Player Matchup

Ne Zha
Ne Zha
DrawnDouleur
Ne Zha
Level 97
God Stats
1W - 4L
1,701 SR
Queue Stats
56W - 63L
1,326 Elo+
Party 2
Chiron
Chiron
Mrcargo7997
Chiron
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
ReaperCode1802
Zhong Kui
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 151L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
XeliteLegendxX69
Baron Samedi
Level 106
God Stats
2W - 6L
1,662 SR
Queue Stats
291W - 285L
1,517 Elo+
Solo
Cupid
Cupid
Zchris24
Cupid
Level 109
God Stats
7W - 3L
1,862 SR
Queue Stats
47W - 33L
1,641 Elo+
Party 1
Team Averages
Level 121
1,645 SR
1,515 Elo+

VS

Team Averages
Level 106
1,568 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaBayWolfy510
Tsukuyomi
Level 84
God Stats
12W - 4L
1,667 SR
Queue Stats
274W - 265L
1,439 Elo+
Solo
Sol
Sol
Merciless Honey
Sol
Level 108
God Stats
145W - 171L
1,473 SR
Queue Stats
192W - 235L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
Sinister Spiffy
Heimdallr
Level 128
God Stats
60W - 88L
1,475 SR
Queue Stats
218W - 278L
1,520 Elo+
Party 3
Aphrodite
Aphrodite
smoothmove025
Aphrodite
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 13L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 10 / 9
19,810
472
27,529
42,064
28,703
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
20
13 / 8 / 12
22,934
546
40,901
44,452
31,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
ReaperCode1802
Zhong Kui
20
13 / 5 / 13
24,479
583
50,459
46,252
67,203
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
XeliteLegendxX69
Baron Samedi
14
1 / 6 / 5
14,717
350
9,344
17,827
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Zchris24
Cupid
20
7 / 6 / 20
24,224
577
40,614
45,347
24,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 10 / 15
21,653
516
22,559
52,132
41,733
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
DaBayWolfy510
Tsukuyomi
20
6 / 12 / 11
19,882
473
37,971
61,544
49,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 10
18,425
439
23,874
40,237
19,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Sinister Spiffy
Heimdallr
20
10 / 4 / 8
23,464
559
26,305
36,167
22,243
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
smoothmove025
Aphrodite
20
4 / 5 / 21
18,850
449
22,224
43,637
35,195
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
100
38
Kills
35
35
Deaths
39
59
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
10
15
1.75
W
Tsukuyomi
DaBayWolfy510
Tsukuyomi
6
12
11
0.96
L
Ne Zha
4
10
9
0.85
W
5
8
10
1.25
L
Chiron
13
8
12
2.38
L
Zhong Kui
ReaperCode1802
Zhong Kui
13
5
13
3.9
W
Heimdallr
Sinister Spiffy
Heimdallr
10
4
8
3.5
L
Baron Samedi
XeliteLegendxX69
Baron Samedi
1
6
5
0.58
L
Cupid
Zchris24
Cupid
7
6
20
2.83
W
Aphrodite
smoothmove025
Aphrodite
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,847
Damage
132,933
195,942
Taken
233,717
171,284
Mitigated
167,489
72,585
Healing
98,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
22,559
4,727
0
10,335
52,132
41,733
3,112
15,143
36,989
17
206,219
W
Tsukuyomi
DaBayWolfy510
Tsukuyomi
37,971
9,206
0
17,144
61,544
49,245
384
20,740
40,804
0
150,073
L
Ne Zha
27,529
9,872
0
8,781
42,064
28,703
0
9,943
31,981
0
196,033
W
23,874
6,430
1,210
17,036
40,237
19,073
3,598
10,408
29,829
151,813
11,903
L
Chiron
40,901
17,150
1,199
12,392
44,452
31,120
5,187
13,397
30,938
60
239,213
L
Zhong Kui
ReaperCode1802
Zhong Kui
50,459
6,182
0
18,691
46,252
67,203
2,694
11,563
34,327
203,217
0
W
Heimdallr
Sinister Spiffy
Heimdallr
26,305
8,306
0
6,143
36,167
22,243
12,649
7,569
28,598
67
209,689
L
Baron Samedi
XeliteLegendxX69
Baron Samedi
9,344
481
1,073
5,405
17,827
19,539
0
5,125
12,270
32,177
0
L
Cupid
Zchris24
Cupid
40,614
23,637
0
25,044
45,347
24,719
7,201
14,336
30,633
9
267,610
W
Aphrodite
smoothmove025
Aphrodite
22,224
1,781
18,582
28,017
43,637
35,195
1,256
15,927
27,710
139,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,164
Gold Earned
102,274
1,105
Minions Killed
1,081
0
Camps Cleared
0
3,476,279
Distance Traveled
3,838,831
41
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,653
516
209
5
0
832,097
15
W
Tsukuyomi
19,882
473
192
5
0
769,518
8
L
Ne Zha
19,810
472
199
5
0
862,554
10
W
Sol
18,425
439
190
5
0
660,814
4
L
Chiron
22,934
546
277
7
0
775,355
11
L
Zhong Kui
24,479
583
286
7
0
687,509
11
W
Heimdallr
23,464
559
315
8
0
798,892
20
L
Baron Samedi
14,717
350
29
1
0
387,131
3
L
Cupid
24,224
577
314
7
0
763,730
6
W
Aphrodite
18,850
449
175
4
0
777,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role