Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BonLFHG
Skadi
Level 65
God Stats
2W - 5L
1,468 SR
Queue Stats
3W - 10L
1,244 Elo+
Solo
Thoth
Thoth
LondonBBY
Thoth
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
537W - 564L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
M1ghtyYak
Sun Wukong
Level 120
God Stats
14W - 12L
1,642 SR
Queue Stats
352W - 408L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMoGGa
Tsukuyomi
Level 80
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 8L
1,557 Elo+
Solo
Team Averages
Level 93
1,577 SR
1,443 Elo+

VS

Team Averages
Level 96
1,533 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bluntgameking67
Baron Samedi
Level 105
God Stats
3W - 1L
1,830 SR
Queue Stats
55W - 54L
1,360 Elo+
Party 1
King Arthur
King Arthur
CrazyMawie
King Arthur
Level 108
God Stats
8W - 9L
1,462 SR
Queue Stats
72W - 49L
1,713 Elo+
Party 2
Erlang Shen
Erlang Shen
Garchomp18
Erlang Shen
Level 146
God Stats
46W - 37L
1,378 SR
Queue Stats
502W - 497L
1,411 Elo+
Solo
Chang'e
Chang'e
MadameRed84
Chang'e
Level 57
God Stats
4W - 2L
1,497 SR
Queue Stats
14W - 27L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 7 / 6
11,318
419
12,073
26,645
28,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
BonLFHG
Skadi
17
5 / 9 / 0
11,949
443
20,322
24,119
9,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
LondonBBY
Thoth
17
2 / 9 / 3
11,236
416
19,307
22,725
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
M1ghtyYak
Sun Wukong
18
2 / 8 / 0
11,867
440
16,114
32,741
32,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
TheMoGGa
Tsukuyomi
18
2 / 9 / 2
11,628
431
25,572
29,908
13,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 12
12,812
475
10,429
19,562
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Bluntgameking67
Baron Samedi
20
10 / 2 / 16
14,283
529
31,349
28,900
15,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
CrazyMawie
King Arthur
20
13 / 1 / 14
15,704
582
35,269
33,376
29,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Garchomp18
Erlang Shen
20
11 / 2 / 15
15,887
588
20,104
35,976
21,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MadameRed84
Chang'e
17
1 / 6 / 18
11,476
425
8,955
31,952
11,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
117
11
Kills
42
42
Deaths
11
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
6
0.43
W
Neith
 
Neith
7
0
12
13
W
Baron Samedi
Bluntgameking67
Baron Samedi
10
2
16
9
L
Skadi
BonLFHG
Skadi
5
9
0
0.56
W
King Arthur
CrazyMawie
King Arthur
13
1
14
20
W
Erlang Shen
Garchomp18
Erlang Shen
11
2
15
9.25
L
Thoth
LondonBBY
Thoth
2
9
3
0.39
L
Sun Wukong
M1ghtyYak
Sun Wukong
2
8
0
0.25
W
Chang'e
MadameRed84
Chang'e
1
6
18
1.67
L
Tsukuyomi
TheMoGGa
Tsukuyomi
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,388
Damage
106,106
136,138
Taken
149,766
92,706
Mitigated
88,567
45,230
Healing
97,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
12,073
1,359
8,506
11,271
26,645
28,252
900
11,155
15,490
63,232
0
W
Neith
 
Neith
10,429
3,990
131
7,001
19,562
9,271
6,468
5,796
13,766
0
71,663
W
Baron Samedi
Bluntgameking67
Baron Samedi
31,349
1,841
6,030
13,253
28,900
15,717
2,664
9,880
19,020
112,031
0
L
Skadi
BonLFHG
Skadi
20,322
10,944
0
3,269
24,119
9,343
4,023
5,360
18,759
0
88,435
W
King Arthur
CrazyMawie
King Arthur
35,269
3,280
0
16,273
33,376
29,877
2,599
4,558
28,818
0
130,767
W
Erlang Shen
Garchomp18
Erlang Shen
20,104
10,252
0
19,188
35,976
21,806
3,152
5,844
30,132
0
144,401
L
Thoth
LondonBBY
Thoth
19,307
682
0
2,282
22,725
9,492
1,018
8,187
14,538
94,192
0
L
Sun Wukong
M1ghtyYak
Sun Wukong
16,114
2,720
0
11,180
32,741
32,034
643
8,036
24,705
307
81,304
W
Chang'e
MadameRed84
Chang'e
8,955
920
18,249
17,535
31,952
11,896
2,371
10,113
21,839
50,122
0
L
Tsukuyomi
TheMoGGa
Tsukuyomi
25,572
4,057
0
8,722
29,908
13,585
0
7,983
21,925
0
113,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,998
Gold Earned
70,162
602
Minions Killed
631
0
Camps Cleared
0
2,365,387
Distance Traveled
2,586,889
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,318
419
95
4
0
488,589
7
W
Neith
12,812
475
97
4
0
523,644
10
W
Baron Samedi
14,283
529
116
4
0
498,094
7
L
Skadi
11,949
443
123
5
0
445,346
6
W
King Arthur
15,704
582
172
6
0
526,328
4
W
Erlang Shen
15,887
588
189
7
0
558,741
7
L
Thoth
11,236
416
122
5
0
462,798
7
L
Sun Wukong
11,867
440
126
5
0
449,947
4
W
Chang'e
11,476
425
57
2
0
480,082
4
L
Tsukuyomi
11,628
431
136
5
0
518,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role