Player Matchup

Cthulhu
Cthulhu
PBnSalt
Cthulhu
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 48L
1,381 Elo+
Party 1
Odin
Odin
TheBigBone
Odin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,153 Elo+
Solo
Skadi
Skadi
TheLilu
Skadi
Level 19
God Stats
15W - 28L
1,361 SR
Queue Stats
19W - 37L
1,377 Elo+
Party 1
Team Averages
Level 63
1,454 SR
1,304 Elo+

VS

Team Averages
Level 67
1,500 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Deffender777
Nike
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 122L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
TilValhallar
Danzaburou
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 11L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PBnSalt
Cthulhu
12
3 / 6 / 2
7,922
660
7,512
17,288
17,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 4 / 2
8,757
730
5,800
13,147
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
TheLilu
Skadi
11
1 / 6 / 2
7,638
637
4,163
11,837
4,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 0 / 9
9,692
808
14,414
10,011
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 3 / 7
10,217
851
7,324
10,890
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
TilValhallar
Danzaburou
14
4 / 3 / 10
9,832
819
13,015
9,539
4,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
16
16
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
9
10.5
W
6
3
7
3.17
L
Cthulhu
PBnSalt
Cthulhu
3
6
2
0.67
L
2
4
2
0.75
L
Skadi
TheLilu
Skadi
1
6
2
0.33
W
Danzaburou
TilValhallar
Danzaburou
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,475
Damage
34,753
42,272
Taken
30,440
33,830
Mitigated
18,759
3,136
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,414
739
0
6,506
10,011
4,189
1,167
3,021
6,990
40,504
0
W
7,324
465
0
1,950
10,890
10,311
269
2,678
8,212
0
19,943
L
Cthulhu
PBnSalt
Cthulhu
7,512
911
0
1,012
17,288
17,570
0
5,268
12,020
22,425
0
L
5,800
1,425
0
1,491
13,147
11,514
13
4,334
8,813
5,175
13,903
L
Skadi
TheLilu
Skadi
4,163
1,195
0
633
11,837
4,746
0
4,842
6,995
0
17,826
W
Danzaburou
TilValhallar
Danzaburou
13,015
6,547
0
2,192
9,539
4,259
1,231
3,546
5,993
0
42,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
29,741
97
Minions Killed
143
2
Camps Cleared
7
629,477
Distance Traveled
646,563
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,692
808
54
5
3
237,694
6
W
Nike
10,217
851
26
2
3
222,287
2
L
Cthulhu
7,922
660
29
2
0
225,193
5
L
Odin
8,757
730
35
3
0
225,077
2
L
Skadi
7,638
637
33
3
2
179,207
0
W
Danzaburou
9,832
819
63
5
1
186,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role