Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PokesMaGewch
Jormungandr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,541 Elo+
Party 1
Nike
Nike
banginbeaver69
Nike
Level 8
God Stats
6W - 4L
1,748 SR
Queue Stats
9W - 10L
1,541 Elo+
Party 1
Team Averages
Level 92
1,583 SR
1,527 Elo+

VS

Team Averages
Level 60
1,500 SR
1,336 Elo+
Ra
Ra
GattlingCombo
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Izanami
Izanami
Sequoyatree
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Traigen
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 2 / 6
7,060
883
3,738
7,916
6,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
PokesMaGewch
Jormungandr
12
7 / 2 / 5
7,833
979
9,567
7,709
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 11
6,638
830
5,027
6,686
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,287
786
3,065
6,071
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sequoyatree
Izanami
7
1 / 5 / 1
5,755
719
1,543
6,669
2,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Traigen
Ares
10
2 / 3 / 2
7,114
889
2,696
8,586
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
6
6
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
6
4
L
3
5
0
0.6
W
Jormungandr
PokesMaGewch
Jormungandr
7
2
5
4.75
L
Izanami
Sequoyatree
Izanami
1
5
1
0.3
L
Ares
Traigen
Ares
2
3
2
1
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
7,304
22,311
Taken
21,326
16,792
Mitigated
11,466
2,399
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,738
282
46
2,002
7,916
6,934
529
1,390
6,526
11,287
0
L
3,065
291
318
428
6,071
2,549
0
5,325
658
15,156
0
W
Jormungandr
PokesMaGewch
Jormungandr
9,567
1,479
0
0
7,709
4,293
528
1,756
5,953
37,032
0
L
Izanami
Sequoyatree
Izanami
1,543
982
0
276
6,669
2,538
0
5,046
1,515
0
3,919
L
Ares
Traigen
Ares
2,696
170
0
688
8,586
6,379
0
3,039
5,234
4,585
0
W
5,027
924
0
351
6,686
5,565
860
2,893
3,793
0
11,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,531
Gold Earned
19,156
106
Minions Killed
38
5
Camps Cleared
2
460,214
Distance Traveled
350,410
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,060
883
30
4
3
131,198
3
L
Ra
6,287
786
30
4
1
118,226
1
W
Jormungandr
7,833
979
60
8
2
162,459
0
L
Izanami
5,755
719
4
1
0
112,208
3
L
Ares
7,114
889
4
1
1
119,976
3
W
Nike
6,638
830
16
2
0
166,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role