Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ascndr
Ra
Level 159
God Stats
2W - 1L
1,711 SR
Queue Stats
399W - 56L
1,947 Elo+
Party 1
Izanami
Izanami
Bℓoom
Izanami
Level 160
God Stats
9W - 1L
1,887 SR
Queue Stats
582W - 74L
1,911 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dеviant
Morgan Le Fay
Level 160
God Stats
143W - 6L
2,225 SR
Queue Stats
817W - 46L
2,077 Elo+
Party 1
Athena
Athena
Sýlvana
Athena
Level 160
God Stats
35W - 4L
1,969 SR
Queue Stats
379W - 51L
2,008 Elo+
Party 1
Team Averages
Level 160
1,858 SR
1,889 Elo+

VS

Team Averages
Level 65
1,499 SR
1,531 Elo+
Ra
Ra
BaldwinlV
Ra
Level 109
God Stats
4W - 9L
1,593 SR
Queue Stats
77W - 59L
1,638 Elo+
Party 2
Discordia
Discordia
BeletteBigFumee
Discordia
Level 19
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 14L
1,397 Elo+
Solo
Rama
Rama
Dmoony
Rama
Level 156
God Stats
5W - 3L
1,656 SR
Queue Stats
135W - 117L
1,621 Elo+
Solo
Cthulhu
Cthulhu
lazy1una
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ras7tota
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 1 / 8
8,804
880
11,803
10,792
4,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ra
15
8 / 0 / 10
8,650
865
14,491
9,131
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Bℓoom
Izanami
17
10 / 1 / 8
9,863
986
15,394
9,917
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Dеviant
Morgan Le Fay
16
4 / 0 / 17
8,823
882
16,594
6,915
3,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Sýlvana
Athena
14
1 / 1 / 21
7,729
773
5,976
13,478
9,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,292
729
6,750
9,904
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
BeletteBigFumee
Discordia
13
0 / 6 / 1
6,580
658
2,616
10,227
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Dmoony
Rama
11
2 / 5 / 0
6,429
643
8,208
14,526
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
lazy1una
Cthulhu
11
0 / 9 / 2
6,203
620
9,054
17,363
13,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
ras7tota
Guan Yu
11
0 / 8 / 2
6,253
625
7,622
15,991
12,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
33
Kills
3
3
Deaths
33
64
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
1
8
14
W
Ra
8
0
10
13
L
1
5
2
0.4
L
Discordia
BeletteBigFumee
Discordia
0
6
1
0.08
W
Izanami
Bℓoom
Izanami
10
1
8
14
L
Rama
Dmoony
Rama
2
5
0
0.4
W
Morgan Le Fay
Dеviant
Morgan Le Fay
4
0
17
12.5
W
Athena
Sýlvana
Athena
1
1
21
11.5
L
Cthulhu
lazy1una
Cthulhu
0
9
2
0.11
L
Guan Yu
ras7tota
Guan Yu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,258
Damage
34,250
50,233
Taken
68,011
27,922
Mitigated
38,674
13,620
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,803
3,742
0
798
10,792
4,829
909
4,305
6,297
0
21,121
W
Ra
14,491
1,493
3,590
3,820
9,131
4,239
587
2,907
6,161
32,131
0
L
6,750
477
1,312
1,132
9,904
3,784
0
4,775
5,129
19,395
0
L
Discordia
BeletteBigFumee
Discordia
2,616
66
0
250
10,227
3,674
0
6,584
3,643
17,046
0
W
Izanami
Bℓoom
Izanami
15,394
11,291
0
2,652
9,917
5,496
5,878
3,930
5,876
0
49,855
L
Rama
Dmoony
Rama
8,208
6,313
0
1,589
14,526
5,399
0
6,412
8,114
0
14,631
W
Morgan Le Fay
Dеviant
Morgan Le Fay
16,594
1,947
0
1,218
6,915
3,472
878
1,219
5,696
38,608
0
W
Athena
Sýlvana
Athena
5,976
2,525
0
1,542
13,478
9,886
66
5,472
7,783
12,481
0
L
Cthulhu
lazy1una
Cthulhu
9,054
713
241
463
17,363
13,436
0
9,285
8,078
12,881
0
L
Guan Yu
ras7tota
Guan Yu
7,622
428
747
2,128
15,991
12,381
0
10,005
5,986
0
14,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
32,757
221
Minions Killed
95
0
Camps Cleared
0
1,119,414
Distance Traveled
922,206
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,804
880
34
3
0
246,939
0
W
Ra
8,650
865
38
4
0
236,441
3
L
Ra
7,292
729
32
3
0
204,587
2
L
Discordia
6,580
658
26
3
0
163,887
1
W
Izanami
9,863
986
83
8
0
181,062
1
L
Rama
6,429
643
16
2
0
195,074
3
W
Morgan Le Fay
8,823
882
47
5
0
224,191
2
W
Athena
7,729
773
19
2
0
230,781
0
L
Cthulhu
6,203
620
9
1
0
156,706
2
L
Guan Yu
6,253
625
12
1
0
201,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role