Player Matchup

Sol
Sol
Bugalus64
Sol
Level 157
God Stats
4W - 0L
1,849 SR
Queue Stats
158W - 117L
1,679 Elo+
Party 1
Bastet
Bastet
DRAXXLR
Bastet
Level 126
God Stats
1W - 1L
1,748 SR
Queue Stats
174W - 152L
1,621 Elo+
Party 1
Atlas
Atlas
Irathear
Atlas
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 74L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
JrOzzY
Cernunnos
Level 153
God Stats
1W - 1L
1,871 SR
Queue Stats
22W - 34L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
SirRichTea
Baron Samedi
Level 142
God Stats
8W - 5L
1,678 SR
Queue Stats
166W - 140L
1,613 Elo+
Party 1
Team Averages
Level 141
1,729 SR
1,588 Elo+

VS

Team Averages
Level 113
1,485 SR
1,484 Elo+
Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Thrashcan
Xing Tian
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,429 Elo+
Solo
King Arthur
King Arthur
cjdw1
King Arthur
Level 139
God Stats
0W - 2L
1,542 SR
Queue Stats
66W - 70L
1,540 Elo+
Solo
Vulcan
Vulcan
oQuipster
Vulcan
Level 128
God Stats
28W - 28L
1,414 SR
Queue Stats
664W - 683L
1,485 Elo+
Solo
Hachiman
Hachiman
明日之神
Hachiman
Level 100
God Stats
70W - 68L
1,471 SR
Queue Stats
228W - 222L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 18
8,503
850
14,542
12,978
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
DRAXXLR
Bastet
17
9 / 1 / 9
9,475
948
12,302
8,104
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Irathear
Atlas
15
3 / 2 / 12
8,469
847
6,433
12,527
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
JrOzzY
Cernunnos
15
4 / 1 / 9
8,365
837
10,127
7,411
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SirRichTea
Baron Samedi
15
5 / 0 / 9
8,460
846
11,465
6,186
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 5 / 4
7,246
725
7,981
13,862
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Thrashcan
Xing Tian
12
0 / 4 / 1
6,850
685
5,336
13,865
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
cjdw1
King Arthur
12
0 / 7 / 0
6,634
663
3,353
14,469
11,780
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
oQuipster
Vulcan
15
1 / 4 / 3
7,933
793
11,109
10,473
4,460
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
明日之神
Hachiman
14
4 / 2 / 1
7,835
784
4,981
10,507
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
22
Kills
6
6
Deaths
22
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
4
0.6
W
1
2
18
5
W
Bastet
DRAXXLR
Bastet
9
1
9
13.5
W
Atlas
Irathear
Atlas
3
2
12
4.5
W
Cernunnos
JrOzzY
Cernunnos
4
1
9
8.5
W
Baron Samedi
SirRichTea
Baron Samedi
5
0
9
9.5
L
Xing Tian
Thrashcan
Xing Tian
0
4
1
0.13
L
King Arthur
cjdw1
King Arthur
0
7
0
0
L
Vulcan
oQuipster
Vulcan
1
4
3
0.63
L
Hachiman
明日之神
Hachiman
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,869
Damage
32,760
47,206
Taken
63,176
28,048
Mitigated
36,918
17,635
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,981
4,670
916
2,809
13,862
5,818
486
6,777
7,085
22,326
0
W
14,542
5,723
0
5,672
12,978
5,659
1,451
6,850
6,062
41,335
0
W
Bastet
DRAXXLR
Bastet
12,302
2,166
0
1,775
8,104
3,999
0
4,431
3,575
0
25,374
W
Atlas
Irathear
Atlas
6,433
1,965
0
1,384
12,527
11,464
135
4,545
7,592
14,654
0
W
Cernunnos
JrOzzY
Cernunnos
10,127
4,552
0
1,616
7,411
3,329
2,983
3,982
3,346
0
34,521
W
Baron Samedi
SirRichTea
Baron Samedi
11,465
1,696
3,491
3,697
6,186
3,597
1,367
3,981
2,205
26,403
0
L
Xing Tian
Thrashcan
Xing Tian
5,336
460
0
1,126
13,865
10,718
0
7,389
6,476
9,752
0
L
King Arthur
cjdw1
King Arthur
3,353
359
0
60
14,469
11,780
0
5,811
8,658
0
11,284
L
Vulcan
oQuipster
Vulcan
11,109
1,834
0
972
10,473
4,460
228
5,637
4,836
34,400
0
L
Hachiman
明日之神
Hachiman
4,981
2,586
0
2,964
10,507
4,142
777
6,826
3,681
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
36,498
213
Minions Killed
186
0
Camps Cleared
0
1,130,981
Distance Traveled
1,033,775
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,246
725
28
3
0
200,378
1
W
Sol
8,503
850
72
7
0
221,802
1
W
Bastet
9,475
948
33
3
0
261,096
2
W
Atlas
8,469
847
14
1
0
248,178
4
W
Cernunnos
8,365
837
56
6
0
192,006
2
W
Baron Samedi
8,460
846
38
4
0
207,899
1
L
Xing Tian
6,850
685
11
1
0
216,665
3
L
King Arthur
6,634
663
24
2
0
200,135
1
L
Vulcan
7,933
793
77
8
0
210,474
1
L
Hachiman
7,835
784
46
5
0
206,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role