Player Matchup

Osiris
Osiris
COLLOSO_
Osiris
Level 121
God Stats
3W - 5L
1,577 SR
Queue Stats
159W - 143L
1,488 Elo+
Party 2
Charybdis
Charybdis
Kycrane68
Charybdis
Level 100
God Stats
12W - 8L
1,419 SR
Queue Stats
193W - 201L
1,480 Elo+
Solo
Discordia
Discordia
Luathus
Discordia
Level 45
God Stats
4W - 8L
1,526 SR
Queue Stats
25W - 30L
1,378 Elo+
Solo
Shiva
Shiva
einfachzweitacc
Shiva
Level 25
God Stats
2W - 0L
1,570 SR
Queue Stats
45W - 33L
1,561 Elo+
Party 2
Atlas
Atlas
markgybels
Atlas
Level 66
God Stats
11W - 4L
1,612 SR
Queue Stats
104W - 106L
1,508 Elo+
Solo
Team Averages
Level 71
1,541 SR
1,483 Elo+

VS

Team Averages
Level 66
1,413 SR
1,512 Elo+
Thanatos
Thanatos
C9Hummelhost
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
DivineVenix
Gilgamesh
Level 75
God Stats
0W - 1L
1,523 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JOKERGG2030
Morgan Le Fay
Level 55
God Stats
1W - 2L
1,424 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Lil_Falcon_90
Danzaburou
Level 15
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Bastet
Bastet
temp-201100
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
COLLOSO_
Osiris
18
2 / 1 / 24
11,766
1,070
11,844
17,423
36,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Kycrane68
Charybdis
18
11 / 3 / 14
13,082
1,189
24,261
17,363
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Discordia
Luathus
Discordia
17
3 / 3 / 14
11,336
1,031
20,671
9,406
4,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 2 / 15
14,157
1,287
34,829
19,108
20,842
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
18
4 / 3 / 20
13,022
1,184
14,662
19,918
30,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

284

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C9Hummelhost
Thanatos
17
7 / 3 / 3
13,105
1,191
16,615
21,290
9,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DivineVenix
Gilgamesh
16
2 / 6 / 8
11,308
1,028
12,122
26,352
23,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
JOKERGG2030
Morgan Le Fay
17
0 / 8 / 9
11,207
1,019
15,593
19,435
9,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lil_Falcon_90
Danzaburou
16
0 / 10 / 6
10,567
961
9,239
27,361
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
17
3 / 4 / 8
12,008
1,092
21,359
20,107
8,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
46
31
Kills
12
12
Deaths
31
87
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
C9Hummelhost
Thanatos
7
3
3
2.83
W
Osiris
COLLOSO_
Osiris
2
1
24
14
L
Gilgamesh
DivineVenix
Gilgamesh
2
6
8
1
L
Morgan Le Fay
JOKERGG2030
Morgan Le Fay
0
8
9
0.56
W
Charybdis
Kycrane68
Charybdis
11
3
14
6
L
Danzaburou
Lil_Falcon_90
Danzaburou
0
10
6
0.3
W
Discordia
Luathus
Discordia
3
3
14
3.33
W
11
2
15
9.25
W
Atlas
4
3
20
4.67
L
Bastet
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,267
Damage
74,928
83,218
Taken
114,545
101,382
Mitigated
61,463
8,115
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
C9Hummelhost
Thanatos
16,615
3,558
0
9,070
21,290
9,232
0
5,673
15,617
0
39,957
W
Osiris
COLLOSO_
Osiris
11,844
4,118
0
0
17,423
36,704
0
3,664
13,759
234
16,970
L
Gilgamesh
DivineVenix
Gilgamesh
12,122
3,218
0
159
26,352
23,734
0
10,046
16,306
0
19,973
L
Morgan Le Fay
JOKERGG2030
Morgan Le Fay
15,593
1,440
156
1,540
19,435
9,459
0
6,015
13,420
29,945
0
W
Charybdis
Kycrane68
Charybdis
24,261
13,300
0
2,982
17,363
9,209
0
2,274
15,089
0
45,256
L
Danzaburou
Lil_Falcon_90
Danzaburou
9,239
6,396
0
2,620
27,361
11,008
0
7,580
19,781
0
22,973
W
Discordia
Luathus
Discordia
20,671
2,137
0
0
9,406
4,051
0
391
9,015
32,552
0
W
34,829
6,296
1,774
1,367
19,108
20,842
0
4,667
14,170
0
66,841
W
Atlas
14,662
5,451
0
1,992
19,918
30,576
0
4,597
15,321
21,648
0
L
Bastet
21,359
5,013
0
4,003
20,107
8,030
0
6,253
13,854
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,363
Gold Earned
58,195
178
Minions Killed
130
7
Camps Cleared
6
1,059,034
Distance Traveled
1,128,071
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,105
1,191
53
5
0
262,397
2
W
Osiris
11,766
1,070
9
1
0
229,119
0
L
Gilgamesh
11,308
1,028
9
1
3
219,830
0
L
Morgan Le Fay
11,207
1,019
27
2
2
205,898
0
W
Charybdis
13,082
1,189
34
3
1
192,964
3
L
Danzaburou
10,567
961
23
2
0
174,118
0
W
Discordia
11,336
1,031
23
2
1
207,318
0
W
Shiva
14,157
1,287
95
9
5
221,630
2
W
Atlas
13,022
1,184
17
2
0
208,003
1
L
Bastet
12,008
1,092
18
2
1
265,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role