Player Matchup

Amaterasu
Amaterasu
Art Sabre
Amaterasu
Level 91
God Stats
7W - 11L
1,382 SR
Queue Stats
106W - 106L
1,368 Elo+
Party 2
Neith
Neith
BadNewsDubb
Neith
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 10L
1,622 Elo+
Party 3
Fenrir
Fenrir
Bot15321
Fenrir
Level 107
God Stats
1W - 2L
1,168 SR
Queue Stats
43W - 43L
1,436 Elo+
Party 3
Athena
Athena
ChuckaDuck96
Athena
Level 101
God Stats
7W - 5L
1,518 SR
Queue Stats
13W - 15L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
ImNotNice9649
Nu Wa
Level 120
God Stats
71W - 45L
1,622 SR
Queue Stats
341W - 361L
1,399 Elo+
Party 3
Team Averages
Level 104
1,438 SR
1,446 Elo+

VS

Team Averages
Level 67
1,451 SR
1,253 Elo+
Ah Puch
Ah Puch
Ghatti
Ah Puch
Level 54
God Stats
0W - 2L
1,231 SR
Queue Stats
3W - 9L
1,161 Elo+
Party 1
Medusa
Medusa
JACKESE
Medusa
Level 77
God Stats
1W - 6L
1,430 SR
Queue Stats
6W - 11L
1,161 Elo+
Party 1
Baron Samedi
Baron Samedi
MrSaturn07
Baron Samedi
Level 67
God Stats
44W - 33L
1,637 SR
Queue Stats
366W - 357L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
RealTriffe
Erlang Shen
Level 67
God Stats
0W - 4L
1,284 SR
Queue Stats
9W - 16L
1,233 Elo+
Party 1
Guan Yu
Guan Yu
gockcobble
Guan Yu
Level 69
God Stats
1W - 2L
1,671 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Art Sabre
Amaterasu
20
7 / 6 / 9
14,860
550
21,920
28,258
28,148
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 6 / 9
15,403
570
26,547
21,619
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Bot15321
Fenrir
20
10 / 4 / 4
15,114
560
16,743
26,458
14,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
18
5 / 7 / 15
13,852
513
15,130
38,693
64,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 1 / 14
14,974
555
25,770
13,765
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ghatti
Ah Puch
17
0 / 5 / 0
11,514
426
14,155
18,789
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
JACKESE
Medusa
17
1 / 9 / 7
11,192
415
18,638
26,544
11,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MrSaturn07
Baron Samedi
20
6 / 5 / 3
13,911
515
17,450
26,258
23,682
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
RealTriffe
Erlang Shen
19
9 / 9 / 4
12,723
471
27,020
41,870
34,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
gockcobble
Guan Yu
17
8 / 8 / 4
12,451
461
12,571
31,076
17,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
36
Kills
24
24
Deaths
36
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Art Sabre
Amaterasu
7
6
9
1.92
W
10
6
9
2.42
W
Fenrir
Bot15321
Fenrir
10
4
4
3
W
Athena
5
7
15
1.79
L
Ah Puch
Ghatti
Ah Puch
0
5
0
0
W
4
1
14
11
L
Medusa
JACKESE
Medusa
1
9
7
0.5
L
Baron Samedi
MrSaturn07
Baron Samedi
6
5
3
1.5
L
Erlang Shen
RealTriffe
Erlang Shen
9
9
4
1.22
L
Guan Yu
gockcobble
Guan Yu
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,110
Damage
89,834
128,793
Taken
144,537
127,524
Mitigated
96,004
32,360
Healing
47,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Art Sabre
Amaterasu
21,920
11,559
0
11,309
28,258
28,148
4,517
11,002
17,256
0
123,594
W
26,547
12,742
0
8,600
21,619
13,306
4,181
671
20,948
0
154,316
W
Fenrir
Bot15321
Fenrir
16,743
5,192
0
5,907
26,458
14,853
2,172
6,721
19,737
0
123,929
W
Athena
15,130
4,755
0
1,053
38,693
64,971
1,940
7,731
30,962
42,883
0
L
Ah Puch
Ghatti
Ah Puch
14,155
711
128
4,355
18,789
8,580
179
6,037
12,752
119,690
0
W
25,770
6,976
242
5,249
13,765
6,246
1,687
6,582
7,183
117,553
0
L
Medusa
JACKESE
Medusa
18,638
10,680
0
7,457
26,544
11,679
1,399
6,704
19,840
0
81,200
L
Baron Samedi
MrSaturn07
Baron Samedi
17,450
1,864
875
9,124
26,258
23,682
617
9,690
16,568
97,357
0
L
Erlang Shen
RealTriffe
Erlang Shen
27,020
19,097
241
16,600
41,870
34,074
19
10,524
31,346
0
130,755
L
Guan Yu
gockcobble
Guan Yu
12,571
3,284
1,134
7,360
31,076
17,989
0
7,945
23,131
0
59,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,203
Gold Earned
61,791
762
Minions Killed
670
0
Camps Cleared
0
2,472,038
Distance Traveled
2,146,755
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,860
550
197
7
0
485,289
4
W
Neith
15,403
570
190
7
0
455,256
3
W
Fenrir
15,114
560
145
5
0
506,824
1
W
Athena
13,852
513
40
1
0
568,909
2
L
Ah Puch
11,514
426
193
7
0
412,869
1
W
Nu Wa
14,974
555
190
7
0
455,760
7
L
Medusa
11,192
415
104
4
0
395,697
1
L
Baron Samedi
13,911
515
167
6
0
428,629
7
L
Erlang Shen
12,723
471
131
5
0
479,948
0
L
Guan Yu
12,451
461
75
3
0
429,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role