Player Matchup

Ra
Ra
Breddas
Ra
Level 144
God Stats
6W - 4L
1,707 SR
Queue Stats
337W - 247L
1,518 Elo+
Party 2
Rama
Rama
ShamGoodaa
Rama
Level 128
God Stats
3W - 1L
1,520 SR
Queue Stats
70W - 63L
1,534 Elo+
Party 2
Cabrakan
Cabrakan
Whtever_man21
Cabrakan
Level 106
God Stats
13W - 2L
2,034 SR
Queue Stats
201W - 153L
1,543 Elo+
Party 2
Team Averages
Level 126
1,753 SR
1,532 Elo+

VS

Team Averages
Level 91
1,587 SR
1,474 Elo+
Izanami
Izanami
DeathbyWombat
Izanami
Level 120
God Stats
6W - 5L
1,512 SR
Queue Stats
65W - 69L
1,448 Elo+
Party 1
Yemoja
Yemoja
Snorsii
Yemoja
Level 28
God Stats
4W - 6L
1,458 SR
Queue Stats
28W - 24L
1,438 Elo+
Party 1
Hera
Hera
XAE_A-XIl
Hera
Level 125
God Stats
3W - 2L
1,792 SR
Queue Stats
252W - 197L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
12,442
691
15,325
11,484
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 3
11,325
629
5,624
14,241
6,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Whtever_man21
Cabrakan
16
2 / 1 / 4
12,165
676
6,607
18,391
30,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 3 / 3
10,237
569
8,680
11,616
5,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Snorsii
Yemoja
14
0 / 2 / 3
9,690
538
2,450
11,733
12,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
15
4 / 1 / 0
10,941
608
24,139
11,427
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
4
4
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Izanami
0
3
3
0.5
W
1
2
3
1.25
L
Yemoja
Snorsii
Yemoja
0
2
3
0.75
W
Cabrakan
Whtever_man21
Cabrakan
2
1
4
4
L
Hera
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
35,269
44,116
Taken
34,776
41,786
Mitigated
24,878
16,461
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,325
1,088
4,015
5,182
11,484
5,076
649
7,735
3,749
89,670
0
L
Izanami
8,680
4,999
0
1,536
11,616
5,940
121
7,634
3,656
0
42,327
W
5,624
5,149
0
3,271
14,241
6,341
1,564
9,849
4,392
0
49,399
L
Yemoja
Snorsii
Yemoja
2,450
364
4,639
2,313
11,733
12,741
312
6,597
4,776
13,464
0
W
Cabrakan
Whtever_man21
Cabrakan
6,607
1,287
0
3,993
18,391
30,369
28
9,723
8,668
16,296
0
L
Hera
24,139
4,483
75
1,096
11,427
6,197
25
7,062
4,149
69,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
30,868
246
Minions Killed
184
12
Camps Cleared
5
873,244
Distance Traveled
865,684
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,442
691
150
8
5
364,250
5
L
Izanami
10,237
569
84
5
4
244,296
1
W
Rama
11,325
629
88
5
5
291,577
0
L
Yemoja
9,690
538
15
1
0
283,869
0
W
Cabrakan
12,165
676
8
0
2
217,417
0
L
Hera
10,941
608
85
5
1
337,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role