze IV
Level 159
God Stats
4W - 1L
1,465 SR
Queue Stats
5W - 5L
1,410 MMR
Party 2
Geb
Geb
Bronze V
Mrfraan16
Geb
Bronze V
Level 128
God Stats
1W - 0L
1,540 SR
Queue Stats
2W - 2L
1,512 MMR
Party 2
Scylla
Scylla
Silver I
musiccaster
Scylla
Silver I
Level 125
God Stats
77W - 99L
1,425 SR
Queue Stats
436W - 650L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,710
581
7,666
16,139
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
LyllonSensei
Charybdis
14
2 / 6 / 1
9,592
639
8,896
15,101
5,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
imc1994
Kukulkan
14
0 / 8 / 1
8,834
589
5,057
15,239
5,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AresSkadiZeusKumbhakarnaChaac

VS

Bans
AnhurLokiBacchusBaron SamediYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LeYenS_
Ullr
16
7 / 2 / 9
11,493
766
20,248
13,053
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 10
11,122
741
9,690
17,064
23,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
17
9 / 0 / 7
12,171
811
11,566
9,639
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
19
19
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ullr
LeYenS_
Ullr
7
2
9
5.75
L
Charybdis
LyllonSensei
Charybdis
2
6
1
0.42
W
3
1
10
8
L
Kukulkan
imc1994
Kukulkan
0
8
1
0.06
W
Scylla
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
41,504
46,479
Taken
39,756
18,726
Mitigated
32,929
2,661
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,666
1,069
0
1,748
16,139
7,361
0
5,943
10,020
0
19,444
W
Ullr
LeYenS_
Ullr
20,248
7,179
0
500
13,053
5,955
989
1,104
11,695
0
47,189
L
Charybdis
LyllonSensei
Charybdis
8,896
4,292
0
270
15,101
5,878
0
8,711
6,164
0
25,261
W
9,690
594
0
2,647
17,064
23,015
412
2,086
14,706
21,866
0
L
Kukulkan
imc1994
Kukulkan
5,057
211
90
553
15,239
5,487
0
6,383
8,616
44,908
0
W
Scylla
11,566
285
297
2,167
9,639
3,959
1,252
2,296
7,222
52,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
34,786
155
Minions Killed
168
5
Camps Cleared
6
713,146
Distance Traveled
849,247
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,710
581
21
1
0
231,520
6
W
Ullr
11,493
766
64
4
1
259,984
2
L
Charybdis
9,592
639
36
2
3
230,882
3
W
Geb
11,122
741
22
1
2
302,226
9
L
Kukulkan
8,834
589
98
7
2
250,744
5
W
Scylla
12,171
811
82
5
3
287,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role