Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StaticBeta
Guan Yu
Level 39
God Stats
1W - 2L
1,248 SR
Queue Stats
58W - 55L
1,531 Elo+
Party 2
Ares
Ares
TVALoki
Ares
Level 67
God Stats
2W - 2L
1,689 SR
Queue Stats
69W - 83L
1,443 Elo+
Solo
Bellona
Bellona
folightz
Bellona
Level 106
God Stats
4W - 3L
1,891 SR
Queue Stats
64W - 68L
1,479 Elo+
Party 2
Team Averages
Level 73
1,566 SR
1,491 Elo+

VS

Team Averages
Level 45
1,519 SR
1,483 Elo+
Cthulhu
Cthulhu
ChunkyDuncy
Cthulhu
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Awilix
Awilix
DangLeeWhat
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,549 Elo+
Party 1
Fenrir
Fenrir
JunThePanda
Fenrir
Level 92
God Stats
2W - 6L
1,612 SR
Queue Stats
265W - 241L
1,469 Elo+
Solo
Cupid
Cupid
NixStix
Cupid
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 118L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lingeringjam
Morgan Le Fay
Level 39
God Stats
19W - 16L
1,484 SR
Queue Stats
527W - 512L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
7 / 1 / 3
6,686
608
9,252
7,517
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
11
3 / 0 / 2
6,363
578
5,096
5,175
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
StaticBeta
Guan Yu
11
4 / 2 / 2
6,592
599
6,588
6,626
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
TVALoki
Ares
8
0 / 0 / 6
5,621
511
5,479
8,476
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
folightz
Bellona
11
4 / 1 / 3
6,388
581
4,190
8,690
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChunkyDuncy
Cthulhu
7
0 / 5 / 1
4,373
398
3,057
10,855
4,571
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
7
0 / 3 / 0
4,640
422
2,611
8,580
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
9
4 / 5 / 0
6,166
561
5,221
9,865
5,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
NixStix
Cupid
7
0 / 3 / 0
4,395
400
4,094
7,442
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
lingeringjam
Morgan Le Fay
9
0 / 2 / 0
4,823
438
3,308
5,907
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
4
4
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
3
8.5
W
Chang'e
 
Chang'e
3
0
2
4
L
Cthulhu
ChunkyDuncy
Cthulhu
0
5
1
0.1
L
Awilix
0
3
0
0
L
Fenrir
4
5
0
0.8
L
Cupid
NixStix
Cupid
0
3
0
0
W
Guan Yu
StaticBeta
Guan Yu
4
2
2
2.5
W
Ares
TVALoki
Ares
0
0
6
3
W
Bellona
folightz
Bellona
4
1
3
5.5
L
Morgan Le Fay
lingeringjam
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
18,291
36,484
Taken
42,649
25,588
Mitigated
16,795
12,159
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,252
4,863
0
2,960
7,517
3,031
171
1,344
6,173
0
38,050
W
Chang'e
 
Chang'e
5,096
144
368
3,356
5,175
1,991
18
2,290
2,885
40,156
0
L
Cthulhu
ChunkyDuncy
Cthulhu
3,057
520
0
3,044
10,855
4,571
0
3,983
6,872
12,566
0
L
Awilix
2,611
1,446
0
3,072
8,580
2,526
0
1,121
7,428
0
21,023
L
Fenrir
5,221
1,674
0
3,328
9,865
5,045
0
244
9,178
0
19,908
L
Cupid
NixStix
Cupid
4,094
2,677
52
1,896
7,442
2,357
351
3,133
4,309
0
20,245
W
Guan Yu
StaticBeta
Guan Yu
6,588
1,179
153
1,936
6,626
8,070
547
48
6,578
0
41,353
W
Ares
TVALoki
Ares
5,479
301
342
2,293
8,476
7,517
0
2,190
6,286
16,368
0
W
Bellona
folightz
Bellona
4,190
1,491
0
751
8,690
4,979
0
493
8,197
0
44,608
L
Morgan Le Fay
lingeringjam
Morgan Le Fay
3,308
267
0
990
5,907
2,296
0
2,094
3,789
32,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
24,397
305
Minions Killed
184
0
Camps Cleared
0
1,052,338
Distance Traveled
997,362
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,686
608
53
5
0
195,005
1
W
Chang'e
6,363
578
75
7
0
221,228
3
L
Cthulhu
4,373
398
17
2
0
212,421
2
L
Awilix
4,640
422
43
4
0
218,388
3
L
Fenrir
6,166
561
39
4
0
197,101
1
L
Cupid
4,395
400
31
3
0
173,019
2
W
Guan Yu
6,592
599
78
7
0
198,061
0
W
Ares
5,621
511
12
1
0
214,766
3
W
Bellona
6,388
581
87
8
0
223,278
0
L
Morgan Le Fay
4,823
438
54
5
0
196,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role