Player Matchup

He Bo
He Bo
AlexArWeen
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
Essedes
Gilgamesh
Level 82
God Stats
7W - 5L
1,556 SR
Queue Stats
170W - 141L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Glory_Oslo
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Shiva
Shiva
SuprimGodGifted
Shiva
Level 18
God Stats
0W - 2L
1,241 SR
Queue Stats
35W - 30L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
Zez1ck
Heimdallr
Level 70
God Stats
2W - 6L
1,535 SR
Queue Stats
317W - 269L
1,440 Elo+
Solo
Team Averages
Level 43
1,466 SR
1,441 Elo+

VS

Team Averages
Level 119
1,311 SR
1,430 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Aleksey__1987
Ymir
Level 128
God Stats
15W - 12L
1,534 SR
Queue Stats
543W - 588L
1,456 Elo+
Party 3
Nox
Nox
EmpressKitana
Nox
Level 105
God Stats
3W - 4L
1,227 SR
Queue Stats
245W - 243L
1,386 Elo+
Party 2
Fenrir
Fenrir
Pixie01
Fenrir
Level 108
God Stats
2W - 3L
1,165 SR
Queue Stats
282W - 303L
1,397 Elo+
Party 2
Thor
Thor
omgSarge
Thor
Level 108
God Stats
4W - 6L
1,127 SR
Queue Stats
274W - 280L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 4 / 4
7,741
704
6,288
8,310
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Essedes
Gilgamesh
12
1 / 4 / 4
7,806
710
9,340
11,860
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Glory_Oslo
Sun Wukong
12
0 / 7 / 2
6,867
624
4,106
14,859
8,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 4
8,023
729
12,536
22,789
17,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Zez1ck
Heimdallr
17
3 / 1 / 2
8,837
803
15,423
9,621
5,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 1 / 11
8,261
751
12,962
7,595
5,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 12
7,546
686
7,359
17,098
19,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 1 / 9
9,312
847
17,264
9,005
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pixie01
Fenrir
15
5 / 1 / 12
8,999
818
8,175
10,405
11,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
14
3 / 2 / 12
8,053
732
13,625
12,624
7,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
20
20
Deaths
6
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
11
7.5
W
0
1
12
6
L
He Bo
1
4
4
0.75
W
10
1
9
14.5
L
Gilgamesh
Essedes
Gilgamesh
1
4
4
0.75
L
Sun Wukong
Glory_Oslo
Sun Wukong
0
7
2
0.14
W
Fenrir
Pixie01
Fenrir
5
1
12
11
L
1
4
4
0.75
L
Heimdallr
Zez1ck
Heimdallr
3
1
2
4
W
Thor
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
59,385
67,439
Taken
56,727
44,183
Mitigated
49,702
22,215
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,962
4,889
5,499
1,673
7,595
5,243
204
648
6,947
37,165
0
W
7,359
1,514
1,622
2,719
17,098
19,225
0
1,959
15,139
14,209
0
L
He Bo
6,288
623
128
612
8,310
3,668
0
4,680
3,470
15,727
0
W
17,264
1,897
1,992
1,235
9,005
5,807
112
768
8,237
22,338
0
L
Gilgamesh
Essedes
Gilgamesh
9,340
1,613
1,955
2,155
11,860
9,687
0
5,959
5,721
0
14,312
L
Sun Wukong
Glory_Oslo
Sun Wukong
4,106
1,247
86
467
14,859
8,206
0
8,105
6,430
0
7,808
W
Fenrir
Pixie01
Fenrir
8,175
1,118
2,481
1,214
10,405
11,583
42
1,626
8,779
0
12,324
L
12,536
2,291
2,997
8,825
22,789
17,532
0
10,869
11,594
0
20,138
L
Heimdallr
Zez1ck
Heimdallr
15,423
7,952
252
4,738
9,621
5,090
0
6,748
2,639
0
35,680
W
Thor
13,625
2,197
2,565
1,388
12,624
7,844
0
1,287
11,337
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
42,171
101
Minions Killed
114
0
Camps Cleared
0
985,460
Distance Traveled
1,175,900
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,261
751
59
5
0
210,623
4
W
Ymir
7,546
686
9
1
0
250,296
3
L
He Bo
7,741
704
24
2
0
214,409
4
W
Nox
9,312
847
22
2
0
221,548
0
L
Gilgamesh
7,806
710
4
0
0
186,021
0
L
Sun Wukong
6,867
624
7
1
0
174,702
0
W
Fenrir
8,999
818
5
0
0
270,957
0
L
Shiva
8,023
729
18
2
0
201,588
0
L
Heimdallr
8,837
803
48
4
0
208,740
4
W
Thor
8,053
732
19
2
0
222,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role