Player Matchup

Ra
Ra
Ricardo3000
Ra
Level 101
God Stats
0W - 1L
1,326 SR
Queue Stats
14W - 11L
1,318 Elo+
Solo
Danzaburou
Danzaburou
TANJIRO XTS
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,219 Elo+
Solo
Vulcan
Vulcan
XxOGslayerxX
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
alissonkevin
Jing Wei
Level 86
God Stats
17W - 18L
1,500 SR
Queue Stats
264W - 299L
1,346 Elo+
Solo
Vamana
Vamana
o Faxhy o
Vamana
Level 21
God Stats
1W - 4L
1,302 SR
Queue Stats
9W - 27L
1,219 Elo+
Party 2
Team Averages
Level 53
1,425 SR
1,294 Elo+

VS

Team Averages
Level 120
1,545 SR
1,670 Elo+
Persephone
Persephone
Homiemax97
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,683 Elo+
Party 1
Tyr
Tyr
MehTheGodDeer
Tyr
Level 136
God Stats
4W - 2L
1,633 SR
Queue Stats
41W - 18L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
PartTime
Baron Samedi
Level 151
God Stats
4W - 0L
1,694 SR
Queue Stats
52W - 31L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
SoulBison
Ah Puch
Level 157
God Stats
3W - 1L
1,666 SR
Queue Stats
148W - 111L
1,697 Elo+
Party 1
Zeus
Zeus
eyeofthezohan
Zeus
Level 15
God Stats
1W - 1L
1,232 SR
Queue Stats
20W - 8L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
11,476
765
8,567
24,843
10,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TANJIRO XTS
Danzaburou
13
0 / 15 / 3
8,543
570
3,657
27,220
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
3 / 11 / 1
9,962
664
7,396
20,607
7,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
alissonkevin
Jing Wei
14
0 / 16 / 3
8,756
584
2,769
26,575
9,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
o Faxhy o
Vamana
17
2 / 4 / 3
11,063
738
9,121
29,629
23,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Homiemax97
Persephone
18
9 / 2 / 23
12,466
831
26,180
11,494
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 4 / 16
12,842
856
21,613
21,472
23,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
PartTime
Baron Samedi
19
5 / 1 / 19
12,206
814
18,666
12,171
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
SoulBison
Ah Puch
19
12 / 0 / 18
12,477
832
20,569
12,586
7,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 3 / 14
12,822
855
31,451
14,124
6,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
144
8
Kills
54
55
Deaths
10
14
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Persephone
Homiemax97
Persephone
9
2
23
10.25
W
13
4
16
5.25
W
Baron Samedi
PartTime
Baron Samedi
5
1
19
14.5
L
3
9
4
0.56
W
Ah Puch
SoulBison
Ah Puch
12
0
18
21
L
Danzaburou
TANJIRO XTS
Danzaburou
0
15
3
0.1
L
Vulcan
3
11
1
0.32
L
Jing Wei
alissonkevin
Jing Wei
0
16
3
0.09
W
15
3
14
7.33
L
Vamana
o Faxhy o
Vamana
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,510
Damage
118,479
128,874
Taken
71,847
60,351
Mitigated
50,197
7,529
Healing
31,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Homiemax97
Persephone
26,180
2,472
0
3,299
11,494
4,925
51
2,588
8,904
40,931
0
W
21,613
1,937
0
7,474
21,472
23,456
0
7,824
12,538
0
52,775
W
Baron Samedi
PartTime
Baron Samedi
18,666
2,256
3,222
7,264
12,171
7,681
3,935
1,901
10,270
52,382
0
L
8,567
550
213
955
24,843
10,222
0
16,078
8,191
29,911
0
W
Ah Puch
SoulBison
Ah Puch
20,569
1,134
0
6,575
12,586
7,942
1,927
523
12,063
47,793
0
L
Danzaburou
TANJIRO XTS
Danzaburou
3,657
1,544
0
1,042
27,220
9,208
624
19,514
7,490
0
14,629
L
Vulcan
7,396
1,293
0
406
20,607
7,844
0
14,393
5,834
21,536
0
L
Jing Wei
alissonkevin
Jing Wei
2,769
1,611
42
463
26,575
9,436
0
20,235
5,909
0
11,830
W
31,451
4,023
0
4,008
14,124
6,193
1,889
3,127
10,997
64,108
0
L
Vamana
o Faxhy o
Vamana
9,121
3,594
1,351
3,057
29,629
23,641
0
24,306
4,499
0
20,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
62,813
149
Minions Killed
283
0
Camps Cleared
0
1,244,892
Distance Traveled
1,552,631
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,466
831
32
2
0
329,340
0
W
Tyr
12,842
856
72
5
0
306,673
0
W
Baron Samedi
12,206
814
73
5
0
293,197
3
L
Ra
11,476
765
44
3
0
276,753
0
W
Ah Puch
12,477
832
51
3
0
314,311
1
L
Danzaburou
8,543
570
11
1
0
204,854
1
L
Vulcan
9,962
664
43
3
0
256,719
0
L
Jing Wei
8,756
584
26
2
0
210,130
0
W
Zeus
12,822
855
55
4
0
309,110
0
L
Vamana
11,063
738
25
2
0
296,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role