Player Matchup

Kuzenbo
Kuzenbo
Cryojudgement
Kuzenbo
Level 8
God Stats
12W - 10L
1,474 SR
Queue Stats
13W - 13L
1,364 Elo+
Solo
Cernunnos
Cernunnos
RechargeAA_
Cernunnos
Level 138
God Stats
4W - 2L
1,642 SR
Queue Stats
241W - 264L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ba11snplay
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
decososa
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Scylla
Scylla
djtermin8tor
Scylla
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,567 Elo+
Party 2
Team Averages
Level 60
1,562 SR
1,483 Elo+

VS

Team Averages
Level 78
1,558 SR
1,390 Elo+
Artemis
Artemis
Amez98
Artemis
Level 60
God Stats
4W - 7L
1,357 SR
Queue Stats
150W - 204L
1,348 Elo+
Party 4
Cerberus
Cerberus
BradanMichelin
Cerberus
Level 96
God Stats
3W - 4L
1,739 SR
Queue Stats
195W - 244L
1,367 Elo+
Party 4
Yu Huang
Yu Huang
JadinCanadian
Yu Huang
Level 149
God Stats
5W - 3L
1,523 SR
Queue Stats
154W - 188L
1,390 Elo+
Party 4
Nu Wa
Nu Wa
Nightflyer107
Nu Wa
Level 28
God Stats
183W - 194L
1,442 SR
Queue Stats
191W - 217L
1,387 Elo+
Party 1
Shiva
Shiva
ThunderClappin
Shiva
Level 55
God Stats
3W - 3L
1,730 SR
Queue Stats
233W - 258L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 8 / 0
7,247
604
5,477
16,831
15,571
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
RechargeAA_
Cernunnos
15
0 / 1 / 1
7,886
657
5,639
10,307
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ba11snplay
Morgan Le Fay
14
1 / 6 / 0
8,191
683
8,959
12,781
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
decososa
Nemesis
14
0 / 5 / 0
7,221
602
2,100
9,487
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
0 / 3 / 1
7,107
592
4,699
10,089
3,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amez98
Artemis
16
2 / 0 / 8
8,946
746
6,535
5,857
2,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
16
5 / 0 / 11
9,735
811
12,293
15,024
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
JadinCanadian
Yu Huang
17
8 / 1 / 5
9,914
826
10,619
7,913
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 0 / 8
8,988
749
8,997
4,678
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 3
9,080
757
8,127
8,909
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
23
23
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amez98
Artemis
2
0
8
6
W
Cerberus
5
0
11
10.5
L
Kuzenbo
0
8
0
0
W
Yu Huang
JadinCanadian
Yu Huang
8
1
5
10.5
W
1
0
8
5
L
Cernunnos
RechargeAA_
Cernunnos
0
1
1
0.5
W
7
0
3
8.5
L
Morgan Le Fay
ba11snplay
Morgan Le Fay
1
6
0
0.17
L
Nemesis
decososa
Nemesis
0
5
0
0
L
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
46,571
59,495
Taken
42,381
31,998
Mitigated
26,828
5,729
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amez98
Artemis
6,535
2,255
0
1,195
5,857
2,971
1,865
1,720
4,137
0
28,873
W
Cerberus
12,293
1,275
0
4,537
15,024
10,989
310
7,400
7,624
30,380
0
L
Kuzenbo
5,477
2,512
0
0
16,831
15,571
480
6,861
9,604
18,734
0
W
Yu Huang
JadinCanadian
Yu Huang
10,619
1,151
0
500
7,913
3,748
64
4,150
3,763
38,618
0
W
8,997
3,202
99
548
4,678
1,956
2,093
2,325
2,353
28,537
0
L
Cernunnos
RechargeAA_
Cernunnos
5,639
1,534
0
5,205
10,307
4,346
0
5,363
4,592
0
40,456
W
8,127
1,845
1,279
2,919
8,909
7,164
0
3,540
5,369
0
30,607
L
Morgan Le Fay
ba11snplay
Morgan Le Fay
8,959
760
0
412
12,781
4,837
0
6,823
5,548
41,303
0
L
Nemesis
decososa
Nemesis
2,100
995
0
112
9,487
3,571
72
4,808
4,412
0
7,445
L
Scylla
4,699
1,280
0
0
10,089
3,673
21
6,285
3,430
10,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
46,663
176
Minions Killed
261
0
Camps Cleared
0
1,025,013
Distance Traveled
1,208,660
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,946
746
61
5
0
233,698
0
W
Cerberus
9,735
811
51
4
0
280,267
0
L
Kuzenbo
7,247
604
26
2
0
192,515
1
W
Yu Huang
9,914
826
73
6
0
246,315
0
W
Nu Wa
8,988
749
45
4
0
207,804
0
L
Cernunnos
7,886
657
65
5
0
215,867
0
W
Shiva
9,080
757
31
3
0
240,576
1
L
Morgan Le Fay
8,191
683
55
5
0
207,535
0
L
Nemesis
7,221
602
18
2
0
211,907
0
L
Scylla
7,107
592
12
1
0
197,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role