Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
MUffInMAN231a
Ganesha
Level 125
God Stats
2W - 0L
1,812 SR
Queue Stats
80W - 66L
1,560 Elo+
Party 2
Yu Huang
Yu Huang
PaleChipmunk47
Yu Huang
Level 153
God Stats
21W - 18L
1,487 SR
Queue Stats
108W - 94L
1,497 Elo+
Party 2
Nemesis
Nemesis
Southeastaxis89
Nemesis
Level 126
God Stats
13W - 14L
1,498 SR
Queue Stats
167W - 167L
1,562 Elo+
Party 2
Charybdis
Charybdis
maneagle88
Charybdis
Level 159
God Stats
25W - 27L
1,393 SR
Queue Stats
249W - 235L
1,525 Elo+
Party 2
Team Averages
Level 144
1,538 SR
1,529 Elo+

VS

Team Averages
Level 135
1,597 SR
1,541 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrainDeadBiden
Anubis
Level 160
God Stats
1W - 2L
1,718 SR
Queue Stats
185W - 164L
1,612 Elo+
Party 1
Athena
Athena
Senpai Cactus
Athena
Level 156
God Stats
4W - 3L
1,768 SR
Queue Stats
151W - 137L
1,612 Elo+
Party 1
Rama
Rama
zsadf
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 2
8,380
599
12,606
15,414
18,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
12
1 / 0 / 1
7,166
512
4,410
7,261
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
12
1 / 0 / 0
7,069
505
6,471
7,073
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 2 / 0
7,552
539
4,494
9,440
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
maneagle88
Charybdis
14
3 / 0 / 0
7,756
554
11,128
9,339
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 1 / 1
7,527
538
5,204
9,846
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
 
Mulan
12
1 / 4 / 2
7,185
513
10,568
19,825
15,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 0 / 1
7,371
527
5,841
7,595
3,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 1
6,281
449
3,429
9,760
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
zsadf
Rama
8
0 / 4 / 0
5,187
371
3,835
10,169
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
4
4
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
2
1.5
L
Mercury
 
Mercury
3
1
1
3.5
L
Mulan
 
Mulan
1
4
2
0.5
L
0
0
1
0.5
W
Ganesha
1
0
1
1.5
W
Yu Huang
1
0
0
1
L
0
0
1
0.5
W
2
2
0
1
W
Charybdis
maneagle88
Charybdis
3
0
0
3
L
Rama
zsadf
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
28,877
48,527
Taken
57,195
34,447
Mitigated
31,754
20,293
Healing
22,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,606
6,785
0
8,806
15,414
18,279
576
0
15,414
0
67,243
L
Mercury
 
Mercury
5,204
2,923
0
5,128
9,846
3,785
0
1,714
8,132
0
63,002
L
Mulan
 
Mulan
10,568
3,045
0
8,235
19,825
15,772
0
0
19,825
0
55,056
L
5,841
497
0
4,538
7,595
3,774
0
4,550
3,045
75,805
0
W
Ganesha
4,410
821
441
2,981
7,261
5,623
0
3,698
3,563
28,194
0
W
Yu Huang
6,471
596
0
936
7,073
3,124
0
3,700
3,373
54,754
0
L
3,429
1,233
0
2,924
9,760
5,568
0
3,168
6,592
19,621
0
W
4,494
2,151
0
460
9,440
3,884
0
545
8,895
0
62,531
W
Charybdis
maneagle88
Charybdis
11,128
5,996
0
6,669
9,339
3,537
876
1,327
8,012
0
74,052
L
Rama
zsadf
Rama
3,835
3,168
0
2,027
10,169
2,855
376
1,449
8,720
0
25,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
33,551
475
Minions Killed
431
0
Camps Cleared
0
1,352,515
Distance Traveled
1,393,038
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,380
599
103
7
0
252,924
0
L
Mercury
7,527
538
122
9
0
341,207
3
L
Mulan
7,185
513
101
7
0
257,979
0
L
Anubis
7,371
527
140
10
0
260,360
3
W
Ganesha
7,166
512
10
1
0
290,988
0
W
Yu Huang
7,069
505
118
8
0
259,787
0
L
Athena
6,281
449
31
2
0
315,656
3
W
Nemesis
7,552
539
111
8
0
300,930
0
W
Charybdis
7,756
554
133
10
0
247,886
2
L
Rama
5,187
371
37
3
0
217,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role