Player Matchup

Xbalanque
Xbalanque
Brosttot
Xbalanque
Level 103
God Stats
9W - 2L
1,970 SR
Queue Stats
105W - 96L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Thanü
Ah Muzen Cab
Level 125
God Stats
7W - 4L
1,727 SR
Queue Stats
146W - 142L
1,524 Elo+
Party 3
Guan Yu
Guan Yu
Zerkumo
Guan Yu
Level 88
God Stats
4W - 2L
1,358 SR
Queue Stats
68W - 52L
1,565 Elo+
Party 2
Yu Huang
Yu Huang
ZzooX
Yu Huang
Level 143
God Stats
7W - 6L
1,527 SR
Queue Stats
483W - 473L
1,488 Elo+
Solo
Geb
Geb
xAyuni
Geb
Level 56
God Stats
4W - 1L
1,827 SR
Queue Stats
15W - 13L
1,556 Elo+
Party 2
Team Averages
Level 103
1,682 SR
1,528 Elo+

VS

Team Averages
Level 112
1,514 SR
1,449 Elo+
Osiris
Osiris
 
Osiris
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Tetrakthys
Hades
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,424 Elo+
Party 1
Bacchus
Bacchus
ZDragon3
Bacchus
Level 68
God Stats
1W - 4L
1,531 SR
Queue Stats
102W - 109L
1,492 Elo+
Party 1
King Arthur
King Arthur
carpinleiro
King Arthur
Level 151
God Stats
0W - 1L
1,537 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 1
Janus
Janus
silbidos
Janus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 103L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brosttot
Xbalanque
17
3 / 0 / 5
10,198
850
14,439
11,376
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Thanü
Ah Muzen Cab
17
7 / 2 / 6
10,490
874
12,219
11,658
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Zerkumo
Guan Yu
15
1 / 1 / 16
9,229
769
12,796
13,822
17,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
ZzooX
Yu Huang
18
7 / 1 / 7
10,524
877
18,547
10,830
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
xAyuni
Geb
15
1 / 3 / 10
9,588
799
5,691
12,695
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 4 / 4
7,828
652
6,569
14,592
13,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
14
2 / 4 / 5
8,364
697
10,784
12,397
8,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZDragon3
Bacchus
15
4 / 3 / 3
8,724
727
11,392
17,314
11,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
carpinleiro
King Arthur
14
0 / 5 / 3
8,002
667
7,880
18,408
13,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
silbidos
Janus
16
1 / 3 / 6
8,768
731
10,230
14,601
5,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
19
Kills
7
7
Deaths
19
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
4
0.5
W
Xbalanque
Brosttot
Xbalanque
3
0
5
5.5
L
Hades
2
4
5
1.13
W
Ah Muzen Cab
Thanü
Ah Muzen Cab
7
2
6
5
L
Bacchus
ZDragon3
Bacchus
4
3
3
1.83
W
Guan Yu
Zerkumo
Guan Yu
1
1
16
9
W
Yu Huang
ZzooX
Yu Huang
7
1
7
10.5
L
King Arthur
carpinleiro
King Arthur
0
5
3
0.3
L
Janus
silbidos
Janus
1
3
6
1.33
W
Geb
xAyuni
Geb
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,692
Damage
46,855
60,381
Taken
77,312
44,298
Mitigated
53,151
24,136
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,569
1,600
0
443
14,592
13,821
416
4,255
10,113
0
20,240
W
Xbalanque
Brosttot
Xbalanque
14,439
6,112
0
2,996
11,376
5,140
6,711
3,657
7,595
0
59,008
L
Hades
10,784
1,417
410
3,640
12,397
8,515
272
4,406
7,839
24,990
0
W
Ah Muzen Cab
Thanü
Ah Muzen Cab
12,219
4,952
0
4,197
11,658
5,787
4,589
6,349
5,169
0
44,990
L
Bacchus
ZDragon3
Bacchus
11,392
695
147
988
17,314
11,737
168
4,845
11,999
19,311
0
W
Guan Yu
Zerkumo
Guan Yu
12,796
2,317
3,328
5,714
13,822
17,566
284
5,860
7,739
0
21,370
W
Yu Huang
ZzooX
Yu Huang
18,547
2,093
0
4,416
10,830
5,468
640
6,639
4,017
45,402
0
L
King Arthur
carpinleiro
King Arthur
7,880
167
0
320
18,408
13,538
0
5,114
12,662
0
30,373
L
Janus
silbidos
Janus
10,230
360
0
1,655
14,601
5,540
393
4,785
9,613
45,079
0
W
Geb
xAyuni
Geb
5,691
567
315
3,170
12,695
10,337
230
9,013
3,455
11,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
41,686
233
Minions Killed
244
0
Camps Cleared
0
1,297,377
Distance Traveled
1,132,723
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,828
652
37
3
0
194,874
2
W
Xbalanque
10,198
850
82
7
0
262,603
4
L
Hades
8,364
697
40
3
0
201,903
1
W
Ah Muzen Cab
10,490
874
58
5
0
270,146
2
L
Bacchus
8,724
727
24
2
0
256,462
1
W
Guan Yu
9,229
769
23
2
0
276,268
4
W
Yu Huang
10,524
877
63
5
0
230,299
0
L
King Arthur
8,002
667
51
4
0
250,560
1
L
Janus
8,768
731
92
8
0
228,924
0
W
Geb
9,588
799
7
1
0
258,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role