Player Matchup

Mulan
Mulan
BigDaddyD1904
Mulan
Level 88
God Stats
8W - 12L
1,455 SR
Queue Stats
186W - 205L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
CrazyJack04
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,429 Elo+
Solo
Bastet
Bastet
Howling_Pigeon
Bastet
Level 89
God Stats
23W - 29L
1,542 SR
Queue Stats
119W - 124L
1,400 Elo+
Solo
Geb
Geb
KwiiG
Geb
Level 102
God Stats
3W - 1L
1,817 SR
Queue Stats
30W - 16L
1,175 Elo+
Party 1
Jing Wei
Jing Wei
RazzaMezza
Jing Wei
Level 87
God Stats
1W - 1L
1,512 SR
Queue Stats
34W - 27L
1,288 Elo+
Party 1
Team Averages
Level 90
1,565 SR
1,343 Elo+

VS

Team Averages
Level 95
1,519 SR
1,404 Elo+
Medusa
Medusa
DieuNOVA
Medusa
Level 54
God Stats
10W - 14L
1,296 SR
Queue Stats
73W - 93L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
Em L3g3nd
Kuzenbo
Level 103
God Stats
6W - 0L
1,622 SR
Queue Stats
160W - 170L
1,354 Elo+
Solo
Ymir
Ymir
Marvin_G14
Ymir
Level 89
God Stats
2W - 3L
1,362 SR
Queue Stats
149W - 127L
1,466 Elo+
Solo
Anubis
Anubis
el-dragonik
Anubis
Level 107
God Stats
5W - 6L
1,485 SR
Queue Stats
536W - 551L
1,455 Elo+
Solo
Thor
Thor
zeesecond
Thor
Level 120
God Stats
3W - 1L
1,830 SR
Queue Stats
103W - 98L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
10,401
433
16,567
23,862
27,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
CrazyJack04
Baron Samedi
2
0 / 1 / 0
6,225
259
276
1,017
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 10 / 3
10,104
421
8,338
21,412
8,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
KwiiG
Geb
14
0 / 2 / 4
9,502
396
10,761
20,195
19,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
RazzaMezza
Jing Wei
16
2 / 3 / 1
10,312
430
13,548
13,743
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DieuNOVA
Medusa
17
3 / 1 / 7
11,297
471
7,963
14,780
8,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Em L3g3nd
Kuzenbo
16
4 / 3 / 10
11,060
461
11,550
21,006
17,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 9
11,116
463
5,817
24,470
33,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
18
11 / 2 / 7
12,704
529
24,494
18,807
12,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
20
2 / 0 / 5
12,621
526
12,962
18,685
13,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
22
22
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Baron Samedi
CrazyJack04
Baron Samedi
0
1
0
0
W
Medusa
DieuNOVA
Medusa
3
1
7
6.5
W
Kuzenbo
Em L3g3nd
Kuzenbo
4
3
10
3
L
1
10
3
0.25
L
Geb
KwiiG
Geb
0
2
4
1
W
2
1
9
6.5
L
Jing Wei
RazzaMezza
Jing Wei
2
3
1
0.83
W
Anubis
11
2
7
7.25
W
Thor
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,490
Damage
62,786
80,229
Taken
97,748
61,008
Mitigated
85,078
21,322
Healing
32,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,567
1,365
0
6,581
23,862
27,333
0
10,527
13,335
0
64,995
L
Baron Samedi
CrazyJack04
Baron Samedi
276
96
101
238
1,017
315
0
697
320
4,261
0
W
Medusa
DieuNOVA
Medusa
7,963
4,220
0
8,044
14,780
8,133
3,839
1,098
13,499
0
94,543
W
Kuzenbo
Em L3g3nd
Kuzenbo
11,550
3,667
0
4,023
21,006
17,275
1,207
2,821
18,094
56,458
0
L
8,338
1,858
0
2,785
21,412
8,390
378
9,825
11,587
0
65,811
L
Geb
KwiiG
Geb
10,761
1,604
983
4,756
20,195
19,797
0
11,761
8,434
29,601
0
W
5,817
1,298
0
5,146
24,470
33,282
355
2,771
21,564
43,957
0
L
Jing Wei
RazzaMezza
Jing Wei
13,548
9,848
474
5,404
13,743
5,173
294
9,118
4,625
0
76,065
W
Anubis
24,494
862
0
12,659
18,807
12,517
431
2,727
15,788
115,168
0
W
Thor
12,962
3,400
0
2,815
18,685
13,871
1,460
2,448
15,645
0
115,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
58,798
354
Minions Killed
582
0
Camps Cleared
0
1,887,837
Distance Traveled
2,305,331
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,401
433
99
4
0
425,193
2
L
Baron Samedi
6,225
259
6
0
0
40,718
0
W
Medusa
11,297
471
115
5
0
447,699
5
W
Kuzenbo
11,060
461
75
3
0
489,249
0
L
Bastet
10,104
421
123
5
0
474,604
6
L
Geb
9,502
396
25
1
0
466,972
5
W
Ymir
11,116
463
41
2
0
465,310
5
L
Jing Wei
10,312
430
101
4
0
480,350
2
W
Anubis
12,704
529
147
6
0
407,212
1
W
Thor
12,621
526
204
9
0
495,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role