Player Matchup

Artio
Artio
BabyCi98
Artio
Level 23
God Stats
2W - 1L
1,343 SR
Queue Stats
14W - 10L
1,270 Elo+
Party 3
Sol
Sol
M8v3n 8IG 3
Sol
Level 104
God Stats
3W - 2L
1,706 SR
Queue Stats
12W - 16L
1,444 Elo+
Party 3
Thanatos
Thanatos
MARYRUBINPOPPIN
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
MaryFlufinPoppin
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,550 Elo+
Party 1
Chaac
Chaac
xcarnage09
Chaac
Level 89
God Stats
8W - 1L
1,756 SR
Queue Stats
116W - 92L
1,539 Elo+
Party 1
Team Averages
Level 49
1,561 SR
1,461 Elo+

VS

Team Averages
Level 70
1,631 SR
1,547 Elo+
Neith
Neith
BaccaNotNice
Neith
Level 28
God Stats
1W - 1L
1,689 SR
Queue Stats
25W - 12L
1,620 Elo+
Party 2
King Arthur
King Arthur
Bundo315
King Arthur
Level 126
God Stats
2W - 3L
1,655 SR
Queue Stats
95W - 57L
1,703 Elo+
Party 2
Jormungandr
Jormungandr
CaptainGraves
Jormungandr
Level 111
God Stats
4W - 5L
1,808 SR
Queue Stats
155W - 113L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Okii Boyyy
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 122L
1,401 Elo+
Solo
Thoth
Thoth
StephTalk
Thoth
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 130L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BabyCi98
Artio
14
0 / 3 / 11
9,538
477
3,756
15,997
19,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 6
10,688
534
16,658
18,547
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
18
13 / 1 / 4
11,973
599
16,257
18,536
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 7
11,905
595
15,104
14,928
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
2 / 1 / 2
11,747
587
16,934
19,408
26,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,952
448
10,197
14,056
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Bundo315
King Arthur
16
0 / 2 / 2
9,571
479
14,791
19,898
26,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
CaptainGraves
Jormungandr
13
3 / 3 / 3
9,164
458
10,178
18,453
18,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Okii Boyyy
Tsukuyomi
13
1 / 7 / 4
8,608
430
8,748
18,904
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
StephTalk
Thoth
16
3 / 8 / 4
10,316
516
9,854
14,729
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
26
Kills
10
10
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
BabyCi98
Artio
0
3
11
1.83
L
3
6
2
0.67
L
King Arthur
Bundo315
King Arthur
0
2
2
0.5
L
Jormungandr
CaptainGraves
Jormungandr
3
3
3
1.5
W
3
2
6
3
W
Thanatos
13
1
4
15
W
8
3
7
3.83
L
Tsukuyomi
Okii Boyyy
Tsukuyomi
1
7
4
0.43
L
Thoth
StephTalk
Thoth
3
8
4
0.63
W
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,709
Damage
53,768
87,416
Taken
86,040
69,697
Mitigated
65,221
45,169
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BabyCi98
Artio
3,756
393
720
2,858
15,997
19,737
406
4,689
11,308
16,896
0
L
10,197
3,950
0
2,682
14,056
6,668
1,356
7,174
6,882
0
53,712
L
King Arthur
Bundo315
King Arthur
14,791
2,557
0
421
19,898
26,159
40
1,695
18,203
0
86,428
L
Jormungandr
CaptainGraves
Jormungandr
10,178
3,346
417
4,770
18,453
18,859
0
8,138
10,315
45,989
0
W
16,658
7,028
0
11,207
18,547
7,460
3,912
4,207
14,340
87,339
0
W
Thanatos
16,257
4,524
0
21,042
18,536
9,972
278
2,795
15,741
0
111,398
W
15,104
7,482
0
3,304
14,928
6,348
1,336
6,528
8,400
0
100,627
L
Tsukuyomi
Okii Boyyy
Tsukuyomi
8,748
1,612
0
3,972
18,904
7,900
0
2,590
16,314
0
60,595
L
Thoth
StephTalk
Thoth
9,854
450
0
1,842
14,729
5,635
0
817
13,912
71,577
0
W
Chaac
16,934
2,194
0
6,038
19,408
26,180
322
2,516
16,892
0
97,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
46,611
591
Minions Killed
494
0
Camps Cleared
0
1,865,684
Distance Traveled
1,783,662
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,538
477
20
1
0
359,510
0
L
Neith
8,952
448
97
5
0
322,771
4
L
King Arthur
9,571
479
144
7
0
369,475
0
L
Jormungandr
9,164
458
51
3
0
359,064
3
W
Sol
10,688
534
124
6
0
333,908
0
W
Thanatos
11,973
599
127
6
0
422,630
4
W
Medusa
11,905
595
137
7
0
375,678
1
L
Tsukuyomi
8,608
430
90
5
0
389,038
5
L
Thoth
10,316
516
112
6
0
343,314
5
W
Chaac
11,747
587
183
9
0
373,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role