Player Matchup

Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kaiastrphic
Xbalanque
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,436 Elo+
Party 3
Hercules
Hercules
RandomPeople7
Hercules
Level 106
God Stats
2W - 8L
1,380 SR
Queue Stats
419W - 384L
1,482 Elo+
Solo
King Arthur
King Arthur
RuntyPurse
King Arthur
Level 128
God Stats
8W - 12L
1,400 SR
Queue Stats
66W - 74L
1,455 Elo+
Party 3
Yu Huang
Yu Huang
bruno74445
Yu Huang
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
109W - 103L
1,483 Elo+
Solo
Team Averages
Level 113
1,456 SR
1,471 Elo+

VS

Team Averages
Level 88
1,579 SR
1,441 Elo+
Janus
Janus
AmusedggMX
Janus
Level 65
God Stats
8W - 8L
1,354 SR
Queue Stats
290W - 298L
1,452 Elo+
Party 1
Bacchus
Bacchus
ArkiReaper
Bacchus
Level 117
God Stats
17W - 13L
1,512 SR
Queue Stats
451W - 446L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
NoctisTimor
Gilgamesh
Level 107
God Stats
3W - 1L
1,959 SR
Queue Stats
112W - 98L
1,485 Elo+
Solo
Medusa
Medusa
Razor547
Medusa
Level 81
God Stats
79W - 43L
1,595 SR
Queue Stats
630W - 658L
1,420 Elo+
Party 2
Nemesis
Nemesis
overmatch2387
Nemesis
Level 69
God Stats
21W - 10L
1,476 SR
Queue Stats
604W - 556L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 2
6,319
486
3,494
10,838
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kaiastrphic
Xbalanque
11
1 / 4 / 1
6,441
495
3,749
7,741
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
RandomPeople7
Hercules
9
0 / 3 / 2
6,037
464
3,745
12,578
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RuntyPurse
King Arthur
14
5 / 0 / 0
8,102
623
8,213
11,117
10,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
bruno74445
Yu Huang
10
1 / 2 / 0
5,840
449
3,364
5,154
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 3
7,245
557
6,378
5,592
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ArkiReaper
Bacchus
11
6 / 2 / 2
7,134
549
6,233
8,331
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
NoctisTimor
Gilgamesh
10
0 / 3 / 0
6,481
499
6,000
11,420
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Razor547
Medusa
12
3 / 1 / 3
7,538
580
7,279
7,409
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
11
1 / 2 / 2
6,532
502
3,391
10,424
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
11
11
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
2
1
W
Janus
1
0
3
2.5
W
Bacchus
ArkiReaper
Bacchus
6
2
2
3.5
L
Xbalanque
Kaiastrphic
Xbalanque
1
4
1
0.38
W
Gilgamesh
NoctisTimor
Gilgamesh
0
3
0
0
L
Hercules
RandomPeople7
Hercules
0
3
2
0.33
W
Medusa
Razor547
Medusa
3
1
3
4.5
L
King Arthur
RuntyPurse
King Arthur
5
0
0
5
L
Yu Huang
bruno74445
Yu Huang
1
2
0
0.5
W
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
29,281
47,428
Taken
43,176
27,331
Mitigated
22,731
13,981
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,494
1,141
0
3,861
10,838
3,825
0
4,069
6,623
0
31,418
W
Janus
6,378
904
0
420
5,592
2,078
255
1,871
3,601
57,857
0
W
Bacchus
ArkiReaper
Bacchus
6,233
842
395
1,157
8,331
6,157
46
457
7,829
25,318
0
L
Xbalanque
Kaiastrphic
Xbalanque
3,749
1,337
0
2,224
7,741
2,486
0
1,443
6,258
0
40,655
W
Gilgamesh
NoctisTimor
Gilgamesh
6,000
2,789
0
2,256
11,420
8,503
462
0
11,420
0
37,284
L
Hercules
RandomPeople7
Hercules
3,745
867
213
4,216
12,578
9,042
0
4,176
8,318
0
17,655
W
Medusa
Razor547
Medusa
7,279
2,307
123
999
7,409
2,248
1,548
0
7,409
0
51,792
L
King Arthur
RuntyPurse
King Arthur
8,213
989
0
3,467
11,117
10,222
0
0
11,117
0
58,543
L
Yu Huang
bruno74445
Yu Huang
3,364
246
0
0
5,154
1,756
0
2,491
2,501
35,213
0
W
Nemesis
3,391
1,263
0
1,937
10,424
3,745
0
787
9,553
0
48,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
34,930
306
Minions Killed
383
0
Camps Cleared
0
1,248,000
Distance Traveled
1,269,479
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,319
486
55
4
0
280,811
0
W
Janus
7,245
557
101
8
0
236,934
2
W
Bacchus
7,134
549
42
3
0
243,368
0
L
Xbalanque
6,441
495
74
6
0
236,691
5
W
Gilgamesh
6,481
499
73
6
0
241,051
3
L
Hercules
6,037
464
29
2
0
262,955
4
W
Medusa
7,538
580
89
7
0
259,570
0
L
King Arthur
8,102
623
94
7
0
258,250
2
L
Yu Huang
5,840
449
54
4
0
209,293
5
W
Nemesis
6,532
502
78
6
0
288,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role