Player Matchup

Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Gygydiamons
Jing Wei
Level 68
God Stats
0W - 2L
1,350 SR
Queue Stats
188W - 221L
1,465 Elo+
Solo
Hercules
Hercules
imLZN
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,319 Elo+
Party 1
Team Averages
Level 57
1,450 SR
1,428 Elo+

VS

Team Averages
Level 83
1,502 SR
1,471 Elo+
Mercury
Mercury
GARRANWEED
Mercury
Level 90
God Stats
11W - 6L
1,593 SR
Queue Stats
173W - 208L
1,502 Elo+
Solo
Izanami
Izanami
Gorjective
Izanami
Level 98
God Stats
1W - 1L
1,364 SR
Queue Stats
40W - 41L
1,447 Elo+
Solo
Kukulkan
Kukulkan
MaRcino88
Kukulkan
Level 60
God Stats
90W - 88L
1,550 SR
Queue Stats
136W - 144L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 3 / 4
10,635
665
12,947
13,290
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Gygydiamons
Jing Wei
15
3 / 4 / 4
10,680
668
8,032
14,231
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
imLZN
Hercules
15
2 / 4 / 5
10,159
635
6,344
19,252
15,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GARRANWEED
Mercury
17
4 / 1 / 4
10,982
686
17,100
10,774
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Gorjective
Izanami
17
4 / 4 / 7
11,529
721
13,141
11,104
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MaRcino88
Kukulkan
17
3 / 2 / 6
11,325
708
13,861
10,123
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
11
11
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
4
1.33
W
Mercury
GARRANWEED
Mercury
4
1
4
6
W
Izanami
Gorjective
Izanami
4
4
7
1.88
L
Jing Wei
Gygydiamons
Jing Wei
3
4
4
1.25
W
Kukulkan
MaRcino88
Kukulkan
3
2
6
3
L
Hercules
imLZN
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
44,102
46,773
Taken
32,001
30,011
Mitigated
13,955
8,861
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,947
291
1,237
3,047
13,290
6,974
768
3,030
10,260
54,435
0
W
Mercury
GARRANWEED
Mercury
17,100
7,031
0
621
10,774
4,794
0
3,338
7,436
0
43,657
W
Izanami
Gorjective
Izanami
13,141
7,621
0
1,710
11,104
5,247
1,675
4,107
6,997
0
53,727
L
Jing Wei
Gygydiamons
Jing Wei
8,032
5,304
0
1,353
14,231
7,367
0
4,445
9,786
0
33,789
W
Kukulkan
MaRcino88
Kukulkan
13,861
1,428
0
631
10,123
3,914
344
5,839
4,284
52,043
0
L
Hercules
imLZN
Hercules
6,344
1,316
328
2,896
19,252
15,670
392
6,769
12,483
0
13,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
33,836
170
Minions Killed
212
5
Camps Cleared
11
841,694
Distance Traveled
959,135
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,635
665
67
4
3
250,522
3
W
Mercury
10,982
686
47
3
4
373,243
1
W
Izanami
11,529
721
94
6
4
285,660
2
L
Jing Wei
10,680
668
85
5
2
307,746
3
W
Kukulkan
11,325
708
71
4
3
300,232
1
L
Hercules
10,159
635
18
1
0
283,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role