Player Matchup

Atlas
Atlas
Gnoway
Atlas
Level 160
God Stats
14W - 16L
1,563 SR
Queue Stats
49W - 70L
1,362 Elo+
Solo
Danzaburou
Danzaburou
Jwqb
Danzaburou
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 2L
1,132 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KaAiiDo
Tsukuyomi
Level 48
God Stats
2W - 1L
1,761 SR
Queue Stats
147W - 136L
1,446 Elo+
Party 2
King Arthur
King Arthur
Latxrrx
King Arthur
Level 33
God Stats
12W - 6L
1,434 SR
Queue Stats
177W - 186L
1,396 Elo+
Party 2
Nox
Nox
POCHECHE28
Nox
Level 65
God Stats
1W - 1L
1,248 SR
Queue Stats
165W - 167L
1,414 Elo+
Party 2
Team Averages
Level 62
1,460 SR
1,350 Elo+

VS

Team Averages
Level 81
1,518 SR
1,314 Elo+
Da Ji
Da Ji
FellowFattys
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,233 Elo+
Party 3
King Arthur
King Arthur
INecronomiconI
King Arthur
Level 107
God Stats
19W - 15L
1,611 SR
Queue Stats
201W - 241L
1,323 Elo+
Party 1
Olorun
Olorun
Yunieverse
Olorun
Level 148
God Stats
0W - 2L
1,350 SR
Queue Stats
365W - 433L
1,339 Elo+
Party 1
Nike
Nike
hanafate
Nike
Level 61
God Stats
11W - 10L
1,500 SR
Queue Stats
228W - 292L
1,298 Elo+
Party 1
Vulcan
Vulcan
oddballm80
Vulcan
Level 61
God Stats
4W - 4L
1,630 SR
Queue Stats
65W - 87L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gnoway
Atlas
15
0 / 1 / 4
9,750
424
2,227
13,104
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Jwqb
Danzaburou
2
0 / 2 / 0
6,133
267
192
1,769
346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
KaAiiDo
Tsukuyomi
20
12 / 2 / 9
12,870
560
21,291
17,080
7,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Latxrrx
King Arthur
18
5 / 0 / 3
11,386
495
8,669
17,025
16,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 2 / 7
11,433
497
15,107
14,911
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,829
384
2,218
21,318
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
INecronomiconI
King Arthur
16
0 / 3 / 0
10,172
442
7,253
13,975
10,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Yunieverse
Olorun
18
1 / 4 / 2
11,671
507
8,307
17,074
8,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
14
1 / 1 / 0
9,663
420
1,638
14,696
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
oddballm80
Vulcan
16
3 / 7 / 1
10,571
460
13,288
18,807
7,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
6
7
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Atlas
Gnoway
Atlas
0
1
4
2
L
King Arthur
INecronomiconI
King Arthur
0
3
0
0
W
Danzaburou
Jwqb
Danzaburou
0
2
0
0
W
Tsukuyomi
KaAiiDo
Tsukuyomi
12
2
9
8.25
W
King Arthur
Latxrrx
King Arthur
5
0
3
6.5
W
6
2
7
4.75
L
Olorun
Yunieverse
Olorun
1
4
2
0.5
L
Nike
1
1
0
1
L
Vulcan
oddballm80
Vulcan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
32,704
63,889
Taken
85,870
44,884
Mitigated
49,470
10,000
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
721
0
3,203
21,318
8,403
0
5,051
16,267
0
42,026
W
Atlas
Gnoway
Atlas
2,227
858
0
868
13,104
14,037
222
3,667
9,397
51,920
0
L
King Arthur
INecronomiconI
King Arthur
7,253
732
0
855
13,975
10,753
16
588
13,387
13,501
63,323
W
Danzaburou
Jwqb
Danzaburou
192
97
0
16
1,769
346
0
325
1,444
0
1,176
W
Tsukuyomi
KaAiiDo
Tsukuyomi
21,291
8,055
0
3,527
17,080
7,505
504
7,940
9,004
0
126,994
W
King Arthur
Latxrrx
King Arthur
8,669
1,963
0
1,060
17,025
16,107
150
5,785
11,130
0
78,388
W
15,107
943
0
4,529
14,911
6,889
1,487
7,129
7,476
88,111
0
L
Olorun
Yunieverse
Olorun
8,307
4,691
0
8,679
17,074
8,425
3,857
3,010
14,064
112,385
0
L
Nike
1,638
212
100
980
14,696
14,018
112
2,192
12,504
0
47,753
L
Vulcan
oddballm80
Vulcan
13,288
4,246
0
4,196
18,807
7,871
1,128
6,493
12,314
79,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,572
Gold Earned
50,906
547
Minions Killed
567
0
Camps Cleared
0
1,554,769
Distance Traveled
1,902,379
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,829
384
53
2
0
400,366
2
W
Atlas
9,750
424
80
3
0
212,786
3
L
King Arthur
10,172
442
134
6
0
396,692
0
W
Danzaburou
6,133
267
3
0
0
70,710
0
W
Tsukuyomi
12,870
560
178
8
0
478,411
0
W
King Arthur
11,386
495
151
7
0
392,699
2
W
Nox
11,433
497
135
6
0
400,163
2
L
Olorun
11,671
507
187
8
0
365,438
0
L
Nike
9,663
420
87
4
0
372,818
0
L
Vulcan
10,571
460
106
5
0
367,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role