Player Matchup

Nu Wa
Nu Wa
Alastrayus
Nu Wa
Level 83
God Stats
0W - 1L
2,000 SR
Queue Stats
9W - 3L
1,832 Elo+
Party 1
Danzaburou
Danzaburou
Jenodiah
Danzaburou
Level 29
God Stats
3W - 2L
1,665 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 1
Set
Set
Tius44
Set
Level 59
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 4L
1,601 Elo+
Party 1
Geb
Geb
Typasius135
Geb
Level 118
God Stats
6W - 8L
1,646 SR
Queue Stats
15W - 15L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
Yosef425
Sun Wukong
Level 47
God Stats
0W - 1L
1,742 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 1
Team Averages
Level 67
1,750 SR
1,675 Elo+

VS

Team Averages
Level 89
1,571 SR
1,594 Elo+
Cthulhu
Cthulhu
BigtimeMedal260
Cthulhu
Level 114
God Stats
11W - 9L
1,562 SR
Queue Stats
178W - 165L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
Couch Jesus
Kukulkan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 189L
1,578 Elo+
Party 2
Shiva
Shiva
Nataeta
Shiva
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,705 Elo+
Party 2
Poseidon
Poseidon
Rodriguez100
Poseidon
Level 117
God Stats
4W - 4L
1,625 SR
Queue Stats
103W - 140L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stealth80D
Tsukuyomi
Level 102
God Stats
11W - 4L
1,669 SR
Queue Stats
166W - 150L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 10 / 4
12,637
451
21,373
21,412
10,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Jenodiah
Danzaburou
17
5 / 8 / 4
12,110
433
14,745
23,878
12,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Set
Tius44
Set
16
4 / 11 / 4
11,270
403
14,680
33,338
23,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 8
10,554
377
17,935
31,063
40,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Yosef425
Sun Wukong
19
2 / 4 / 1
12,461
445
18,143
40,080
40,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 24
14,508
518
19,687
26,841
40,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Couch Jesus
Kukulkan
20
16 / 1 / 13
16,867
602
31,923
25,622
14,032
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Nataeta
Shiva
20
5 / 1 / 14
16,090
575
26,301
35,862
37,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Rodriguez100
Poseidon
20
9 / 5 / 11
16,314
583
20,553
30,119
12,731
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Stealth80D
Tsukuyomi
20
5 / 5 / 7
14,557
520
16,365
25,062
11,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
13
Kills
39
39
Deaths
13
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
10
4
0.4
W
4
1
24
16
W
Kukulkan
Couch Jesus
Kukulkan
16
1
13
22.5
L
Danzaburou
Jenodiah
Danzaburou
5
8
4
0.88
W
Shiva
Nataeta
Shiva
5
1
14
12
W
Poseidon
Rodriguez100
Poseidon
9
5
11
2.9
W
Tsukuyomi
Stealth80D
Tsukuyomi
5
5
7
1.7
L
Set
Tius44
Set
4
11
4
0.55
L
0
6
8
0.67
L
Sun Wukong
Yosef425
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,876
Damage
114,829
149,771
Taken
143,506
127,176
Mitigated
116,595
31,772
Healing
70,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
21,373
4,902
0
1,475
21,412
10,549
35
16,311
5,101
96,557
0
W
19,687
1,352
2,981
10,656
26,841
40,673
1,005
10,844
15,997
55,430
0
W
Kukulkan
Couch Jesus
Kukulkan
31,923
4,366
755
9,001
25,622
14,032
3,258
13,081
12,541
170,034
0
L
Danzaburou
Jenodiah
Danzaburou
14,745
4,922
580
2,430
23,878
12,112
991
13,405
10,473
0
72,984
W
Shiva
Nataeta
Shiva
26,301
6,321
1,905
20,802
35,862
37,947
1,454
4,445
31,417
0
131,753
W
Poseidon
Rodriguez100
Poseidon
20,553
2,717
116
14,917
30,119
12,731
1,167
5,275
24,844
169,756
0
W
Tsukuyomi
Stealth80D
Tsukuyomi
16,365
3,575
0
9,342
25,062
11,212
6,307
9,146
15,916
0
125,914
L
Set
Tius44
Set
14,680
6,348
0
3,657
33,338
23,770
0
19,567
13,771
0
95,666
L
17,935
1,243
773
5,775
31,063
40,041
0
15,280
15,783
56,146
0
L
Sun Wukong
Yosef425
Sun Wukong
18,143
4,435
0
17,082
40,080
40,704
0
9,907
30,093
284
108,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,032
Gold Earned
78,336
538
Minions Killed
834
0
Camps Cleared
0
2,376,557
Distance Traveled
2,687,231
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,637
451
137
5
0
438,052
2
W
Cthulhu
14,508
518
61
2
0
563,544
8
W
Kukulkan
16,867
602
247
9
0
512,093
4
L
Danzaburou
12,110
433
93
3
0
454,685
7
W
Shiva
16,090
575
164
6
0
499,514
5
W
Poseidon
16,314
583
192
7
0
561,589
11
W
Tsukuyomi
14,557
520
170
6
0
550,491
3
L
Set
11,270
403
106
4
0
508,899
5
L
Geb
10,554
377
38
1
0
497,171
8
L
Sun Wukong
12,461
445
164
6
0
477,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role